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v1.95 Patch notes

[p]Update v1.95 is Now Available![/p][p]Crafting & Recipes[/p]
  • [p]When mixing ingredients, the UI now remembers if you’ve made that combo before. It’ll show a Good/Okay/Bad rating based on your past results.[/p]
  • [p]You won't get an instant review anymore. You actually have to sell your batches to people first before a report is generated.[/p]
  • [p]Fixed logic to ensure old recipe details and related dialogue are properly stored and loaded back in without getting wiped.[/p]
  • [p]Fixed the bug where clicking a recipe wouldn't pull up the info panel.[/p]
[p]NPCs[/p]
  • [p]NPCs no longer "resurrect" or lose their pose when loading a save.[/p]
  • [p]Fixed the issue where ragdolled NPCs would warp to random locations on the map after loading a save.[/p]
  • [p]NPCs will no longer just stand there awkwardly after getting beaten.[/p]
  • [p]Fixed the "gliding" issue where characters/NPCs would slide across the floor after a social animation finished.[/p]
[p]UI & Systems[/p]
  • [p]Fixed the issue where the cursor would disable while the purchase popup was still on screen, soft-locking the player.[/p]
  • [p]The "Congratulations" popup now correctly closes the vending machine menu.[/p]
  • [p]Removed the messy ASCII characters from the Tier system.[/p]
  • [p]Fixed the tracker so tutorial goals actually update and complete now.[/p]