The Future of Easy Red 2 and our Considerations Going Forward
Hello everyone,
Recently we asked you what campaigns you wanted to see next in Easy Red 2.
Here are the results of our latest poll. There are many interesting insights we can draw from these outcomes.

Here is a brief recap of the poll:
[previewyoutube][/previewyoutube]
So to recap, after more than 3000 votes, the most requested campaigns were:
We have carefully analyzed the results, which ultimately turned out to be quite unexpected. Our team is highly excited about the possibilities ahead, and we’d like to speak with you about our considerations going forward.
[h3]Quick-to-Implement Campaigns[/h3]
Campaigns such as the Mid-Late War Chinese and Iwo Jima could require only a few additional elements to be implemented, meaning they may not need to be released as full DLCs. While we are still determining which major DLC campaign to pursue after this year’s reworks and additions, we believe we could possibly release a free Iwo Jima campaign within this year and later on also include a Late-War Chinese campaign as a free addition to the newly released Shanghai-Nanking DLC.
We are continually evolving our techniques and are confident that, in the future, we will be able to offer more free content that leverages existing assets. This approach will allow us to deliver updates more quickly without requiring the entire team to focus exclusively on these projects, all while maintaining high quality. For example, the extensive assets we are developing for Italy (for both the Anzio rework and Italian uniforms reworks that are currently in progress) could enable us to create additional content featuring Italian troops in Italy or the Stalingrad region with minimal extra effort.
[h3]Future DLC Campaigns[/h3]
Besides that, we believe that a DLC should introduce a new scenario with as much fresh content as possible—new vehicles, weapons, uniforms, buildings, and possibly even new factions. Some campaigns that would require this level of effort include the Non-WW2 campaigns (with the Korean War and Vietnam War being among the most requested), the Spanish Civil War, the Winter War, and the Invasion of Poland. We would also include the Berlin Invasion to this list, primarily because it would necessitate various late-war vehicles and very specific German city buildings.
Although we have begun seriously considering non-WW2 campaigns, we believe that our AI needs further development before we can confidently depict battles that introduced new types of vehicles and tactics. Additionally, we still need to work on implementing new WW2 vehicle types—such as tactical long-range bombers—before moving on to more modern ones like helicopters.
We were pleasantly surprised to see the Spanish Civil War achieve such a significant result. It’s a campaign I would personally love to see; however, the guerrilla tactics involved would require further evolution of our AI. For similar reasons, we feel that a WW1 scenario could also benefit from additional AI development time.
[h3]Looking Ahead[/h3]
The Winter War, Invasion of Poland, and the Battle of Berlin were the three campaigns we truly expected to see stand out in the poll, as they have consistently ranked among the most popular in previous polls. As we feel that ER2 should expand with more content, factions, and weaponry, our team is in agreement that this criteria is especially met through a Winter War campaign. We believe the Winter War will also allow us to develop new Eastern European assets that can be reused to enhance the Stalingrad campaign further and simplify the creation of a future Eastern European campaign—including an Invasion of Poland scenario.
However, both the Battle of Berlin and the Invasion of Poland are also significant campaigns we hope to see in the game one day. As many of you know, we have been postponing the development of certain later-war German, American, and Soviet vehicles and weapons to reserve them for a possible Berlin campaign. While we wait for the right moment, we might release some of these vehicles early to lay the groundwork for that possibility and provide mission makers with more tools for their own creations.
Remember that before moving into the development of such new campaigns, we would like to prioritize the upcoming reworks of Anzio and Montecassino (consisting of splitting them into 2 different campaigns and maps), as well the reworks of Kwajalein and Roi-namur. We also still plan to bring the Southern Tunisia campaign for free in the game as well.
We would like to emphasize that these considerations took weeks for our team to formulate, and since many aspects will be reworked in the coming months, we do not yet have a precise roadmap for these projects. The only certainty is that the game has been able to deliver more content each year at an accelerated pace and with improved quality—and we intend for 2025 and future years to further continue this trend.
Thank you so much everyone and best regards,
Marco and the Easy Red 2 Development Team
Recently we asked you what campaigns you wanted to see next in Easy Red 2.
Here are the results of our latest poll. There are many interesting insights we can draw from these outcomes.

