2025 Summer Update Patch v20250623.1820
[p]◆ Newly Added Content[/p][p]- Unlocked new caves in ""Brigandine Valley"", ""Sherbert Iceberg,"", ""Unnefell Deser"", and ""Miasma Wetlands"".[/p][p]- Unlocked the new era ""Craftopia Era"". New items are available to craft.[/p][p]- Added a button to refund allocated skill points, making it easier to reallocate them to other skills.[/p][p]- Added a new world “Empty Island”.[/p][p]You can select “Empty Island” from the world selection screen.[/p][p]Use ""Inter-character Cloud Storage"" to bring items from your regular world and create your very own island![/p][p]Items that allow for terrain customization are planned to be added in future updates.[/p][p]- ""Merchant Smith"" visits the village in ""Inferno Volcano"".[/p][p]- Added new weapons:[/p][p]• Energy Bullet[/p][p]Those weapons below can be crafted with ""Blueprints"", and can be used to shoot ""Energy Bullet"" if equipped:[/p][p]• Rifle IV[/p][p]• Assault Rifle IV[/p][p]• Shotgun IV[/p][p]• Submachine Gun IV[/p][p]- Added ""Blueprint of Wooden Stick"".[/p][p]- Added a new item ""Garbage"". You can craft it on ""Workbench"".[/p][p]- Added a new item ""Vacuum Cleaner"".[/p][p]You can pull in and collect items from the direction you're aiming with it.[/p][p]- Added attachments for guns.[/p][p]After you find ""Blueprints"" for those attachments somewhere in the world, you will be able to craft them.[/p][p]- Added a new item ""Farming Hoe"".[/p][p]Attacking Farming Plots with Farming Hoe tills soils, and you can harvest more crops from those plots.[/p][p]- Added a new item ""Inter-character Cloud Storage"".[/p][p]Items stored in this storage can be shared between your characters.[/p][p]- Added two new items: “World Heritage: Statue of Liberty” and “World Heritage: Parthenon”.[/p][p]They can only be constructed at specific locations on an Empty Island, and grant special effects upon completion.[/p][p]- Added the “Raid” event.[/p][p]This event is triggered when a World Heritage is built on an Empty Island and its effect level reaches 2 or higher.[/p][p]A swarm of enemies will come to destroy the World Heritage, so a solid defense is crucial to survive the raid.[/p][p]Use defensive structures such as ""Guard Machinegun Turrets"" and ""Barricades"" to protect the World Heritage![/p][p]- Added new module items:[/p][p]• High-power Booster[/p][p]• Feather[/p][p]• Steering Wheel[/p][p]• Wheel[/p][p]• Screw Propeller[/p][p]- Added new ""Auxiliary Equipment"".[/p][p]- Added new item ""Trader's Table"".[/p][p]Placing this table will attract Trader with who you can exchange crops with special items.[/p][p]- Added new item ""Compost Box"".[/p][p]It consumes crops placed inside to produce ""Fertilizer"".[/p][p]- Added ""Alchemical Cauldron"".[/p][p]It consumes ""Alchemical Catalyst"" and ""Alchemical Reagent"" to synthesis items.[/p][p]- ""Messenger of God"" is awaiting you in the deepest depths of the volcano ruin.[/p][p]- Added new cave in ""Inferno Volcano"" where you can obtain special material items.[/p][p]- ""Ruin of the End"" in ""Inferno Volcano"" is now available.[/p][p]- Added new skills:[/p][p]• Wood Cutter[/p][p]• Magic Drill[/p][p]◆ Balance Adjustments[/p][p]- Unlocked the refining level cap.[/p][p]By increasing your World Level and using more advanced refineries, you can now refine items to even higher levels.[/p][p]- Adjusted the hit boxes for normal attacks and certain skills with one-handed swords[/p][p]- Increased the level cap of players to 80.[/p][p]- Adjusted the falling rock traps in the boss ""Inferno Whale"" area so they now roll slightly toward the boss.[/p][p]- Dragon-type bosses now only fire their ball breath attack straight forward from their heads.[/p][p]- Changed the damage reaction caused by ""Pekomet"" meteors.