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Combat update is LIVE!

Hey everyone, our biggest update to date is live!

It's a complete overhaul of combat system with new features and better performance. Thanks to everyone who participated in beta, it helped us to fix a lot of bugs and adjust how new mechanis work.

What's new:
  • Improved combat with deeper combat mechanics
  • Enemy towers: destroy them all to win a map. But be prepared - you’ll be attacked with greater force!
  • Map editor, create and share your own maps
  • Mini-bosses can spawn every 5th wave, make sure you are ready to meet them! Each is dangerous in it's own way
  • New river map scenario
  • You can call militia at night to help you fight
  • New units leveling system
  • Pikeman have really long spears now
  • Swordsman have shields from the start and can cover from arrows
  • Enemy paths, you can see how enemies will move across the map
  • Hundreds of new sounds
  • You can give banners with auras to your units or place banners on walls or towers
  • Water will freez in winter creating new paths for enemies
  • Sandbox mode
  • Combat difficulty now adjusts to your wealth and army size, fights can be more challanging on higher difficulties
  • Improved game performance


Let us know what do you think about new update in the comments!