Here is a brief recap of the poll:
[previewyoutube][/previewyoutube]
Most Requested Campaigns
So to recap, after more than 3000 votes, the most requested campaigns were:
- Mid-Late War Chinese Campaign: 29.1%
- Non-WW2 Campaign: 24.7% (This includes in order: Korean War, Vietnam War and WW1)
- Spanish Civil War: 20%
- Berlin Invasion / Seelow: 18.3%
- Winter War: 18.1%
- Invasion of Poland: 14.9%
- Battle of Iwo Jima: 14.6%
Our Considerations
We have carefully analyzed the results, which ultimately turned out to be quite unexpected. Our team is highly excited about the possibilities ahead, and we’d like to speak with you about our considerations going forward.
[h3]Quick-to-Implement Campaigns[/h3]
Campaigns such as the Mid-Late War Chinese and Iwo Jima could require only a few additional elements to be implemented, meaning they may not need to be released as full DLCs. While we are still determining which major DLC campaign to pursue after this year’s reworks and additions, we believe we could possibly release a free Iwo Jima campaign within this year and later on also include a Late-War Chinese campaign as a free addition to the newly released Shanghai-Nanking DLC.
We are continually evolving our techniques and are confident that, in the future, we will be able to offer more free content that leverages existing assets. This approach will allow us to deliver updates more quickly without requiring the entire team to focus exclusively on these projects, all while maintaining high quality. For example, the extensive assets we are developing for Italy (for both the Anzio rework and Italian uniforms reworks that are currently in progress) could enable us to create additional content featuring Italian troops in Italy or the Stalingrad region with minimal extra effort.
[h3]Future DLC Campaigns[/h3]
Besides that, we believe that a DLC should introduce a new scenario with as much fresh content as possible—new vehicles, weapons, uniforms, buildings, and possibly even new factions. Some campaigns that would require this level of effort include the Non-WW2 campaigns (with the Korean War and Vietnam War being among the most requested), the Spanish Civil War, the Winter War, and the Invasion of Poland. We would also include the Berlin Invasion to this list, primarily because it would necessitate various late-war vehicles and very specific German city buildings.
Although we have begun seriously considering non-WW2 campaigns, we believe that our AI needs further development before we can confidently depict battles that introduced new types of vehicles and tactics. Additionally, we still need to work on implementing new WW2 vehicle types—such as tactical long-range bombers—before moving on to more modern ones like helicopters.
We were pleasantly surprised to see the Spanish Civil War achieve such a significant result. It’s a campaign I would personally love to see; however, the guerrilla tactics involved would require further evolution of our AI. For similar reasons, we feel that a WW1 scenario could also benefit from additional AI development time.
[h3]Looking Ahead[/h3]
The Winter War, Invasion of Poland, and the Battle of Berlin were the three campaigns we truly expected to see stand out in the poll, as they have consistently ranked among the most popular in previous polls. As we feel that ER2 should expand with more content, factions, and weaponry, our team is in agreement that this criteria is especially met through a Winter War campaign. We believe the Winter War will also allow us to develop new Eastern European assets that can be reused to enhance the Stalingrad campaign further and simplify the creation of a future Eastern European campaign—including an Invasion of Poland scenario.
However, both the Battle of Berlin and the Invasion of Poland are also significant campaigns we hope to see in the game one day. As many of you know, we have been postponing the development of certain later-war German, American, and Soviet vehicles and weapons to reserve them for a possible Berlin campaign. While we wait for the right moment, we might release some of these vehicles early to lay the groundwork for that possibility and provide mission makers with more tools for their own creations.
Remember that before moving into the development of such new campaigns, we would like to prioritize the upcoming reworks of Anzio and Montecassino (consisting of splitting them into 2 different campaigns and maps), as well the reworks of Kwajalein and Roi-namur. We also still plan to bring the Southern Tunisia campaign for free in the game as well.
Final Thoughts
We would like to emphasize that these considerations took weeks for our team to formulate, and since many aspects will be reworked in the coming months, we do not yet have a precise roadmap for these projects. The only certainty is that the game has been able to deliver more content each year at an accelerated pace and with improved quality—and we intend for 2025 and future years to further continue this trend.
Thank you so much everyone and best regards,
Marco and the Easy Red 2 Development Team