[/p][p]- Adjusted ""Paladin"":[/p][p]• The warning effect for ""A Piece of Cake"" now displays slightly longer.[/p][p]• Slightly increased the model size, and adjusted its behavior accordingly.[/p][p]• Paladin will no longer wander away from its spawn point.[/p][p]- Anubis can now give you new items in exchange.[/p][p]◆ Functional Improvements[/p][p]- Changed the inquiry form to automatically detect mods usage when opened.[/p][p]Please note that this only applies to mods from Steam Workshop.[/p][p]- When loading fails, the specific file that failed to load will now be displayed.[/p][p]- Merged duplicate category names in the crafting menu.[/p][p]- Added a stack splitting feature that allows players to specify item quantities in the inventory. You can check the controls in the inventory screen.[/p][p]- Control Console no longer disappears after the Wedge Tower is repaired.[/p][p]- Removed the sound effect emitted from already acquired Soul Orbs.[/p][p]- Adjusted speed and turning rate of tractors to prevent them from rolling over.[/p][p]- Adjusted the firing angle of the machine gun of ""Combat Helicopter"".[/p][p]- ""Wooden Ladder"" is no longer affected by gravity and now snaps to walls placed in Action Placement Mode.[/p][p]- Targets detected while using the Detector are now displayed on the minimap.[/p][p]- Mitigated an issue where some ceiling lights were illuminating through the back side of the ceiling.[/p][p]- Adjusted the placement range of 1/4 floors and walls to a more appropriate distance.[/p][p]- You will no longer drown when swimming on deep water surfaces.[/p][p]- Controllers no longer vibrate when the boss ""Inferno Whale"" passes through the ground.[/p][p]- Added the visual effect to the boss ""Inferno Whale"".[/p][p]- Limited the range of the warning message for the boss Hydra's charged breath is displayed.[/p][p]- Added sound effects to the boss ""Inferno Whale"" and its related objects.[/p][p]- Adjusted the visual effects and falling pattern of Pekomet’s meteor attack.[/p][p]- Dragon-type bosses now turn to face the player.[/p][p]- Fixed an issue where some effects of the ""Elephant"" were difficult to see.[/p][p]- Bosses charmed no longer display the boss Life bar.[/p][p]- You can now move across water while riding ""Mini Inferno Whale"".[/p][p]- The boss room in dungeons now waits for a short period before resetting when exited.[/p][p]- Added map hints for hunting and gathering quests.[/p][p]- Added a display showing the current floor during Boss Rush Dungeon challenges.[/p][p]Also adjusted the position of the elapsed time display.[/p][p]- Map key prompt is no longer displayed in the UI while inside dungeons.[/p][p]- Added a button to decrease skill levels in the skill tree UI,[/p][p]- Added default gamepad shortcut key bindings for Hotkeys(1 through 0).[/p][p]This change does not affect players who have already customized their key bindings.[/p][p]◆ Bug Fixes[/p][p]- Fixed an issue where joining a multiplayer game could cause the game to become unplayable sometimes.[/p][p]- Fixed an issue where some texts in ""Pet Management Machine"" overlapped with buttons.[/p][p]- Fixed a bug where the direction of the arrow indicating other players' positions could sometimes be reversed left-to-right in multiplayer.[/p][p]- Fixed a bug where players would land on top of the terminal when warping to a tower.[/p][p]- Fixed a bug where gamepad input became unresponsive when naming map stamps.[/p][p]- Fixed a bug where dropped ""Gremlin's Poison Shield"" and ""Gremlin's Ice Shield"" would inflict damage to surroundings.[/p][p]- Fixed a bug where the Merchant Smith in Owatatsu Archipelago was selling the same item in two slots.[/p][p]- Fixed a bug where the crafting recipe for ""Baseball Cap"" included the skill ""Gold Crush"".