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Weapon sound effect options + new item set + buffs to cloners and item sets

[h3]Version 1.0417[/h3]
🎯 [Sound effects] It is now possible to adjust weapon sound effects (fixed weapons / summons and on-board turrets / enemies). These settings are available in the audio section of the main menu options.
🎯 [Sound effect] The volume of the Tractor Beam weapon has been reduced.
🎯 [Item set] A new item set called "Grandius Obliteratus" has been added. This set is especially useful for those who want their drones to wreak havoc.
🎯 [Balance] Several item sets have been buffed.
🎯 [Balance] Cloners now clone weapons of the same grade that is equipped (previously only common-grade).
🎯 [Bug fix] Fixed an issue with the cloner-type summons that resulted in weapon DPS not being correctly presented in tooltips.
🎯 [Bug fix] Fixed an issue that could cause the loot filter to employ the item filter of another character when switching between characters.

Quality of life changes

[h3]Version 1.0416[/h3]
🎯 [UI] Drone summon and ship turret stats in tooltips are now prefixed when necessary.
🎯 [UI] Properties of drone summons (all but proc-type summons) are now shown in much greater detail - especially in the modal/comprehensive tooltip mode.
🎯 [Misc] Resetting a skill tree at the vendor no longer disarms any items.
🎯 [Bug fix] The cooldown of the Founders T2 skill Emergency Repairs is no longer reset when swapping skill trees.
🎯 [Bug fix] Fixed an issue with the gambler that could cause a lock.

Hotfixes to two issues introduced by 1.0414 (the last patch)

[h3]Version 1.0415[/h3]
🎯 [Bug fix] Fixed an issue that caused the experience gained during a level to be reset when swapping skill tree. I am happy to help restore lost XP for those who need it. If so, contact me on Discord.
🎯 [Bug fix] Fixed an issue in the demo that caused a crash upon character creation.
🎯 [Balance] Resetting a skill tree in at the vendor no longer resets the XP gained for the current level to 0.

A second skill tree!

[h3]Version 1.0414[/h3]
🎯 [Skill tree] A second skill tree has been added! You can activate this tree by toggling the active ship configuration. Buttons have also been added to the skill tree for this purpose.
🎯 [Balance] The cooldown of Scanner-type auxiliary items is now procedural and can be either long or short (making them good for the alt config, procs and sensor-related skills).
🎯 [Balance] The drop rate of larger ships and Sentinel-type ships has been increased.
🎯 [Bug fix] Fixed a UI issue with the Imperius T3 skill "Warp Plasma Injector".

Misc update

[h3]Version 1.0413[/h3]
🎯 [Misc] You can now sort all inventory tabs by right-clicking (X on a controller) the sort button.
🎯 [Misc] Entity icons in world space are now presented at lower sensor ranges/zoom.
🎯 [Balance] The cooldown of Scanner-type auxiliary items have been increased to match the duration of their provided conditions.
🎯 [Bug fix] Fixed an issue that could cause some bosses to not be unloaded correctly if the player would die during the encounter. The final boss in Act 4 was a notorious such example.
🎯 [Bug fix] Fixed an issue that caused item hull % debuffs to not be displayed correctly in item tool tips.
🎯 [Bug fix] Fixed an error with the Xinthu T4 skill "Precise Aim".