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Patch Notes - Release 1.0.6

[p][/p][h2]Commanders,[/h2][p][/p][p]in the last month we've had a short autumn break but sure we were working full speed to improve the game. So it tooks a few more days as usual. What does this patch include: [/p]
  • [p]added missing POI information. Now you can see all necessarry information by hovering over a POI within the panel on the right hand side (before entering the POI)[/p]
  • [p]added missing spell information (Buffs and Debuffs on units) [/p]
  • [p]improved the visibilty of NPC's (like the wounded ranger). Now it's easier to capture that these units are NPC's[/p]
  • [p]units gained from cities or ruins are shown with their proper images [/p][p][/p]
[h3]Balancing[/h3]
  • [p]POI Monastry was changed. So every unit can enter this POI now[/p]
  • [p]POI Mausoleum was changed. So every unit can enter this POI now[/p]
  • [p]changed the spell effect of "Fireball" - DoT will cause 100HP damage (instead of 10HP)[/p]
  • [p]chenged the spell effect of "Redemption" - Heals 100HP tier1 units; 200HP tier 2 units and 300HP tier4 units. Heroes and Avatars receive 500HP healing; [/p]
  • [p]changed the spell effect "Ghosts of Ancestors" - DoT will cause 250HP damage (instead of 50HP) [/p][p][/p]
[h3]New Stuff[/h3]
  • [p]all purchased mercenaries will leave you army after completing an ISLAND not a LEVEL anymore[/p][p][/p]
[p]Bug Reporting --> after reporting a bug here on steam or on discord, please dont forgett to send us your save game files to [email protected]![/p][p][/p][p]Thank you all for your patience and ongoing support![/p]