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Patch Notes – v0.9.0.28

Patch Notes – v0.9.0.28

Greetings, warriors!

We've been hard at work improving Shields of Loyalty, addressing various bugs and refining gameplay. Here are the latest fixes and improvements in version v0.9.0.28:

🔧 Bug Fixes & Improvements

  • Attack Animations – Aglovan and Karnoth’s attack sequences are now fixed.
  • Artifact Menu Values – Stat values now display correctly.
  • Aura Buffs – Aura buffs are now properly displayed in the UI.
  • Confusion Spell – No longer blocks the game.
  • Druid Attack Issue – Druids can now attack properly.
  • Restocking Values – Restocking mechanics now function as intended.
  • Game Flow & UI Improvements – Exclamation marks and objective indicators now work correctly.
  • Fire Catapult (Mission: The Portal) – No longer incorrectly displayed as light cavalry.
  • Mission: The Portal – Boss Issue – Duplicate boss units and attack issues resolved.
  • Auto End Turn Issue – Fixed an issue where turns would end prematurely.


🛠️ Upcoming Fixes (Next Small Patch)

  • Incorrect Name in Karnoth’s Backstory/Lore – Will be corrected.
  • Unit Activity Status – Some units still appear as “active” even when out of moves or unable to attack.


⚡ On the Radar (Planned for v0.9.1)

  • Karnoth Ambush Issue – Kingdom troops incorrectly ambushing Karnoth.
  • Unit Activity Status – Further refinements to prevent units from appearing active when they have no actions left.
  • Army Management & Building Upgrade Bug – Our main focus for the next update.


We’re continuing to fine-tune balance, squash more bugs, and enhance the game experience. Your feedback is invaluable—keep it coming!

Thank you for your support! 🛡🔥