New game build ready to download!
Greetings, associate!
We are proud to announce that the latest build of Revival: Recolonization is now available! You can access it by clicking on the "Download Demo" button on the game’s Steam page.
The new edict system and visual effects we've previously spoken about are in the new version, along with a slew of improvements and fixes!
You will be able to play the demo until December 9, after which we will start processing all of the player feedback.

The edict system:
Diplomacy:
New 3D models have been added:
Combat System:
Interface:
Play the latest version of Revival: Recolonization now!
And this is not a complete list of changes. Download the new Revival: Recolonization build, play, and share your impressions with us!
Regards,
Revival: Recolonization team
We are proud to announce that the latest build of Revival: Recolonization is now available! You can access it by clicking on the "Download Demo" button on the game’s Steam page.
The new edict system and visual effects we've previously spoken about are in the new version, along with a slew of improvements and fixes!
You will be able to play the demo until December 9, after which we will start processing all of the player feedback.

The edict system:
- Added the ability to use edicts on the combat map. We talked about improvements coming to the edict system in this news post.
- Added visual effects for edicts: Temperature Decrease, Temperature Increase, Artificial Storm, Irradiate, Artificial Volcano, Earthquake, and Ultrasonic Boom.
- Fixed the consequences of the Artificial Volcano edict: you can now walk on land hexes created via this edict.
- When applying the Earthquake edict, hexes that will submerge as a result of launching the edict are now displayed.
- Changed the duration of the Infestation edict from 5 turns to 3 turns.
Diplomacy:
- After a tribe is assimilated, the region's borders are now immediately repainted in the faction's color, and the village automatically becomes that faction's outpost. Warriors of the outpost can provide support during combat. This change was implemented thanks to the feedback provided by Elemental on Discord. Keep it up!
New 3D models have been added:
- Grand Tower model for the 3rd epoch Tank unit.
- Elegant, Heavy and Titanium Ballistas.
- Titanium Crossbow and Crossbow of Justice.
- Shields: Bronze, Combo, Celestial, Electric, and Tower.
Combat System:
- Fixed various errors that appeared when updating a unit’s status.
- When leaving a contaminated hex, the squad loses the “Irradiated” status.
- Re-worked the way action points are added to an army after two units with a different number of action points are united in a stack.
- Added weapons: Heavy Turret Gun and Heavy Tank Gun.
- Added the Singularity Cannon visual effect.
- Added shot sounds for the Gravity Gun and the Singularity Cannon.
- Fixed a bug with the amount of damage dealt to an enemy not being displayed at times.
- Fixed the mismatch between the equipment of clan warriors and their class.
- Fixed a bug where roaming warriors of an assimilated clan do not come under player control.
- Fixed radiation-related bugs for both hexes and units.
Interface:
- Added the ability to accelerate animations with a right mouse click.
- Added a UI scaling panel to the game’s settings menu.
- A clan’s UI panel on the global map now also contains information about clan traits.
- The Unit Editor window no longer closes without confirmation.
- The name of the clan that is attacking the player is now correctly displayed.
Play the latest version of Revival: Recolonization now!
And this is not a complete list of changes. Download the new Revival: Recolonization build, play, and share your impressions with us!
Regards,
Revival: Recolonization team