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Larger enemies are now more likely to be promoted to elites

[h3]Version 1.032[/h3]
🎯 [Balance] Larger enemies (e.g., cruisers) are now more likely to be promoted to elites (and higher) than smaller enemies (e.g., scouts).
🎯 [Balance] The Active Auxiliary Stationary Indestructible Hull has been buffed.
🎯 [Balance] The Founders skill "Mind vs Body" now provides 20% attack speed buff per level (up from 10%).
🎯 [Balance] The adds of the final boss in Act 4 have been removed.
🎯 [Balance] The hull of the spinning-type enemies in Act 4 have been reduced.
🎯 [Misc] Some of the maps in Act 2 have been made more open.
🎯 [Bug fix] A few incorrect texts in the intro cinematic have been revised.
🎯 [Bug fix] Fixed an issue that on rare occasion could cause transitions in asteroids/caves (most notably in Act 2) to spawn in unreachable locations.

Enemy hull has been reduced

[h3]Version 1.031[/h3]
🎯 [Balance] Enemy hull has been significantly reduced. This is especially evident when playing on the normal difficulty and pre Continuum Mode.
🎯 [Bug fix] Fixed a crash issue related to switching graphics fidelity while in-game and using the "Cursor" camera mode.

15 skills buffed + mods can now be tested in the encyclopedia

[h3]Version 1.03[/h3]
🎯 [Encylopedia] The encylopedia now contains information about all in-game item modifications. You can check which items that support what mods, which effects they provide on different items, as well as read their descriptions.
🎯 [UI] The item currently being compared in a modal is now highlighted.
🎯 [Balance] 15 damage-type skills have been significantly buffed.
🎯 [Balance] The Mech Worm summon now has a ship size requirement (100m).
🎯 [Misc] Many transitions in Act 2 have been renamed to make it easier to follow the main quest.
🎯 [Misc] The "Cursor" camera variant is now a bit smoother.
🎯 [Bug fix] Fixed an issue that on rare occasion could cause doors to stay locked even when all event enemies had been defeated.

Misc update

[h3]Version 1.02[/h3]
🎯 [Misc] The Orbital Station dungeon in Act 1 now includes a boss fight.
🎯 [Performance] Performance has been improved when many bomb-type enemies are active.
🎯 [Sound effect] The sound effect used when landing to a station platform or toggling the character info sheet has been removed.
🎯 [Balance] Enemy damage has been slightly increased for the normal difficulty.
🎯 [Balance] The boss room of Station D-5 Level 4 has been enlarged.
🎯 [Balance] Enemy aggro range has been increased for the first few levels (where it previously was really low).
🎯 [Balance] The warp plasma requirement of the mine summon has been increased.
🎯 [Bug fix] Fixed an issue with bomb-type summons exploding too early.
🎯 [Bug fix] Fixed an issue with camera movement in the main menu.
🎯 [Bug fix] Previously, the game would exit if a folder named Exceptions could not be created in the game root directory upon init. This is no longer the case.
🎯 [Bug fix] Fixed an issue which on rare occasion would cause clients to crash when logging into a server.
🎯 [Bug fix] Fixed an issue with the "Defeat X enemies" achievements that could cause them to fail to be completed (if they were completed when the machine could not send the achievement completion to the Steam server).

New camera option!

[h3]Version 1.01[/h3]
🎯 [Camera] It is now possible to let the camera track the cursor. Adjust this setting in Options -> Control Schemes -> Camera.
🎯 [UI] When an item is compared to another, the icon of the equipped item is now highlighted in the tooltip.
🎯 [Misc] Common profanities are now escaped in game names.
🎯 [Balance] The radius and effectiveness of the Xinthu T5 skill Experimental Wormhole Generator has been increased.
🎯 [Balance] Increased the number of and quality of the loot in one of the dungeons in Act 4.
🎯 [Bug fix] Fixed an issue which caused one of the final Continuum Challenge to fail to be properly registered as completed when accomplished.
🎯 [Bug fix] Fixed a race condition in the content loading system which could cause a crash.
🎯 [Bug fix] Fixed a few incorrect texts.
🎯 [Bug fix] Fixed an error in one of the dungeons in Act 1.