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Becastled News

Patch 0.9103

  • some app crashes fixed
  • safety checks for crashes and possible crashes added to see if they happen

Patch 0.9102

  • Game performance slightly improved again
  • Minor bugs and issues fixed

Patch 0.9100

  • Fixed: units might freez and stop responding
  • Game performance slightly improved
  • Minor bugs and issues fixed

Patch 0.9036

  • Fixed: food sources not being generated near and on starting cells
  • Changed: archers prioritize targets based on unit types, focusing enemy archers first
  • Changed: Large amount of enemies spawn in waves now
  • Minor bugs and issues fixed

Patch 0.9035

Previous patch was reverted for the last week and now it's live!

  • Fixed: Units freezing and running to map edge
  • Added: classic unit commands — Move, Move‑and‑Attack, and Hold Position. Unit movement and behavior should now be more intuitive.
  • Added: double‑clicking selects all units of the same type on the screen.
  • Fixed: key bindings not loading correctly.
  • Fixed: butchery not affecting fishermen and give bonus in a radius
  • Fixed: used horses not loading correctly.
  • Fixed: fake water resource on a faltland map
  • Fixed: units being kicked in a pond being stuck there
  • Numerous other minor issues and bugs fixed.