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  3. Update 0.7.0.25

Update 0.7.0.25

[h3]What's New?[/h3]
  • [p]Construction site UI now displays required resources on hover.[/p]
  • [p]Overall UI polish.[/p]
  • [p]Added build aristocrat main quest to sandbox maps.[/p]
  • [p]Added roads to all campaign maps with prebuilt cities.[/p]
  • [p]Adjusted early-game balance by reducing peasant consumption and increasing their payments to the city.[/p]
  • [p]Attempt to refund resources when removing input or consumer slots.[/p]
  • [p]Increased starting coins for first few campaign maps.[/p]
  • [p]Added quest to Party Prep, which recommends researching the first city limit upgrade.[/p]
[h3]Bugfixes[/h3]
  • [p]Cleaned up canceled construction site resource orders for transporters and the tradeport.[/p]
  • [p]Fixed issue where priority stars on building UIs did not match.[/p]
  • [p]Fixed ambient audio not playing after restarting or loading a game while playing.[/p]
  • [p]Fixed achievement for “Science of the Lambs” campaign map.[/p]
  • [p]Knight flag can now be placed more reliably.[/p]
  • [p]Fixed some research tree descriptions.[/p]
  • [p]Fixed bug stopping completion of mission "Uninvited Guests".[/p]
  • [p]Fixed modification use during construction breaking job info.[/p]
  • [p]Fix rare crash related to castle production line.[/p]