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Fata Deum - The God Sim News

Fata Deum | Patch 0.1.7 | Elemental Orbs: Fire and Water | Out Now

[p][/p][p]Patch 0.1.7 is now available for everyone! [/p][p]We’re excited to announce that Patch 0.1.7, which launched earlier this week on the Beta Branch, is now available for everyone on the Default Branch![/p][p]The highlight of this update is the introduction of the new elemental orbs. These powerful orbs grant you divine abilities to either grow vegetation or unleash destruction upon your enemies and cities. This marks the first step in transforming Fata Deum even more into the true god game you’ve asked for by adding more abilities for you to use. [/p][p]But this is just the beginning — next, we’ll be adding two more elemental orbs: Wind and Earth, expanding your divine powers even further.[/p][p]Stay tuned for more updates![/p][p][/p][hr][/hr][p][/p][h3]🛠️ Patch Notes v0.1.7[/h3][p]The ability has been added to summon a fire and water orb as new wonder from the early beginning on[/p]
  • [p]up to 5 orbs can be carried by the imp at the same time[/p]
  • [p]orb can also be placed somewhere for later usage[/p]
  • [p]fire and water orb can both be thrown[/p]
  • [p]fire orb acts as a fireball when thrown => destruction[/p]
  • [p]water orb kills fire and lets vegetation grow[/p]
  • [p]added tutorial explaining how to handle orbs[/p]
[p]As promised in the last news, we'll grant you a quick peep at the orbs in action! [/p][p]Let’s start with the Fire Orb, a tool of divine destruction that lets you rain devastation upon villages and enemy units.[/p][p][/p][p]In contrast, the Water Orb empowers you to grow vegetation, allowing forests to grow which provides wood for construction.[/p][p][/p][p][/p][p]Further improvements:[/p]
  • [p]improved settlement border calculation in complex cases[/p]
  • [p]size for border extension via towers is now dependent on map size[/p]
[p]Bugfix:[/p]
  • [p]fixed issue with settlement border calculation on higher progression levels[/p]
  • [p]fixed issues with old savegames on the first map since our last update[/p]
[p][/p][hr][/hr][p]We’re incredibly grateful for all the feedback and support you’ve shared so far. If you’re enjoying the direction Fata Deum is heading, it would mean the world to us if you could leave a review on Steam — it truly helps us continue developing and improving the game![/p][p][/p]

Fata Deum | Patch 0.1.7 | Now Live On The Beta Branch!

[p][/p][p][/p][p]Today, Patch 0.1.7 launches on the Beta Branch![/p][p]Among improvements and bugfixes, this update introduces the ability to summon elemental Orbs as a brand-new Wonder! Harness the power of Fire and Water for destruction and vegetation growth. [/p][p]Read the changelog below for more information:[/p][p][/p][hr][/hr][h3]🛠️ Patch Notes v0.1.7[/h3][p]We have added the new very cool ability to summon fire and water orb as new wonder from the early beginning on[/p]
  • [p]up to 5 orbs can be carried by the imp at the same time[/p]
  • [p]orb can also be placed somewhere for later usage[/p]
  • [p]fire and water orb can both be thrown[/p]
  • [p]fire orb acts as a fireball when thrown => destruction[/p]
  • [p]water orb kills fire and lets vegetation grow[/p]
  • [p]added tutorial explaining how to handle orbs[/p]
[p]Here’s your first look at the elemental Orbs! Stay tuned — when the patch moves to the default branch, we’ll showcase the orbs in action in the next Steam news![/p][p]Further improvements:[/p]
  • [p]improved settlement border calculation in complex cases[/p]
  • [p]size for border extension via towers is now dependent on map size[/p]
[p]Bugfix:[/p]
  • [p]fixed issue with settlement border calculation on higher progression levels[/p]
  • [p]fixed issues with old savegames on the first map since our last update[/p]
[p][/p][hr][/hr][h3]🔑 How to access the Beta Branch:[/h3]
  1. [p]Open your Steam Library[/p]
  2. [p]Right-click on Fata DeumProperties[/p]
  3. [p]Go to the Betas tab[/p]
  4. [p]Select Open - Beta from the dropdown menu[/p]
  5. [p]Close the window – Steam will now automatically download the Beta version[/p]
[p][/p][hr][/hr][p]We will extend this feature over the next weeks to also allow to summon orbs of earth and wind and to add additional possibilities to interact with them and create even greater wonders. Stay tuned![/p][p]While this is just a first step, it is one of the bigger features we want to add and extend to push this game more and more in the god game direction (as many of you currently see to much RTS and not enough god game in Fata Deum).[/p][p]Thanks for your input! We will continue listening to your feedback![/p][p][/p]

Your Feedback Shapes Fata Deum!

