Patch Notes β Version 0.9.0.49EA
Patch Notes β Version 0.9.0.49EA
π Bug Fixes, Balancing & UI Improvements!Greetings, Commanders! π
We've been hard at work fixing critical bugs, improving UI clarity, and refining gameplay balance in Shields of Loyalty! Hereβs everything included in this patch:
[h2]π Fixes[/h2]
β Fixed crash when opening the unit details panel in Army Management during battles
β Pyromaniac attack now animates and functions correctly
β Mission objectives will now be displayed from the start
β Healing fixed for Level 4 heroes
β Fixed Heal & Restock tooltips incorrectly mentioning action usage
β Fixed map markers showing incorrect faction ownership
β Revealed enemy markers will now slide in/out correctly with the objectives list
β Fixed wind effects accumulating when the game runs in the background
β Force of Nature spell now has limited evasion and hit chance
β Special abilities now properly apply movement and attack loss
β Bullβs Eye attack now animates for each hit target
β Unit placement window now correctly displays all artifacts equipped
β Stacked units will now display alive members instead of only healthy ones
[h2]π Localization Updates[/h2]
π’ Aura localization corrected
π’ Updated Army Management & Building names
π’ Updated Unit names
π’ Main Menu updates when switching languages
π’ Spell modifiers now show properly localized tooltips
[h2]βοΈ Gameplay & UI Improvements[/h2]
πΉ Updated & balanced attack/hit mechanics
πΉ Adjusted terrain & building types for attack/defense calculations
πΉ Tile info now shows alive and healthy unit members
πΉ Units with only 1 member will now display a health bar
πΉ Unit category added to building & unit popups for better clarity
π₯ More updates are on the way! Weβre also working on new features, including the Attack of Opportunity & Zone of Control systemβyour feedback has been invaluable!
Let us know your thoughts, and stay tuned for more updates! π
π‘οΈ Join the discussion & report bugs on our community page!
π Steam Community Discussions