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Space Battle News

Patch 1.2 - CONTROLLERS

Hello pilots!

And this time a new update to work on that accessibility. The controllers is something I've been working on little by little but until now I haven't dedicated time to improve all the systems and have a good support. I will be making adjustments during the rest of the month, but this is the main work so far.

[h3]Patch Notes[/h3]
* Xbox Controller & Gamepads support.
* Revised Zoom IN/OUT.
* Increased safe time range from 120s - 180s (up to 3 minutes) - Normal Mode.
* Increased alert time range (30s-60s) - Normal Mode.
* In-game controls help (can be hidden from options). - Hints.
* Added configuration needed to move Universal Windows Platform.

[h3]Bug-fixes[/h3]
* Removed old time management scripts.
* Removed old input system icons.

Patch 1.1 - SMUGGLERS AND WEAPONS

Hello pilots!

A new version just out of the oven. After the release of 1.0, I wanted to implement several pending adjustments that, due to lack of time, I couldn't add before. The smugglers are an element that has been in and out of the game until now. You will finally be able to trade in other sectors; for now they only offer new weapons, but over time they will have special discounts on various items.



- TIER 1,2,3,4 and 5 weapons added. Higher TIER weapons are to be found in distant sectors.



I've also added the precious rocks - we don't know what they're for yet, but they're there.

Enemy stations now have a health bar at the top to make it easier to see how much health they have left.



[h3]Patch Notes[/h3]
*Smugglers added.
*New weapons as initial player progression Gun (Tier 2, 3, 4, 5), Laser (Tier 2, 3, 4, 5).
*RYNO is no longer available in central sector.

*Added life bar (final boss) to enemy stations.
*Adjusted sector 13 portal price.
*Modified main station UI.
*Modified colliders main station.
*Inventory shows TIER of items and if they are equipped.
*Added game mode description to main menu.
*Stones added to loot (don't know what for yet, but there are stones).
*Modified player propellant.

[h3]Bug-fixes[/h3]

*Fixed major issue when equipping weapons.
*Fixed major issue with going through portals removing all your credits.

Patch 1.0 - Portals!

Hello pilots!

At last! After such a long time, version 1.0 is here. It's taken a while but along the way we did the Epic Games Store release and a lot of bug fixing. I'm pleased to say that we'll finally have the portals to travel between sectors, I'll be making improvements to the system over time. The Stalkers are active again to hunt you down and finally... Yes, finally... Achievements! 40 to be exact. I hope you enjoy the release and as always I'll be checking your feedback to fix issues.

[h3]Patch Notes[/h3]
*Portals
*Achievements, lots of achievements
*Stalkers are back on the hunt
*Added nuclear reactors as special loot to enemy stations
*Improved mining system (Different resources depending on sector)
*Modified starting enemy space station location (Less pressure on new players)

[h3]Bug-fixes[/h3]

*Solved problem with hit numbers on turrets and ships *Beacons now have a chance to hit.

Patch 0.9.3 - Linux Support

Hello pilots!

Another intermediate release before the portal launch. There were some nasty bugs when starting the game with space stations, and I’ve been working on a new loot system for asteroids, so I’m bringing it all here, along with a new list of supported languages.

[h3]Patch Notes[/h3]

* Linux support.
* Partial achievements (The first ones).
* Captain K, added as an icon in the tutorials.
* New items to loot from enemies (Engines, Parts) (Sale only).
* Improved loot system (efficiency and more minerals based on probability).
* New supported languages (5+ languages)
* Italian (Italy)(it-IT), Ukrainian (Ukraine)(uk-UA), Korean (ko), Polish (Poland)(pl-PL), Portuguese (Brazil)(pt-BR).

[h3]Bug-fixes[/h3]

* Fixed issue with the shop interface, now it appears correctly.
* Fixed issue with the station marker when restarting the game.
* Fixed issue with credits shown at the space station.

Patch 0.9.2

Hello Pilots!

The first of many updates. After the release in EPIC GAMES, I had pending to align both releases to 0.9.2. Next will be to bring the portals to be able to travel between sectors.

https://store.epicgames.com/en-US/p/spacebattle-d27e87

Patch Notes:
  • Random generation of the environment in normal mode.
  • New material added, coal.
  • Multiple upgrades added to MAYHEM.
  • Neutral events for hits on turrets and enemy ships.
  • Enemies make use of their shields based on their level.
  • Removed old API AI.
  • Enemy balancing (Turrets and Ships are now slightly weaker at the start).
  • WIP: Hint system to tell the player what he should do at each point in the game.