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Nienix: Cosmic Warfare 1.0!

[h3]Version 1.0[/h3]
🎯 [Balance] Sensor range has been buffed, especially post level 30.
🎯 [Balance] Sensor range now fully stack with respect to buffs (e.g., the Founders T7 talent "Skill Shot"). The character information screen has been update to reflect this value.
🎯 [Balance] Bullet velocity and range has been increased for many weapons (when used by players).
🎯 [Balance] Stun has been reworked - there is now a cooldown of 10 seconds for players and 5 seconds for enemies.
🎯 [Balance] The crit multiplier cap has been raised to 3000%.
🎯 [Balance] Enemy damage has been reduced when playing on the normal and easy difficulties.
🎯 [Balance] Increased the loot rarity in one of the unstable dungeons in Act 1.
🎯 [Misc] Changed the music of some dungeons in Act 4.
🎯 [Bug fix] Fixed an issue in the input (gamepad/keyboard/mouse) system that could cause the input to become locked after starting the game from sleep mode on the Steam Deck (and possibly also other systems).

Misc update

[h3]Version 0.910[/h3]
🎯 [Balance] The Vagrantis T3 skill Turret Damage Booster has been buffed.
🎯 [Balance] Elite enemy hull has been revised for the regular campaign.
🎯 [Balance] There is now a cooldown on stun (max once per 30 seconds). This applies to both enemies and players.
🎯 [Balance] The frozen condition is now less effective against bigger ships/hulls. This applies to both enemies and players, although the bonus is greater for players.
🎯 [Bug fix] Fixed a bug that could cause players to become invincible and gain wallhack when switching maps in the PvP modes.
🎯 [Bug fix] Fixed a bug in the Arena game mode that caused some enemies and bosses to fail to properly spawn.
🎯 [Bug fix] Fixed a crash issue that was introduced by patch 0.905.
🎯 [Bug fix] Fixed some incorrect texts.

Performance improvements

[h3]Version 0.906[/h3]
🎯 [Performance] The performance in hectic locations such as the large space battles has been significantly improved. This should be especially evident when playing COOP.

Balance changes

[h3]Version 0.905[/h3]
🎯 [Balance] The damage and range of many weapons have been buffed (only applies to newly obtained items).
🎯 [Bug fix] Fixed an error with the procedural spawn position of an entrance to an asteroid in Act 2.
🎯 [Bug fix] Fixed an issue in the path finding system that could cause a crash.

Performance improvements

[h3]Version 0.904[/h3]
🎯 [Performance] The performance when playing multiplayer has been increased by optimizations to the synchronization of enemies and bullets.
🎯 [Performance] Optimizations to priority queue datastructures that should increase performance on overall.