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Misc update

[h3]Version 1.0420[/h3]
🎯 [UI] Soft and hard caps are now presented in the character information screen for fixed-point weapons, drone summons and on-board ship turrets.
🎯 [UI] The DPS of drone weapons are now presented as sum values instead of the average DPS of each individual weapon.
🎯 [Misc] The tutorial station has been removed from Act 1 when playing on Continuum mode.
🎯 [Balance] Soft caps have been introduced for buffs to damage, crit multiplier, crit chance and attack speed.
🎯 [Performance] Minor performance improvements.
🎯 [Bug fix] Fixed an issue that could cause one of the Founders Trio bosses to be unloaded if moving too far away from it, causing the a soft lock for the boss fight.
🎯 [Bug fix] Fixed an issue that caused some skills not to be enabled for clients upon first joining a game.
🎯 [Bug fix] Fixed an issue that could cause event-type shops to trigger an incorrect UI message.
🎯 [Bug fix] Fixed an issue that could cause some passive skills that buffed on-board turrets, when first allocated with points, to not be applied until ship switch or game session restart.
🎯 [Bug fix] Fixed an issue that caused some auras on some weapons to not properly apply crit multipliers (e.g., the Xinthu Hazardous bomb-type weapons).

Hotfix

[h3]Version 1.0419[/h3]
🎯 [Bug fix] Fixed an issue introduced by 1.0418 that caused player skill buffs to sometimes not be correctly applied.

Instanced loot and more loot filter options

[h3]Version 1.0418[/h3]
🎯 [Loot filter] You can now designate item types that always should be enabled in the loot filter, regardless of the other loot filter settings. You can accomplish this by right-clicking an item type in the item view of a loot filter. Always enabled loot will have a green border.
🎯 [Instanced loot] It is now possible to designate loot as instanced. The following options are available:
🎯🎯 Free for all: Each loot drop is free for anyone to pick up. (This setting is what was previously available).
🎯🎯 Distance: Each loot drop is locked to a randomly selected player that is located in the sector. Player loot filters are considered for this evaluation.
🎯🎯 Locked: Each loot drop is locked to a randomly selected player regardless of where the player is located. Player loot filters are considered for this evaluation.
The variant called "Distance" is the default value. This can be changed in the Loot section of the main menu options. Item locks are removed once the item has been picked up.
🎯 [UI] Damage over time values are now prefixed when necessary in item tooltips.
🎯 [Balance] The "auto" difficulty has been reworked as follows:
🎯🎯 1 player: normal
🎯🎯 2-3 players: hard (previously normal)
🎯🎯 4-5 players: nightmare
🎯🎯 6 players: insane
🎯 [Bug fix] Resetting skills now correctly disables all items that have skill dependencies.
🎯 [Bug fix] Updated some incorrect skill descriptions.
🎯 [Bug fix] Fixed a race condition when evaluating player buffs and debuffs that could cause a crash.

Weapon sound effect options + new item set + buffs to cloners and item sets

[h3]Version 1.0417[/h3]
🎯 [Sound effects] It is now possible to adjust weapon sound effects (fixed weapons / summons and on-board turrets / enemies). These settings are available in the audio section of the main menu options.
🎯 [Sound effect] The volume of the Tractor Beam weapon has been reduced.
🎯 [Item set] A new item set called "Grandius Obliteratus" has been added. This set is especially useful for those who want their drones to wreak havoc.
🎯 [Balance] Several item sets have been buffed.
🎯 [Balance] Cloners now clone weapons of the same grade that is equipped (previously only common-grade).
🎯 [Bug fix] Fixed an issue with the cloner-type summons that resulted in weapon DPS not being correctly presented in tooltips.
🎯 [Bug fix] Fixed an issue that could cause the loot filter to employ the item filter of another character when switching between characters.

Quality of life changes

[h3]Version 1.0416[/h3]
🎯 [UI] Drone summon and ship turret stats in tooltips are now prefixed when necessary.
🎯 [UI] Properties of drone summons (all but proc-type summons) are now shown in much greater detail - especially in the modal/comprehensive tooltip mode.
🎯 [Misc] Resetting a skill tree at the vendor no longer disarms any items.
🎯 [Bug fix] The cooldown of the Founders T2 skill Emergency Repairs is no longer reset when swapping skill trees.
🎯 [Bug fix] Fixed an issue with the gambler that could cause a lock.