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Storage filter updates, interaction based on cursor

[h3]Version 0.5550920351[/h3]
🎯 [Storage] There are now several new tab filter options in the storage (item grade, item type and a free text field).
🎯 [Misc] There is now a warning message if an item is bulk-moved to the inventory while it is full (and thus dropped into world space).
🎯 [Misc] Player interaction is now based on the location of the cursor instead of the position of the ship.

Bug fixes

[h3]Version 0.5550920350[/h3]
🎯 [Bug fix] Fixed a bug in the ship sorting function.
🎯 [Bug fix] Fixed a bug that could cause UI elements to be incorrectly rendered at the right part of the screen.

UI updates

[h3]Version 0.5550920349[/h3]
🎯 [UI] Added a new icon for waypoints in the map.
🎯 [UI] Added a new background item icon.
🎯 [UI] When located in inventory slots, items with a grade of Legendary or higher are now presented with a colored star that highlight their grade.
🎯 [Misc] The transparent map option no longer show the player ship.
🎯 [Balance] Enemies with a level below 20 now do less damage (this is basically the first and second act of the standard campaign).
🎯 [Bug fix] Fixed a UI error that could occur when playing with some wide-screen resolutions.

Buffed passives, increased 'Bulk' loot pickup range

[h3]Version 0.5550920348[/h3]
🎯 [Balance] Passive stat bonuses to Hull has been increased by 3-5x, depending on item.
🎯 [Balance] Passive stat bonuses to Hull per second and Warp plasma per second have been increased by 3-5x, depending on item.
🎯 [Misc] The 'Bulk' loot pickup method now expands based on the player sensor range.
🎯 [Bug fix] Fixed an issue with overlapping rooms in some dungeons.

Misc update

[h3]Version 0.5550920347[/h3]
🎯 [Balancing] Hull of larger ships has been slightly increased.
🎯 [Balancing] Mobility of larger ships has been increased.
🎯 [Misc] Power-ups no longer clip through walls.
🎯 [Misc] Enlarged a dungeon in Act 1.
🎯 [Bug fix] Fixed an issue with some doors not spawning in some dungeons.