Patch Notes - Release 1.0.2
[p][/p][h2]Commanders,[/h2][p][/p][p]with this patch we've fixed a few more bugs: [/p]
- [p]added all missing tooltips for artefacts, buffs and nerfs[/p]
- [p]corrected false values displayed for a few artefacts[/p]
- [p]spell caster can no more cast more than 1 spell per turn[/p]
- [p]fixed a bug where the level was lost when not placing your Avatar within the deployment phase[/p]
- [p]fixed a bug where Sargon could cast his Nova Spell twice a turn[/p]
- [p]fixed a bug where a freeze could occure with different AI spells[/p]
- [p]fixed a bug where a freeze occured if a spell caster entered a POI[/p]
- [p]summonig units on impassable tiles is no longer possible[/p]
- [p]all artefacts of lost or dissmissed units will be available after the battle on the artefact management screen[/p]
- [p]win condition on the 1st map of the 3rd island fixed[/p]
- [p]All Level of the 1st, 2nd and 3rd island were rebalanced in terms of enemy unit count, AI unit level and AI behaviour[/p]
- [p]Reduced the time needed to build upgrades from 4-->3 for Level2 and 8-->7 for Level3 buildings[/p]
- [p]Reduced the costs for mercenaries[/p]
- [p]Sandman - 700 Gold + 10 Gem[/p]
- [p]Musketeer - 700 Gold + 15 Gem[/p]
- [p]Battle Monk - 1500 Gold +20 Gem[/p]
- [p]Chimera - 1500 Gold + 25 Gem[/p]
- [p]Gorgon - 2000 Gold + 30 Gem[/p]
- [p]Mercenary Cavalry - 2000 Gold + 30 Gem[/p]
- [p]Increased the income of conquered cities and explored ruins[/p]
- [p]The Fear spell has no effect on Avatars and Heroes[/p]
- [p]Summoned units can not be dissmissed anymore[/p][p][/p]
- [p]Drummer, Hornblower and Bag Piper gives additional +1 to attack [/p]
- [p]Added a visual to show earned XP points [/p]
- [p]Added voice over[/p]
- [p]Redesign of the Avatar-Selection screen. This is not final! We're adding all detailed information about the units. This new UI will be fully available by end of this week. [/p]
- [p]added fully japanese language[/p]
- [p]corrected false and missing translations[/p]