0.52.010 Patch notes!
[h2][Balance][/h2]
[h3]Dalton has been removed (jk)[/h3]
- Dalton Rifle starting ammo 15 -> 10
- Hip-fire headshot multiplier 2.0 -> 1.2
+ Scoping is now faster, headshot damage is only increased when scope animation is completed
+ New 0 spread hipfire mode
[h3]Abigail[/h3]
+ Melee damage weakness removed completely (20% weak to 0%)
+ Turret projectile speeds 10,000 -> 12,000
+ Turret build time 1.5 -> 1.0 seconds
[h3]Blaise[/h3]
+ Can now survive in lava (on fortress)
[h2][General][/h2]
- Ammo boxes carry 10 -> 3 rifle rounds each
+ First weapon in hand changed for all characters
+ Ammo & Health have a beam above them
+ Ammo & Health now snap to the ground when dying mid-air
[h3]Sparkles & Stuff[/h3]
+ New billboard props
+ New Fortress music by Strider//TempXa
+ Fortress has been adjusted, spawn locations, and extra cover
[h3]Random bugs[/h3]
+ Bingo stealth shader works again
+ Health bars no longer show up for a frame on spawn
+ Time between rounds UI is tidied up