1. Nienix
  2. News
  3. Larger enemies are now more likely to be promoted to elites

Larger enemies are now more likely to be promoted to elites

[h3]Version 1.032[/h3] 🎯 [Balance] Larger enemies (e.g., cruisers) are now more likely to be promoted to elites (and higher) than smaller enemies (e.g., scouts). 🎯 [Balance] The Active Auxiliary Stationary Indestructible Hull has been buffed. 🎯 [Balance] The Founders skill "Mind vs Body" now provides 20% attack speed buff per level (up from 10%). 🎯 [Balance] The adds of the final boss in Act 4 have been removed. 🎯 [Balance] The hull of the spinning-type enemies in Act 4 have been reduced. 🎯 [Misc] Some of the maps in Act 2 have been made more open. 🎯 [Bug fix] A few incorrect texts in the intro cinematic have been revised. 🎯 [Bug fix] Fixed an issue that on rare occasion could cause transitions in asteroids/caves (most notably in Act 2) to spawn in unreachable locations.