Battle Talent PvP Update: New Mode, New Weapons & More!
[hr][/hr][p][/p][p]In this freezing winter, nothing warms you up like some intense combat! Battle Talent is back with a massive content drop. Let’s start with the highly anticipated PvP system![/p][p][/p][h3]New Multiplayer Mode: PvP Brawl[/h3][p]We’ve heard your calls for PvP loud and clear. Introducing our brand-new PvP mode, supporting up to 6 players in a chaotic free-for-all![/p][p]Enter the Brawl Arena and select (or snatch!) powerful weapons from the preparation stand. These weapons come with unique bonus effects specifically for this mode, such as Knockback, Slow, Stun, Shield Piercing, and more.[/p][p]You will also notice some new mechanics:[/p]
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[/p][h3]Improved Combat Physics[/h3][p]To enhance the Brawl experience, we’ve improved player death animations. You can now clearly see your own ragdoll and others’ when defeated, trust us, it’s hilarious. [/p][p]We’ve also enabled weapon parrying and deflecting between players. There’s nothing quite as satisfying as a perfect blade clash![/p][p]
[/p][p]Beyond the arena, we’ve added depth for progression and strategy. Clearing Multiplayer Challenge Dungeons now rewards you with Talent Coins. Use these in the lobby to unlock and upgrade special Talents specifically for Brawl mode. Mix and match these talents with the right weapons to discover unique playstyles![/p][p]
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[/p][h3]New Weapon: Mage Cane Sword[/h3][p]Who says a Mage can’t be a master swordsman? With the Mage Cane Sword, you can summon magical light blades to assist you in combat. Every strike you make issues a command to your spectral swords. Sheathe, strike, and unsheathe, walk the line between Sorcerer and Fencer. Different forms, equal elegance![/p][p]
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[/p][h3]New Weapon: Dragon Glaive[/h3][p]Unleash the draconic power within! Transform to gain wings and rain death from above. Stomp the ground, release energy waves, and drag opponents into the air to devastate them. After a kill, unleash the Dragon Domain to levitate surrounding enemies. In the sky, you are the king![/p][p]
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[/p][p]To complement the PvP update, we’ve overhauled the Multiplayer Title system. We added many new titles with distinct visual rarities based on difficulty, letting you show off your skill and personality.[/p][p]We also added a PvP Brawl Sandbox Map for practicing skills or creating cinematic PvP content with friends.[/p][p]Mods have always brought so much joy to Battle Talent. This update introduces Mod NPC 2.0, allowing NPCs to perform custom, modder-created actions. We invite all modders to join our Discord to collaborate, share ideas, and inspire one another![/p][p]We haven’t forgotten the festive spirit! Main environments are now decked out in Christmas decorations. Paired with the new Scarlet Nightmare player skin, it’s a refreshing new look for the holidays.[/p][p]
[/p][p]Finally, this update brings numerous improvements:[/p]
- [p]Endurance Bar: If this is depleted, you will enter a Stunned state.[/p]
- [p]Armor: A layer of protection over your HP that blocks damage and automatically regenerates if you haven’t taken a hit for a while.[/p]
- [p]Continued crash optimizations for better stability.[/p]
- [p]Improved handling and balance for Bows to make them more viable.[/p]
- [p]UI adjustments for better usability.[/p]
- [p]Added fine-tuning settings for joystick drift.[/p]
- [p]For full details, please refer to the changelog below.[/p]
- [p]New weapon: Dragon Glaive[/p]
- [p]New weapon: Mage Cane Sword[/p]
- [p]New Map Brawl Arena[/p]
- [p]New Brawl Talent System[/p]
- [p]PvP Brawl Rules[/p]
- [p]New Weapon Features for PvP Brawl[/p]
- [p]New Death Feedback[/p]
- [p]Multiplayer mode supports more players: up to 6 players (depending on host’s headset)[/p]
- [p]Add more multiplayer titles with different tiers[/p]
- [p]New Skin: Scarlet Nightmare[/p]
- [p]Christmas-themed scenes[/p]
- [p]Mod NPC 2.0: Supports enabling NPCs to perform custom Actions[/p]
- [p]Optimized crash issues[/p]
- [p]Optimized bow experience and balance adjustments[/p]
- [p]Optimized multiplayer room crashes[/p]
- [p]Multiplayer mode supports deflecting and parrying between players[/p]
- [p]Added Stability Priority and Graphics Priority options[/p]
- [p]Optimized weapon information display[/p]
- [p]Added joystick drift correction settings[/p]
- [p]Multiplayer hall button responsiveness fixed[/p]
- [p]Launch screen image fixed[/p]
- [p]Multiplayer room temporary close button may occasionally display incorrectly[/p]
- [p]Valve Index controllers may drop NPCs and weapons when grabbing[/p]
- [p]Holding Thermal Axe Gun with both hands may cause arm distortion[/p]
- [p]Iron Saw Glove continues playing activation sound and effects after player death[/p]
- [p]Occasionally getting knocked into the air upon returning to the lobby[/p]
- [p]Pointers on client’s hand persisting after team wipe[/p]
- [p]Fixed potential voice chat freezing issues[/p]
- [p]Clicking “Cancel” on room list not functioning[/p]
- [p]Ice Sword collision sound effects not playing correctly[/p]
- [p]Challenge selection Lv controller not responding to input[/p]