Hotfix 0.42.2 (Upgrades, Looming Darkness)
[h3]Greetings, Viceroys![/h3]
Thanks to your swift and accurate reports, we were able to track down some bugs that slipped our attention in yesterday's update and just released a hotfix that deals with them:
Important: Unfortunately, this time, the hotfix had to force-finish your current settlements. This does not happen usually and we're deeply sorry for it :(
A big thank you to all of you who already played the new update and shared your thoughts and impressions with us. We appreciate all that you do to support the game.
Please keep the feedback coming! The conversations about the new update are happening here:
We wish you lots of fun with the game!
May the storm be gentle on you,
Eremite Games
[h2]PREVIOUS UPDATES[/h2]
https://store.steampowered.com/news/app/1336490/view/3640631489831270819
https://store.steampowered.com/news/app/1336490/view/3650762049192609142
https://store.steampowered.com/news/app/1336490/view/3650762049141623983
https://store.steampowered.com/news/app/1336490/view/3602347155558454392
https://store.steampowered.com/news/app/1336490/view/3489755739074348647
https://store.steampowered.com/news/app/1336490/view/5024356235717954632
Thanks to your swift and accurate reports, we were able to track down some bugs that slipped our attention in yesterday's update and just released a hotfix that deals with them:
- Fixed a bug with two Citadel Upgrades giving blueprints instead of Embarkation Bonuses for the Plantation and Herb Garden.
- Fixed a bug with some games lacking the Looming Darkness Storm effect.
- Fixed a bug with the Clay Pit and Greenhouse not spawning Blightrot Cysts.
- Fixed a bug with the Gate and Ancient Arch decorations giving incorrect decoration scores.
- Fixed a bug with an incorrect reward in one of the Dim Square Citadel Upgrades (it changed the value of Amber instead of decreasing merchandise prices).
- Added the water type icon to the Greenhouse and Clay Pit tooltips.
- Fixed an issue with fast reassignment of workers breaking the settlement save.
- Fixed an issue with the experimental branch automatically unlocking all content on new saves.
- Fixed an issue with some resource icons having visual glitches at their borders.
- Fixed a bug with Orders focused on delivering rainwater being offered to players who haven't yet unlocked the mechanic.
- Fixed a bug with the Order reward tooltip staying on screen of the requirements are no longer met.
- Players can now select 4 Trade Routes in the Training Expedition panel.
Important: Unfortunately, this time, the hotfix had to force-finish your current settlements. This does not happen usually and we're deeply sorry for it :(
A big thank you to all of you who already played the new update and shared your thoughts and impressions with us. We appreciate all that you do to support the game.
Please keep the feedback coming! The conversations about the new update are happening here:
We wish you lots of fun with the game!
May the storm be gentle on you,
Eremite Games
[h2]PREVIOUS UPDATES[/h2]
https://store.steampowered.com/news/app/1336490/view/3640631489831270819
https://store.steampowered.com/news/app/1336490/view/3650762049192609142
https://store.steampowered.com/news/app/1336490/view/3650762049141623983
https://store.steampowered.com/news/app/1336490/view/3602347155558454392
https://store.steampowered.com/news/app/1336490/view/3489755739074348647
https://store.steampowered.com/news/app/1336490/view/5024356235717954632