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Balance changes

[h3]Version 0.905[/h3]
🎯 [Balance] The damage and range of many weapons have been buffed (only applies to newly obtained items).
🎯 [Bug fix] Fixed an error with the procedural spawn position of an entrance to an asteroid in Act 2.
🎯 [Bug fix] Fixed an issue in the path finding system that could cause a crash.

Performance improvements

[h3]Version 0.904[/h3]
🎯 [Performance] The performance when playing multiplayer has been increased by optimizations to the synchronization of enemies and bullets.
🎯 [Performance] Optimizations to priority queue datastructures that should increase performance on overall.

Performance improvements

[h3]Version 0.903[/h3]
🎯 [Performance] Increased the performance by replacing various blocking thread locks by a task queue.
🎯 [Bug fix] Fixed a race condition in the physics engine that on rare occasion could cause a crash.

Performance improvements, updates to particle effects and two new summons!

[h3]Version 0.902[/h3]
🎯 [New Summon] A new Drone Summoner item called "Mechanical Worm Summoner" has been added to the loot table.
🎯 [New Summon] A new Drone Summoner item called "Mech WH-1 Generator" has been added to the loot table.
🎯 [UI] Updated the visuals of a few auxiliary items.
🎯 [UI] Particle effects have been revised for several weapons.
🎯 [Balance] Damage has been increased by 50% for the Hugger Worm Summoner.
🎯 [Performance] Increased the performance of various particle effects, such as those used by the Flame Thrower weapon. This should be especially evident in battles and similar crowded events
🎯 [Bug fix] Fixed a bug that caused some drones created through skill bonuses and item sets to despawn when using warp gates.
🎯 [Bug fix] Fixed an error in Level 3 of the "B-42" dungeon in Act 1 that caused doors to stay locked even when all enemies had been defeated.

A new Sentinel and balance adjustments

[h3]Version 0.901[/h3]
🎯 [Sentinel] A new Vagrantis Sentinel has been added to the loot table.
🎯 [UI] Item tooltips have been slightly revised.
🎯 [Balance] The shooting range of summoned turrets has been extended for short-ranged weapons such as Flamethrowers.
🎯 [Balance] The Vagrantis T3 skill Damage Booster++ no longer has a prerequisite skill requirement.
🎯 [Balance] The Vagrantis T4 skill Damage Multiplier now also affects on-board turrets as well as all summons.
🎯 [Bug fix] Summons now compensate their aggro and shooting ranges based on current skill bonuses to bullet velocity.
🎯 [Bug fix] Fixed a bug that could cause Mecha arms to come loose upon unloading their main body from physics.