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  3. [BETA BRANCH] Bunker Arms Improved, New Slow Time Slider

[BETA BRANCH] Bunker Arms Improved, New Slow Time Slider

Hey guys!

Another smaller weekly update.


LARGE MAP (6v6):


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PLAYERS:
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-Fixed a bug where players could accidentally scale their size past 0 when landing on the corner of ramps.
//Wasn't a big deal, but looked funny and meant you could accidentally stretch into the kill box underneath the map and respawn when you didn't need to.


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MODELS:
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-Bunker arms look prettier.
//They've got a new shader on them with some special mapping that makes them look better, and the arms and the curved pieces are now combined meshes and use less polys.

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LIGHTING:
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We've done a proper lighting pass on the level, although we'll still be tweaking it.
//It was actually still using unbaked lightmaps, so the level will perform better and look better.


[h2]
UI:
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-Added a TimeScale slider to the Experimental menu.
//Click on the 'Dev Tools' Checkbox.
//You can use this to change the speed of the game from 0 (Stopped) to 1 (Normal).
//We're using it as a dev tool to help us look at animations closer, and found it was fun to use haha.
//It also shows your FPS!