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Battle Talent News

The colossus mod update

Hello, talent fighters! Here we go, second update for Battle Talent! We've added and optimized more content for this update than we did last time, and we've taken on board a lot of the feedback we've received from our players!
[h3]New Content[/h3]
This time, 3 new weapons with different forms as well as functions have been added:
Whip Sword: Can switch from a sword to a whip form.


Blaster Hammer: Strike the ground will unleash a blaster


TwinBlade Of Slash: Not just a double-ended blade, you can also split the blade down the middle as a two-handed weapons. You can also release an air slash from the blade which freezes in place for 2 seconds before going forward, to skip the duration, combine or separate the blades.


Pull up the cheat menu and you'll be able to summon our three new legacy enemies: Robots! (still a bit janky, just for fun)


You can also practice on our tutorial levels to use the skills more smoothly. We've added two new tutorial levels in this update:
  • C2-T: will let you practice how to deflect, charge attack, and charge deflect.
  • C3-T2: will let you practice using spells.


Many players wanted more rooms, let us introduced ten new rooms in this update!


[h3]New Features[/h3]
Inspired by our player video, SelfieCam now can get blood stains! Get ready to make videos with even more stunning visuals!


Sandboxes have always been the most popular for players, and now you can replace any scene module for your sandbox!


For hidden weapons, we have added a new hint message board. It will help you find the weapon you want faster!


In addition to the neck snap feature, we've added grab and push away!


Now! Body parts can be exploded! Wich allows you to blow away any type of enemy if you use a shotgun or a fireball.etc (Bosses too, lol) We've also added destructible environment, get start to smash around!


[h3]Optimize[/h3]
Avatar 2.1 version is now available! Models of different scales are now supported.
  • Improved skeleton revive effect
  • Blackhole spell is more powerful
  • Chest may contain more weapons


[h3]Known Issues[/h3]
Thanks for the player feedback, the following issues have been found and the development team is now working on it:
  • May lag on laptop
  • May lose save file when battery runs out


Thank you all for the support and love of Battle Talent! For now, the current state of our game is not that perfect enough, but our development team will continue to work harder to update the game with more interesting and playable content every month. Thank you to all the players who have provided us with great suggestions, bug and feedback. If you have any other suggestions or ideas, please feel free to leave them on our Discord community or other social media platforms.

--Dev&Moderator team

First monthly update released!

Hey guys, our first monthly update has just been released and we hope you're enjoying the game so far. While we are calling it a full release, it is still in active development. Launching on the store is a new beginning of our new journey. We have a great launch, thank you so much for your support!
Btw, our mod week event will take place on July 16. Don't forget to give your favorite modders a thumbs up.


Pic1: New hidden weapons(some of them)


Pic2: New hand skin and UI


Pic3: Avatar 2.0, making new avatar is as easy as Npc now. Different avatar size support will come in the next update.


Pic4: In-game TV. Upload your clips on Tiktok/Youtube/Twitter and tag them with BattleTalentPeak. Your footage may be displayed with your name in front of all players in the Talent Temple!


-- Dev&Moderator team

Full version released!!

After three years of development, we are excited to announce that the full version is finally released! It's been an incredible journey, starting from scratch and transforming a rough demo into a fully released game. We want to express our deepest gratitude for your support and companionship throughout these three years. Thank you for all the suggestions and encouragement that literally made the game successfully gone through more than 30 updates, completely remade all artwork, evolving from a simple single arena into a complicated roguelite dungeon game with nearly 50 levels. Looking back now, it's hard to believe how far the game has come, and we're truly grateful for your unwavering support!

Although this is the release of the game, it doesn't mean our development journey ends here. We will continue working on it and update the game monthly. We'll pay attention to improving the Modding feature, and we believe that in the near future, there will be even more adventure maps and different game mode mods available. For more details, please checkout the ⁠roadmap below.

Once again, thank you all for your support and companionship. Battle Talent couldn't achieved this far without any one of you. We will keep pushing forward, bringing you more exciting content and an exceptional gaming experience! Cheers!

-- Dev&Moderator team





# Roadmap of this year
Mod toolkit upgrade
* Avatar Modding 2.0
* Npc Modding 2.0
* Story Modding Support
* Custom AI Support
* Vehicle
New chapter
* Guess who will be back
* Bouns npcs
* New weapons
* New maps
Improving the basics
* VFX
* Animation
Multiplayer[long term]

New patch is released! Now we have more mod features



Hey guys, it's been a while. We've been preparing the full version, want to make the game as good as possible. Thanks for your patience. Especially thanks to our moderators.

This demo update is mainly to open up more mod features. Now you can make your own avatar, enemy and even your own levels! Can't wait to see what modders will create.

Happy Halloween !



Change Log
》Combat
- [changed] Aerial combo easier(still WIP)
- [added] Armor broken effect
- [changed] Skeleton break into more pieces
- [changed] Optimize AI path finding
- [changed] New background music in the dungeon
》Mod
- [added] Custom Avatar Mod
- [added] Custom Npc Mod
- [added] Custom Level Mod
- [changed] ModTK&Doc Updated
》Misc
- [fixed] Slow motion fixed
- [changed] Wall running is easier
- [changed] Climbing is easier
- And many subtle changes

V10P2 is released, we have loading mods on demand

###ChangeLog for V10P2
Hi everyone, now we have a better UI and loading mods on demand should help with the crash problem.
The modding toolkit and document will be updated soon.


>> UI
- [changed] UI Improvement

>> Mod
- [added] Loading on demand

>> Other
- [changed] Bullet deals more damage but is less likely to knock down an enemy
- [changed] Tutorial Update
- [fixed] Ice Wand Enhance Bug
- [added] Ear simulation for Goblins on Quest
- [changed] Throwing is easier
- [fixed] Spin weapon around your hand