1. The Necromancer's Tale
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  3. Patch notes 1.195 - 1.198

Patch notes 1.195 - 1.198

[p]Patch notes 1.195 [/p]
  • [p]Fixed a conflict between two mid-game quests in the Academy[/p]
  • [p]A click that closes the conversation window should not be a click on a world object in that same frame[/p]
  • [p]Fixed a bug that was not displaying the name of some objects in a chest[/p][p][/p]
[p]Patch notes 1.196  [/p]
  • [p]Fixed a bug in combat if you tried to use the MC’s equipment window while controlling someone other than the MC[/p]
  • [p]Fixed some bugs in the new minions-carrying-bodies system.[/p]
  • [p]Improved the wording when you’re looking for a séance witness but it’s too early.[/p]
  • [p]Made the Activate Minion battle magic spell less likely to fail at distance[/p]
  • [p]Made a slider to control the opacity of the circle at characters’ feet, since some people don’t like it. It can be made low opacity or invisible.  Note that during combat these circles are always visible.[/p]
[p][/p][p]Patch notes 1.197 [/p]
  • [p]Boerhaaven now comments on (SPOILER: see Patch notes in forum if you want details)[/p]
  • [p]Improved some comments from Albrecht when he sees you doing suspicious things[/p]
  • [p]Fixed a glitch when trying to squeeze through (SPOILER: see Patch notes in forum if you want details) in the hospital[/p]
  • [p]Fixed a couple of journal notes that should be removed in certain circumstances but which were not[/p]
  • [p]Fixed a couple of incorrect comments from NPCs in specific circumstances[/p]
  • [p]Made shops refill every time they’re opened, rather than daily (e.g. so you can buy several weapons of the same type)[/p]
  • [p]Zelig’s ashes are now an option for the (SPOILER) ritual [/p]
  • [p]Made Hu’anthu’s voice a bit louder[/p]
  • [p]Added a note in the Inventory Info for a ranged weapon if it needs loading[/p]
  • [p]Fixed a game crash that happened if you tried to load a different save file while the auto-combat window was onscreen[/p]
[p][/p][p]Patch notes 1.198 [/p]
  • [p]Made bodies that you are carrying easier to click (in order to drop them)[/p]
  • [p]Fixed a bug if you were caught carrying dead bodies and went to court[/p]
  • [p]Fixed a softlock if you saved immediately after the di Gradi combat but before the interrogation[/p]
  • [p]Made it clear when you interact with a grave if you have previously dug it looking for a body, so you don’t need to do it again[/p]
  • [p]Fixed a problem where maps and other single-page popups could be too zoomed-in on certain screen resolutions[/p]
  • [p]Moved many of the Prologue sketches to appear before their related text rather than after it[/p]
  • [p]Added a short romance arc for (SPOILER) (docker path only)[/p]