Hotfix 1.0.1.2
[h3]Tweaks[/h3]
- [p]Show bandit pressure meter in mission 7 “livery delivery”.[/p]
- [p]When bandit camp spawn is blocked a fallback will be selected.[/p]
- [p]Mission 7 “livery delivery” can no longer be blocked by critically placed city.[/p]
- [p]Bandit camps can no longer spawn on unreachable tiles[/p]
- [p]Fixed building count quest conditions when deconstructing buildings that are currently a construction site.[/p]
- [p]Players no longer can change gamespeed while a king dialog is beeing displayed which could lead to issues quests not getting started properly.[/p]
- [p]Fixed transporter capacity upgrade, making transporters only cayrring 1 item.[/p]
- [p]Fix economy data not being reset properly.[/p]
- [p]Fixes total storage numbers.[/p]
- [p]Fixes some cached trade data from last mission unlocking conditions for current missions.[/p]
- [p]Fixed a possible crash in tile cluster reveal algorithm.[/p]
- [p]Fixed a crash in movement component when actor did not load properly.[/p]
- [p]Fixed a crash where a city destruction exactly at the wrong time crashed the bandit manager.[/p]