New Continuum Transmuter UI that includes the Storage! Also: Ship turret buffs
[h3]Version 1.0437 - 1.0438[/h3]
🎯 [Continuum Transmuter] The Continuum Transmuter has been revised. In particular, it now includes the storage. The auto-match-recipes also takes the items in the storage into consideration.
🎯 [UI] The default inventory slot frame for Mythical-grade items has been revised to make it stand out more from Artifact-grade items.
🎯 [Misc] Added a few special keys to the on-screen keyboard.
🎯 [Misc] Player interaction apart from movement has been disabled when in menus (movement is allowed to enable dodging incoming bullets while, for example, browsing the inventory). Additionally, player interaction is completely disabled when using gamepad and a radial menu is active.
🎯 [Misc] The Continuum Transmuter now returns identified modded/unmodded items.
🎯 [Misc] The Continuum Transmuter auto-matching feature now better considers item grades when evaluating what to upgrade. Mythic- and Uber-grade items are also no longer automatically selected. The latter was done to ensure that no important end-game items could be transmuted through the auto-matching feature by mistake.
🎯 [Balance] The resistance debuff weapon has been removed from non-elite scouts in Act 3.
🎯 [Balance] The damage reduction condition no longer reduces outgoing healing.
🎯 [Balance] Enemy damage has been slightly reduced in Act 1 if playing on the standard campaign.
🎯 [Balance] All individual weapon damage buffs from augments now affect the on-board ship turret that the weapon is equipped on.
🎯 [Balance] Continuum Event resistance reduction modifiers now affect player-summoned drones 50% less.
🎯 [Bug fix] The text popups that are displayed for new items that previously have not dropped for a character are no longer shown for items that are locked by other players due to loot instancing rules.
🎯 [Bug fix] Fixed an issue that caused incorrect linebreaks in some popups.
🎯 [Bug fix] Fixed a few incorrectly translated texts.
🎯 [Bug fix] Fixed an issue with the mod-type fragments that could cause erroneous transmutes given some combinations.

🎯 [Continuum Transmuter] The Continuum Transmuter has been revised. In particular, it now includes the storage. The auto-match-recipes also takes the items in the storage into consideration.
🎯 [UI] The default inventory slot frame for Mythical-grade items has been revised to make it stand out more from Artifact-grade items.
🎯 [Misc] Added a few special keys to the on-screen keyboard.
🎯 [Misc] Player interaction apart from movement has been disabled when in menus (movement is allowed to enable dodging incoming bullets while, for example, browsing the inventory). Additionally, player interaction is completely disabled when using gamepad and a radial menu is active.
🎯 [Misc] The Continuum Transmuter now returns identified modded/unmodded items.
🎯 [Misc] The Continuum Transmuter auto-matching feature now better considers item grades when evaluating what to upgrade. Mythic- and Uber-grade items are also no longer automatically selected. The latter was done to ensure that no important end-game items could be transmuted through the auto-matching feature by mistake.
🎯 [Balance] The resistance debuff weapon has been removed from non-elite scouts in Act 3.
🎯 [Balance] The damage reduction condition no longer reduces outgoing healing.
🎯 [Balance] Enemy damage has been slightly reduced in Act 1 if playing on the standard campaign.
🎯 [Balance] All individual weapon damage buffs from augments now affect the on-board ship turret that the weapon is equipped on.
🎯 [Balance] Continuum Event resistance reduction modifiers now affect player-summoned drones 50% less.
🎯 [Bug fix] The text popups that are displayed for new items that previously have not dropped for a character are no longer shown for items that are locked by other players due to loot instancing rules.
🎯 [Bug fix] Fixed an issue that caused incorrect linebreaks in some popups.
🎯 [Bug fix] Fixed a few incorrectly translated texts.
🎯 [Bug fix] Fixed an issue with the mod-type fragments that could cause erroneous transmutes given some combinations.
