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Nienix News

Enemy hull has been reduced

[h3]Version 1.031[/h3]
🎯 [Balance] Enemy hull has been significantly reduced. This is especially evident when playing on the normal difficulty and pre Continuum Mode.
🎯 [Bug fix] Fixed a crash issue related to switching graphics fidelity while in-game and using the "Cursor" camera mode.

15 skills buffed + mods can now be tested in the encyclopedia

[h3]Version 1.03[/h3]
🎯 [Encylopedia] The encylopedia now contains information about all in-game item modifications. You can check which items that support what mods, which effects they provide on different items, as well as read their descriptions.
🎯 [UI] The item currently being compared in a modal is now highlighted.
🎯 [Balance] 15 damage-type skills have been significantly buffed.
🎯 [Balance] The Mech Worm summon now has a ship size requirement (100m).
🎯 [Misc] Many transitions in Act 2 have been renamed to make it easier to follow the main quest.
🎯 [Misc] The "Cursor" camera variant is now a bit smoother.
🎯 [Bug fix] Fixed an issue that on rare occasion could cause doors to stay locked even when all event enemies had been defeated.

Misc update

[h3]Version 1.02[/h3]
🎯 [Misc] The Orbital Station dungeon in Act 1 now includes a boss fight.
🎯 [Performance] Performance has been improved when many bomb-type enemies are active.
🎯 [Sound effect] The sound effect used when landing to a station platform or toggling the character info sheet has been removed.
🎯 [Balance] Enemy damage has been slightly increased for the normal difficulty.
🎯 [Balance] The boss room of Station D-5 Level 4 has been enlarged.
🎯 [Balance] Enemy aggro range has been increased for the first few levels (where it previously was really low).
🎯 [Balance] The warp plasma requirement of the mine summon has been increased.
🎯 [Bug fix] Fixed an issue with bomb-type summons exploding too early.
🎯 [Bug fix] Fixed an issue with camera movement in the main menu.
🎯 [Bug fix] Previously, the game would exit if a folder named Exceptions could not be created in the game root directory upon init. This is no longer the case.
🎯 [Bug fix] Fixed an issue which on rare occasion would cause clients to crash when logging into a server.
🎯 [Bug fix] Fixed an issue with the "Defeat X enemies" achievements that could cause them to fail to be completed (if they were completed when the machine could not send the achievement completion to the Steam server).

New camera option!

[h3]Version 1.01[/h3]
🎯 [Camera] It is now possible to let the camera track the cursor. Adjust this setting in Options -> Control Schemes -> Camera.
🎯 [UI] When an item is compared to another, the icon of the equipped item is now highlighted in the tooltip.
🎯 [Misc] Common profanities are now escaped in game names.
🎯 [Balance] The radius and effectiveness of the Xinthu T5 skill Experimental Wormhole Generator has been increased.
🎯 [Balance] Increased the number of and quality of the loot in one of the dungeons in Act 4.
🎯 [Bug fix] Fixed an issue which caused one of the final Continuum Challenge to fail to be properly registered as completed when accomplished.
🎯 [Bug fix] Fixed a race condition in the content loading system which could cause a crash.
🎯 [Bug fix] Fixed a few incorrect texts.
🎯 [Bug fix] Fixed an error in one of the dungeons in Act 1.

Nienix: Cosmic Warfare 1.0!

Nienix has finally reached 1.0!

I had originally planned for 8-12 months of early access, but it ended up lasting ~14 months. This was the case as I got so many great ideas from you guys that the originally intended features were flexed quite a bit. I am very happy it did, and very grateful for all your help - Nienix 1.0 would have been way less fun without it!

Brief summary of the year in EA:
  • On average, a player spent 20 hours in-game - 1 out of 10 played more than 100 hours.
  • More than 5000 player feature requests were received (and most were implemented). An example fan-favorite is the worm-type ship.
  • More than a hundred patches were deployed.


To put it mildly, a lot happened during EA!

On another note - I am far from done developing the game. You can expect alot of new content over the coming years!

/Hannes