[/p][p]- Fixed a bug where certain items that are not obtainable in standard worlds could be obtained in Creative Mode.[/p][p]- Vehicles can no longer use cannons to prevent potential bugs.[/p][p]- Fixed an issue where Stored Energy couldn't be obtained from certain items.[/p][p]- Mitigated an issue where ""Crab Pot"" would clip through terrains.[/p][p]- Fixed a bug where the drones of ""Massacre Drone"" didn't follow the main structure of buildings.[/p][p]- Fixed a bug where the name of the object targeted with ""Retrieving Rod"" would flicker.[/p][p]- Fixed a bug where buildings constructed below sea level such as inside caves, could shift their position when reloading the game. (This fix does not affect buildings that have already shifted.)[/p][p]- Fixed a bug where the ON/OFF state of ""Switches"" were not saved or loaded properly.[/p][p]- Fixed an issue where automatic crafting could be interrupted when crafting buildings and ""Craft Connectors"" were placed too closely together.[/p][p]- Fixed a bug where the effects of the ""Sprinkler"" and ""Extensive Sprinkler"" were not displayed correctly.[/p][p]- Fixed an issue where items stored in ""Thermal Power Plant"" could be duplicated.[/p][p]- Fixed a bug where half floors could be clipped through in multiplayer.[/p][p]- Fixed a bug where buildings could sometimes remain floating in the air.[/p][p]- Fixed a bug where the katana could not be drawn from its sheath when using apperance equipment.[/p][p]- Fixed a lighting bug that occurred when using appearance equipment.[/p][p]- Fixed a bug where ""Attack Up"" and ""Defense Down"" effects were not synchronized on other clients in multiplayer.[/p][p]- Fixed a bug where appearance equipment would sometimes not appear correctly on other players’ screens in multiplayer.[/p][p]- Fixed an issue where appearance equipment was not applied correctly under certain conditions.[/p][p]- Fixed a bug where enemies would sometimes appear in unintended poses immediately after spawning.[/p][p]- Fixed a bug where certain enemies would do nothing and then attack a different target after approaching their target in multiplayer.[/p][p]- Fixed a bug where enemies that are supposed to counterattack the attacking player would sometimes counterattack other players who didn’t attack in multiplayer.[/p][p]- Fixed an issue where sound effects of ""Goblin Sword"" attack could be heard from far away.[/p][p]- Fixed a bug where falling rock traps in the boss ""Inferno Whale"" area could sometimes clip through the terrain.[/p][p]- Fixed a bug where the states of the eyes of the mid-boss ""Cyclops"" was not synchronized in multiplayer.[/p][p]- Fixed a bug where the Life of the destructible weak point of the boss ""Fafnir"" did not increase each time it was destroyed.[/p][p]- Fixed a bug where the type of the warning effect for the boss “Fleur” did not match the actual attack.[/p][p]- Fixed an issue where Lance Bearer became Sword Bearer when captured.[/p][p]- Fixed an issue where the same pet could be summoned more than once at the same time.[/p][p]- Fixed a bug where the activation area for starting Anubis’s Trial in Miasma Wetlands was misplaced.[/p][p]- Fixed a bug where the boss’s animation would become mistimed after the boss introduction sequence ended.[/p][p]- Adjusted sound levels in ""Quicksand Labyrinth"".[/p][p]- Fixed an issue where using the skill ""Taunt"" could sometimes cause the game to become unplayable.[/p][p]- Fixed a bug where the damage of the skill ""Excalibur"" was not calculated correctly.[/p][p]- Fixed a bug where the skill tree would sometimes fail to scroll to the selected skill’s category when using a gamepad.[/p][p]- Fixed an issue where hotkey numbers overlapped with text when font size was set to maximum.[/p]