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Random Uber Continuum Event recipe + much more!

[h3]Version 1.073[/h3]
🎯 [Continuum Transmuter recipe] A new recipe has been added: "Random Uber Continuum Event".
🎯 [Balance] The ship resistance mod now provides increased resistance to all elements (previously all but ballistic). This change will only affect ships that are modded post this patch.
🎯 [Balance] The drop-rate of Uber Contained Continuum Events has been increased.
🎯 [Balance] The weight of many kinds of player summons has been reduced. This should make the issue of summons pushing enemies around much less problematic.
🎯 [Performance] Minor performance improvements when using the item highlight filter by moving some calculations to a background thread.
🎯 [Misc] Worm sound effects for movement and attacking have been revised.
🎯 [Misc] You can now disable the file integrity checks made by clients when connecting to a COOP campaign game. To do so, set the value of 'Networking_RequireMatchingHashsum' to 'false' in the config.cfg file. This is safe from a server perspective: if files differ, it will at worst cause weird/unknown behaviour for the client. This addition was made as some older operating systems (e.g., some versions of Windows 7) produce inconsistent MD5 for game data/files. If any magician know why this is the case, please let me know!
🎯 [Bug fix] Fixed an issue that on very rare occasions could cause the item highlight filter to incorrectly include/exclude items. This could occur if the parameters of the item highlight filter were being changed simultaneous to an item being processed by the item filter.
🎯 [Bug fix] Fixed errors in the tooltips for the skills "Intense Repairs" and "Warp Plasma Converter".

High-resolution screenshots of item tooltips

[h3]Version 1.072[/h3]
🎯 [Item tooltip] You can now take high-resolution screenshots of item tooltips.
🎯 [Item tooltip] Item tooltips have undergone minor polish.
🎯 [Bug fix] Fixed an item duping bug.
🎯 [Bug fix] Fixed the evaluation order of the "Damage Multiplier" skill.
🎯 [Bug fix] AOEs now (again) properly affect on-board ship turrets. This problem snuck in with an optimization patch a while back.

Bug fixes

[h3]Version 1.071[/h3]
🎯 [Bug fix] Fixed the evaluation order for two skills - Tiny But Deadly and Armament Transformer. For example, Tiny But Deadly should now gain the buff provided by the skill Mind vs Body.
🎯 [Bug fix] Fixed a recipe at the Continuum Transmuter that could cause a crash given a certain kind of input.
🎯 [Bug fix] Fixed an issue that caused some weapons to provide damage to their own faction (e.g., the Frost Tornado weapon).

Lock your items!

[h3]Version 1.070[/h3]
🎯 [Items] You can now lock items. A locked item cannot be sold or transmuted. Note that you can sell/transmute a ship with locked weapons placed in its turrets, if the ship itself is unlocked. You can also drop locked items into world-space and move them to/from the storage.
🎯 [Item sorting] The sorting function places locked items first.
🎯 [Bug fix] The discovered recipes list at the Continuum Transmuter can no longer be hidden by pressing the "hide popups" key.
🎯 [Bug fix] Fixed an item duplication bug related to the Continuum Transmuter and ship modification Continuum Entities.

Prepare custom player saves for mods!

[h3]Version 1.069[/h3]
🎯 [Custom player saves] You can now manually set a custom player save in the map editor. If this is set, the custom player save file will be applied for all players when playing the mod. This should hopefully make it easier to create fun custom experiences as they no longer need be contingent on arbitrary player save files. I have added a section to the editor guide that briefly describe how this works: https://steamcommunity.com/sharedfiles/filedetails/?id=3110920722
🎯 [Bug fix] Fixed an issue that could cause network clients to have their hull or warp plasma temporarily desynched from the server value when switching between maps.
🎯 [Bug fix] Added localizations for two mod description texts that previously only were available in English.