[p][/p][p][/p][p]Over the past weeks, we’ve released several updates and patches that improved Fata Deum based on your feedback — from gameplay tweaks and performance improvements to balance and quality-of-life changes.
We’re really happy to see how much better the experience has become thanks to your input![/p][p][/p][p]If you’ve enjoyed these changes, we’d love it if you could take a moment to leave (or update) your Steam review. Every review helps new players discover Fata Deum and supports us in continuing development.[/p][p][/p][p]Thank you for being part of our divine community — and for helping us make Fata Deum even greater![/p]

Fata Deum | Patch 0.1.6 | Free Building Enhancement | Out Now

[p][/p][p]Patch 0.1.6, previously available on the Beta Branch, is now live for everyone on the Default Branch! [/p][p]This patch puts a strong focus on enhancing the free building aspect. Settlement borders now expand dynamically with the number of followers you have which can be supported by defense towers and wonder protection towers. [/p][p]The pathing logic has also been improved which let's you build freely in newly aquired areas more easily. [/p][p]Check the entire changelog below for all the content of this patch! [/p][p][/p][hr][/hr][h3]🛠️ Patch Notes v0.1.6 [/h3]
  • [p]The settlement border of each settlement is now defined by the amount of follower in the settlement and is growing with the amount of followers[/p]
  • [p]Furthermore defense towers and wonder protection towers can be build to further extend this border up to the doubled size defined by followers[/p]
[p][/p]
  • [p]Added logic when two settlement borders are colliding so that no intersection takes place[/p]
  • [p]Improved pathing logic to allow free building in the new areas now available and connect to travel paths between settlements[/p]
  • [p]Added logic to avoid building on exploration spots, relics or monuments[/p]
  • [p]Updated first map (Skultho) by providing more building space available due to the new settlement border system[/p]
  • [p]Improved logic to be able to build buildings even on more "not so suitable" ground[/p]
[p][/p][p][/p][p][/p][p]Balancing:[/p]
  • [p]Woodcutter, farm and mine can now also be built in cities[/p]
  • [p]Increased effect of wonder create food or create wood[/p]
  • [p]Significantly increased amount of maximum mortals possible per settlement by buildings residence and shacks[/p]
  • [p]Doubled amount the imp can carry[/p]
  • [p]Doubled amount of wood gained by a collected tree[/p]
  • [p]Buildings can now be built / planned during the day even resources are missing (like during the night)[/p]
  • [p]Mana costs to build buildings have been reduced significantly[/p]
  • [p]wonders lovable and unlovable can now also be performed as multicast wonder[/p]
  • [p]AI gods do not gain any follower anymore when reaching 0 follower[/p]
  • [p]Significantly reduced additional belief points gain for AI gods due to attention[/p]
[p]Minor:[/p]
  • [p]Selection support when using a building wonder: selecting the radius of the building is enough, no need to target the structure itself, very helpful to target constructions sites[/p]
  • [p]Updated tutorials for building buildings and building supporting buildings[/p]
  • [p]Updated tooltips for border extending buildings wonder protection altar and defense tower[/p]
[p][/p][hr][/hr][p]Thank you once again for all your feedback and continued support! We're continue to look forward to all your feedback![/p]

Fata Deum | Patch 0.1.6 | Now Live on Beta Branch!

[p][/p][p][/p][p]In today’s patch we focus on improving free building—something we’ve seen mentioned often in your feedback! Settlement borders are now defined based on the number of followers. This can be supported by defense towers and wonder protection towers. [/p][p]We’ve also enhanced the pathing logic, making it easier to freely build in newly available areas while ensuring smooth connections to travel paths between settlements.[/p][p]These improvements were often requested by the community, and we’re excited to bring them to the game. As always, we’ll keep working hard on Fata Deum and truly value all of your feedback![/p][p][/p][h3]🛠️ Patch Notes v0.1.6 (Beta)[/h3]
  • [p]The settlement border of each settlement is now defined by the amount of follower in the settlement and is growing with the amount of followers [/p]
  • [p]Furthermore defense towers and wonder protection towers can be build to further extend this border up to the doubled size defined by followers[/p]
  • [p]Added logic when two settlement borders are colliding so that no intersection takes place[/p]
  • [p]Improved pathing logic to allow free building in the new areas now available and connect to travel paths between settlements[/p]
  • [p]Added logic to avoid building on exploration spots, relics or monuments[/p]
  • [p]Updated first map (Skultho) by providing more building space available due to the new settlement border system[/p]
  • [p]Improved logic to be able to build buildings even on more "not so suitable" ground[/p]
[p]Balancing:[/p]
  • [p]Woodcutter, farm and mine can now also be built in cities[/p]
  • [p]Increased effect of wonder create food or create wood[/p]
  • [p]Significantly increased amount of maximum mortals possible per settlement by buildings residence and shacks[/p]
  • [p]Doubled amount the imp can carry[/p]
  • [p]Doubled amount of wood gained by a collected tree[/p]
  • [p]Buildings can now be built / planned during the day even resources are missing (like during the night)[/p]
  • [p]Mana costs to build buildings have been reduced significantly[/p]
  • [p]wonders lovable and unlovable can now also be performed as multicast wonder[/p]
  • [p]AI gods do not gain any follower anymore when reaching 0 follower[/p]
  • [p]Significantly reduced additional belief points gain for AI gods due to attention[/p]
[p]Minor:[/p]
  • [p]Selection support when using a building wonder: selecting the radius of the building is enough, no need to target the structure itself, very helpful to target constructions sites[/p]
  • [p]Updated tutorials for building buildings and building supporting buildings[/p]
  • [p]Updated tooltips for border extending buildings wonder protection altar and defense tower [/p]
[p][/p][hr][/hr][h3]🔑 How to access the Beta Branch:[/h3]
  1. [p]Open your Steam Library[/p]
  2. [p]Right-click on Fata DeumProperties[/p]
  3. [p]Go to the Betas tab[/p]
  4. [p]Select Open - Beta from the dropdown menu[/p]
  5. [p]Close the window – Steam will now automatically download the Beta version[/p]