Developer Log | October 2025
[h3]Greetings to all Nine-Tailed Fox Members![/h3]
[p]It’s been quite some time since our last Developer Log, but we’re back with some exciting news to share. Over the past year, we’ve been hard at work bringing new features, polishing systems, and preparing the next stages of SCP: Nine-Tailed Fox. Today, we’re thrilled to finally reveal some of the progress and give you a look at what’s coming next.[/p]
[p][/p][hr][/hr][p][/p]
[h2]The SCRAMBLE Gear[/h2]
[previewyoutube][/previewyoutube]
[p]As part of SCP-096’s containment procedure, we’ve added one of the most iconic pieces of technology within the SCP Foundation: the SCRAMBLE Gear. While the system is infamous for its notorious initial failure, the Foundation never abandoned the project and instead worked to improve its reliability in detecting SCP-096.[/p]
[p]In SCP: Nine-Tailed Fox, the SCRAMBLE gear is built directly into the player’s helmet and automatically activates when SCP-096 is nearby or when there’s a risk of seeing its face. You can see the system in action in the teaser video we’ve recently released.[/p]

[p]On that note, we’ve also made the helmet itself an interactive item. It can now be taken off... or even damaged. Will you be able to figure out how to repair it if things go wrong?[/p]
[h2]The SCP-682 Chamber Map[/h2]
[p]We’re also excited to announce that the SCP-682 Chamber map for Multiplayer is now in its final state! Our testers have already played multiple rounds on it, and the feedback has been overwhelmingly positive.[/p]

[h2]Dev Streams: Season 3[/h2]
[p]Your fan-favorite YouTube series is returning! Dev Streams: Season 3 is on its way, giving you more chances to see the development live and ask your questions directly.[/p]
[previewyoutube][/previewyoutube]
[h2]Version 0.4.0: What’s Next?[/h2]
[p]With v0.3.0 nearing completion, we’ve already begun pre-planning for v0.4.0. Many of you have asked for Classic Mode expansions with additional containment procedures, as well as the ability to issue commands via an interactive wheel. Thanks to your feedback, we now have a much clearer vision of the next major update.[/p]
[p][/p][hr][/hr][p][/p]
[h2]Community Artwork[/h2]
[p]As a tradition for the Developer Logs, we want to share some artwork that was made for the game![/p]
by cool.so.sandwich![]()
[h3]Want to submit your artwork?[/h3]
[p]You can submit your SCP: Nine-Tailed Fox community artwork on our Discord server, Subreddit, Twitter / X, or send it via E-Mail at [email protected]![/p]
[h3]Want to report bugs?[/h3]
[p]To report a bug, simply use Steam’s Discussion forum to do so. Also, you can join our Discord server too![/p]
[p][/p][hr][/hr][p][/p]
That’s all for this Developer Log! We hope you’re as excited as we are about these upcoming features and improvements. As always, your feedback and support mean the world to us and help shape the future of the game. Stay tuned for more updates, keep an eye on our livestreams, and prepare yourselves for the challenges ahead.
[h3]We are getting closer...[/h3]
-Vane Brain, from Third Subdivision Studios![]()
[p]It’s been quite some time since our last Developer Log, but we’re back with some exciting news to share. Over the past year, we’ve been hard at work bringing new features, polishing systems, and preparing the next stages of SCP: Nine-Tailed Fox. Today, we’re thrilled to finally reveal some of the progress and give you a look at what’s coming next.[/p]
[p][/p][hr][/hr][p][/p]
[h2]The SCRAMBLE Gear[/h2]
[previewyoutube][/previewyoutube]
[p]As part of SCP-096’s containment procedure, we’ve added one of the most iconic pieces of technology within the SCP Foundation: the SCRAMBLE Gear. While the system is infamous for its notorious initial failure, the Foundation never abandoned the project and instead worked to improve its reliability in detecting SCP-096.[/p]
[p]In SCP: Nine-Tailed Fox, the SCRAMBLE gear is built directly into the player’s helmet and automatically activates when SCP-096 is nearby or when there’s a risk of seeing its face. You can see the system in action in the teaser video we’ve recently released.[/p]

[p]On that note, we’ve also made the helmet itself an interactive item. It can now be taken off... or even damaged. Will you be able to figure out how to repair it if things go wrong?[/p]
[h2]The SCP-682 Chamber Map[/h2]
[p]We’re also excited to announce that the SCP-682 Chamber map for Multiplayer is now in its final state! Our testers have already played multiple rounds on it, and the feedback has been overwhelmingly positive.[/p]

[h2]Dev Streams: Season 3[/h2]
[p]Your fan-favorite YouTube series is returning! Dev Streams: Season 3 is on its way, giving you more chances to see the development live and ask your questions directly.[/p]
[previewyoutube][/previewyoutube]
[h2]Version 0.4.0: What’s Next?[/h2]
[p]With v0.3.0 nearing completion, we’ve already begun pre-planning for v0.4.0. Many of you have asked for Classic Mode expansions with additional containment procedures, as well as the ability to issue commands via an interactive wheel. Thanks to your feedback, we now have a much clearer vision of the next major update.[/p]
[p][/p][hr][/hr][p][/p]
[h2]Community Artwork[/h2]
[p]As a tradition for the Developer Logs, we want to share some artwork that was made for the game![/p]
by cool.so.sandwich
[h3]Want to submit your artwork?[/h3]
[p]You can submit your SCP: Nine-Tailed Fox community artwork on our Discord server, Subreddit, Twitter / X, or send it via E-Mail at [email protected]![/p]
[h3]Want to report bugs?[/h3]
[p]To report a bug, simply use Steam’s Discussion forum to do so. Also, you can join our Discord server too![/p]
[p][/p][hr][/hr][p][/p]
That’s all for this Developer Log! We hope you’re as excited as we are about these upcoming features and improvements. As always, your feedback and support mean the world to us and help shape the future of the game. Stay tuned for more updates, keep an eye on our livestreams, and prepare yourselves for the challenges ahead.
[h3]We are getting closer...[/h3]
-Vane Brain, from Third Subdivision Studios







April 15th marks the 12th birthday of SCP - Containment Breach, a game that has thrilled and chilled a legion of fans with its unforgettable, eerie atmosphere. First and foremost, SCP: Nine-Tailed Fox is a survival horror game that carries forward this legacy, built originally as a modification for SCP - Containment Breach. Thanks to the groundbreaking path laid by the original game, SCP: Nine-Tailed Fox continues to immerse players in a world of suspense and supernatural terrors, proving that the spirit of the original game is alive and more haunting than ever. 

An example of new map size in the Entrance Zone. Interesting how the map was generated in a shape of jack-o'-lantern!
New locked entrance in SCP-513's containment chamber
Disclaimer with the seizure warning