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Becastled News

Endless mode is back for now

But it will be aimed on combat survival in a future

Hotfixes for Feb 19

- new enemy spawn position system
- unlimited days option removed. We will adjust all game balance around fixed amount of days but you will be able to play in creative mode with sandbox update!
- added levels for enemy units
- player units stuck fix
- enemy units stuck on spawn fix
- siege workshop worker fix
- siege ghost fix
- workers at night assignment fix
- special resource not disappearing fix
- save at night removed (it was not suppose to work at night)
- walls direction save fix
- 2 side wall save fix
- gates weird rotation fixed
- building rotation circle sometimes not disappearing fixed
- and a lot more minor bugs!
- at this moment siege towers and ladder sapawn rule is a bit broken, it will be fixed with next patch!

Hotfixes for Feb 15

- Unplayable resolution bug fixed
- You can now rotate towers
- Japanese language added
- Some minor bugs fixed

Hotfixes for Feb 12

- Units stuck after load fix
- Developer cheat menus can be enabled in settings for play around with the game
- Priest resurrection fix
- Upgrade to stone tower fix
- and some more minor bugs

Hotfixes for Feb 11

- units will not walk on a hills finally! (it was a very stupid bug)
- screen resolution selection fix
- woodcutters not cutting wood fix
- also a lot of other fixes where made in these days