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Nienix News

Improving dual-specs!

[h3]Version 0.55509159[/h3]
🎯 [Skill] A new Founders skill called "Reinforced Plating" [1:1] has been added. This skill increases the total hull by 2% per level.
🎯 [Skill] A new Founders skill called "Enhanced Damage" [2:3] has been added. This skill increases damage by 2% per level.
🎯 [Balancing] The Vagrantis skill "Demolition Mastery" [3:5] now increases all kinds of damage.
🎯 [Balancing] The Imperius skill "Freezing Touch" [2:4] now increases all kinds of damage.
🎯 [Balancing] The Founders skill "Ignited Warp Plasma" [3:4] now works with all weapon types. The dependency to the skill "Energy Damage Booster" has been removed.
🎯 [Misc] Items can now be moved between the Storage and Inventory by holding the right mouse button instead of clicking it.
🎯 [Bug] Fixed an issue related to particle effects that sometimes were rendered incorrectly.
🎯 [Bug] Fixed a graphical issue for the map when playing with a resolution greater than 1920x1080.

New Act 1 station event

[h3]Version 0.55509158[/h3]
🎯 [Graphics] Added normal and gloss maps to the doors in Act 1.
🎯 [Station] Added a new station event to Act 1. This station can be easily explored with larger ships.

Coop softlock bugs fixed

[h3]Version 0.55509157[/h3]
🎯 [Bug] Fixed a networking error related to content loading that could cause a softlock for clients when exploring dungeons.
🎯 [Bug] Fixed a softlock that sometimes could occur for the Space Station event in Act 1.

UI hotfix

[h3]Version 0.55509156[/h3]
🎯 [Bug] Fixed errors related to navigating drop-down lists using arrow keys/gamepad.
🎯 [Bug] Fixed incorrect anchoring for item tabs in inventory and loot filter checkboxes. The incorrect anchoring would place these widgets in incorrect positions when changing between resolutions that have different aspect ratios.

Higher sensor range!

[h3]Version 0.55509155[/h3]
🎯 [Sensors] The game can now handle even greater sensor range (~7300, up from 5000). This should improve the experience when playing with Dreadnaught class-ships.
🎯 [UI] The top-center enemy information widget has been revised - the healthbar is now clearer.
🎯 [UI] The color of elite enemies (blue) has been slightly changed.
🎯 [Bug] Fixed a bug related to some event-type dungeons not spawning with external doors.
🎯 [Misc] The dungeon generation algorithm has had minor changes.
🎯 [Act 3] A few of the event stations in Act 3 have been revised.