[2.0.1] New & Reworked Uniforms & Vehicles, new Map Editor, Hungary PVs & more!
Hi everyone!
[p]The holiday season is coming to an end, and we hope yours was great. While we're nearing the release of the Southern Tunisia Campaign, here's an update packed with a ton of quality of life updates, reworks, and brand new additions to polish the Easy Red experience as we go into 2026![/p][p][/p][h3]New Features: [/h3]- [p]Uniforms and Gear:[/p]
- [p]Fully reworked British infantry uniforms and vests along with many new variants.[/p]
- [p]Uniforms added:[/p]
- [p]UK Austerity Uniform (closed, open, scarf variants).[/p]
- [p]UK Battledress Uniform (closed, open, scarf, jerkin).[/p]
- [p]UK KD (Khaki Drill) Uniform (Used in North Africa).[/p]
- [p]Intermixed variants with battledress top, KD shorts, KD pants, KD top.[/p]
- [p]Mk. 3 Turtle Helmet (medic variant)[/p]
- [p]Gear added:[/p]
- [p]English/CW P37 Webbing with RFL, MG, SMG variants.[/p]
- [p]English/CW P37 Webbing Landing gear with RFL, MG, SMG variants.[/p]
- [p]English/CW P37 Webbing 1944 (Green) with RFL, MG, SMG variants.[/p]
- [p]English/CW P37 Webbing 1944 (Green) Landing gear with RFL, MG, SMG variants.[/p]
- [p]P37 Webbing Gurkha Gear (with Kukri knives).[/p]
- [p]Added new US airborne vests for early war.[/p]
- [p]Vehicle/Emplacement Additions[/p]
- [p]Added Crusader MKI, MKII and MKIII.[/p]
- [p]Reworked old M3/M5 Stuart tanks, adding many new variants for different years.[/p]
- [p]New Stuart variants:[/p]
- [p]M3 1941 Stuart[/p]
- [p]M3A3 1943 Stuart[/p]
- [p]M3A3 Recce[/p]
- [p]M3A1 Satan (flamethrower tank)[/p]
- [p]M5 1943 Stuart[/p]
- [p]M5 1944 Stuart [/p]
- [p]New Stuart variants:[/p]
- [p]Fully reworked T-34 tanks along with various new variants (Stalingrad DLC).[/p]
- [p]New T-34 variants:[/p]
- [p]T-34 1940[/p]
- [p]T-34 1941[/p]
- [p]T-34 1942 STZ[/p]
- [p]T-34 1943[/p]
- [p]New T-34 variants:[/p]
- [p]Added SU-85 and SU-122 tanks (Stalingrad DLC).[/p]
- [p]Added 37mm M3 Anti-Tank Gun.[/p]
- [p]Added many new Map Editor props.[/p]
- [p]Reworked Haystack props with many new variants.[/p]
- [p]Reworked Stone wall props, with new desert version.[/p]
- [p]Added 2 Prickly Pear Cactus props[/p]
- [p]Added new mud road props: Mud Road Tan and Red[/p]
- [p]Eastern Europe buildings (Stalingrad DLC)[/p]
- [p]20+ new Eastern Europe buildings, from sheds to huts as well as churches and windmills.[/p]
- [p]Added camo variants to many new tanks, including Italian tanks, Panzer I and P40.[/p]
- [p]Added a new system to switch between scope and iron sight without removing the scope attachment. (Press the ranging keys or use scroll wheel!) [/p]
- [p]Added ability to adjust FPS viewmodel position. Currently located in graphics settings --> "Gun Position X, Y, Z".[/p]
- [p]Fully reworked Map Editor UI with various new tools (more info in next section).[/p]
- [p]Reworked main menu scene. [/p]
- [p]TPS camera toggle is now separated between infantry, ground vehicles and aircrafts.[/p]
- [p]Vehicle Reworks[/p]
- [p]Reworked Panther tank (now Panzer V Panther D).[/p]
- [p]T-34/76 reworked (now T-34 1942).[/p]
- [p]T-34/85 reworked.[/p]
- [p]M3 Stuart reworked (now M3 1942 Stuart).[/p]
- [p]M5 Stuart reworked (now M5 1942 Stuart).[/p]
- [p]M5 E7-7 flamethrower tank reworked (now M5A1 E7-7).[/p]
- [p]M8 Scott reworked (now M8 "Scott").[/p]
- [p]Vehicle Improvements[/p]
- [p]Added dynamic camo system to LCVP landing craft, LCA landing craft, LVT landing craft, LVT(a) tanks, Panzer I, and all Italian vehicles.[/p]
- [p]Added new texture variants to P40 Warhawk according to year.[/p]
- [p]Improved treads on KV series tanks.[/p]
- [p]Reworked most of the camo patterns.[/p]
- [p]Map Editor[/p]
- [p]All ground textures in map editor renamed for clarity.[/p]
- [p]Map editor now features various new tools and improvements:[/p]
- [p]Ocean: Add waves (directional or random), change depth coloring, and change depth height (depth where you stop being able to see through water).[/p]
- [p]Solar Elevation, North Direction, and Weather is now all under the "weather" tab.[/p]
- [p]Map Locations is now its own tab.[/p]
- [p]Terrain Editor now has increased brush sizes.[/p]
- [p]New Paint Props Tool (formerly tree tool):[/p]
- [p]Multiple prop may now be selected.[/p]
- [p]You can change the average height, as well as the variance at random between the props being placed with the tool.[/p]
- [p]Random tilt degrees for props being placed for more natural appearing formations[/p]
- [p]"Align with ground" tool for making props automatically rotate and adjust to the angle of the ground (avoids floating props)[/p]
- [p]Minimum clip distance, so props cannot overlap with each other when using the tool.[/p]
- [p]New grass editor ability to create natural open spaces between grass clusters, for less dense areas.[/p]
- [p]Uniforms and Gear:[/p]
- [p]Texture improvements for standard German uniforms.[/p]
- [p]Major texture improvements for British Brodie helmets (standard and African versions)[/p]
- [p]Texture improvements for British P40 Battledress uniform, as well as Khaki Drill uniform seen in North Africa[/p]
- [p]Texture improvements for British greatcoat.[/p]
- [p]British berets reworked (model and textures)[/p]
- [p]Improved multiplayer security.[/p]
- [p]Reworked vanilla crosshair.[/p]
- [p]Improved various FPS animations, including for the Garand, Springfield, Type 24, MP40, WZ35 and locomotion animations.[/p]
- [p]Fixed various issues with tank textures.[/p]
- [p]Fixed a bug that was causing Normandy Map props to stop spawning after some time in the battle.[/p]
- [p]Various bug fixes and corrections in missions.[/p]
- [p]Upgraded modding SDK to include new features and better UI.[/p]
- [p]Gafsa Airfield Raid by US Paratroopers in November 1942[/p]
- [p]Operation Frühlingswind and the battles of Faid Pass, Sidi-Bou-Zid, and Kasserine Pass--known as one of the most major losses by the United States in World War 2.[/p]
- [p]German stalemates at Sbiba Gap, Tebessa and Thala[/p]
- [p]English/Commonwealth advance on the Mareth Line in the South[/p]
- [p]Final phase of the battle of El Guettar where American forces retake the valley region.[/p]
- [p]Final German defense at the Tebaga Gap in April 1943 (leading to the events of the Northern Tunisia campaign)[/p]