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Battle Talent News

Full version released!!

After three years of development, we are excited to announce that the full version is finally released! It's been an incredible journey, starting from scratch and transforming a rough demo into a fully released game. We want to express our deepest gratitude for your support and companionship throughout these three years. Thank you for all the suggestions and encouragement that literally made the game successfully gone through more than 30 updates, completely remade all artwork, evolving from a simple single arena into a complicated roguelite dungeon game with nearly 50 levels. Looking back now, it's hard to believe how far the game has come, and we're truly grateful for your unwavering support!

Although this is the release of the game, it doesn't mean our development journey ends here. We will continue working on it and update the game monthly. We'll pay attention to improving the Modding feature, and we believe that in the near future, there will be even more adventure maps and different game mode mods available. For more details, please checkout the ⁠roadmap below.

Once again, thank you all for your support and companionship. Battle Talent couldn't achieved this far without any one of you. We will keep pushing forward, bringing you more exciting content and an exceptional gaming experience! Cheers!

-- Dev&Moderator team





# Roadmap of this year
Mod toolkit upgrade
* Avatar Modding 2.0
* Npc Modding 2.0
* Story Modding Support
* Custom AI Support
* Vehicle
New chapter
* Guess who will be back
* Bouns npcs
* New weapons
* New maps
Improving the basics
* VFX
* Animation
Multiplayer[long term]

New patch is released! Now we have more mod features



Hey guys, it's been a while. We've been preparing the full version, want to make the game as good as possible. Thanks for your patience. Especially thanks to our moderators.

This demo update is mainly to open up more mod features. Now you can make your own avatar, enemy and even your own levels! Can't wait to see what modders will create.

Happy Halloween !



Change Log
》Combat
- [changed] Aerial combo easier(still WIP)
- [added] Armor broken effect
- [changed] Skeleton break into more pieces
- [changed] Optimize AI path finding
- [changed] New background music in the dungeon
》Mod
- [added] Custom Avatar Mod
- [added] Custom Npc Mod
- [added] Custom Level Mod
- [changed] ModTK&Doc Updated
》Misc
- [fixed] Slow motion fixed
- [changed] Wall running is easier
- [changed] Climbing is easier
- And many subtle changes

V10P2 is released, we have loading mods on demand

###ChangeLog for V10P2
Hi everyone, now we have a better UI and loading mods on demand should help with the crash problem.
The modding toolkit and document will be updated soon.


>> UI
- [changed] UI Improvement

>> Mod
- [added] Loading on demand

>> Other
- [changed] Bullet deals more damage but is less likely to knock down an enemy
- [changed] Tutorial Update
- [fixed] Ice Wand Enhance Bug
- [added] Ear simulation for Goblins on Quest
- [changed] Throwing is easier
- [fixed] Spin weapon around your hand

V10 update is out!

Hey guys, thanks for your waiting, V10 update is out!
Please check out via AppLab or Steam. As a celebration of 1 million installations, we added a mini boss to the demo.
Btw, Battle Talent is going to join the Steam Next Fest. Wishlist us will be much appreciated.

-by dev & moderator team

>> Level
- [changed] Hall Remade
- [changed] Tutorials Update, better voice over
- [changed] Sandbox Update
- [added] New Sandbox Scene

>> Npc
- [changed] Goblin Model Redesigned
- [changed] Small Goblin Model Redesigned
- [changed] New Basic Weapons
- [changed] New Armors for All Npcs
- [added] Dynamic Tattoo
- [added] Dynamic Face
- [added] Cloth Waving
- [added] New Boss in Dungeon02
- [added] New Goblin Lv2 x2
- [changed] Bomb can be shot to explode.

>> Other
- [added] Cut Npc in half alone the waist
- [changed] UI Update (25%), will be 100% in the next patch.
- [removed] AI Command is removed (will be back once it's polished)
- [added] Mod Menu Keyboard
- [changed] Basic Interaction Improvement
- [added] Weapon Enhance System, most weapons will be more powerful after several upgrades in dungeon. Such as the fireball spell will leave a burning fire on the ground.
- [changed] No coding needed for modding basic weapon
- [changed] Textures Improvement

Ver 0.0.9P5 Update Released

The main part of this update is the physics improvement, it brings us fast and accurate hit detection. In fact, there're many more changes in this update, but many of them are very subtle, so they're not written in the changelog.
Btw, our daily players have doubled since the last update, thanks for playing Battle Talent !
#Changelog for V9P5
- AI voice over in tutorial [new]
- AI command system [new] [experimental]
- Optimize overall physics detection [changed]
- Spell can only be cast after putting it in your glove [changed]