Hotfix 0.48.3 (CPU crash, Input system)
[h3]Greetings, Viceroys![/h3]
We just released a small hotfix that deals with very specific instances of CPU crashing that started to occur after last week's Sentinels of the Forest Update.
We apologize to everyone affected by the issue and we are extremely grateful for your patience and willingness to help us test the fix on the Experimental Branch. Thank you so so much for your support!
What happened is that when we updated the Unity Engine to a newer version (as part of our continuous work on optimization), we inherited two issues. One related to the input system and one to the compiler that optimizes the game for different CPU architectures. We patched the input system bug and we partially withdrew from the CPU optimization. You shouldn't really be able to tell the difference in performance, but this will help with the crashing problem for players using specific CPUs.
For other players experiencing crashes, you may need to update the GPU drivers (as a result of the game moving to a new version of the Unity Engine). We've seen many such cases successfully resolved by performing a clean installation of drivers downloaded directly from the manufacturer's site instead of using the express auto-update option. You can download the drivers here:
We hope this helps and we wish everyone a great weekend!
May the storm be gentle on you,
Eremite Games
We just released a small hotfix that deals with very specific instances of CPU crashing that started to occur after last week's Sentinels of the Forest Update.
We apologize to everyone affected by the issue and we are extremely grateful for your patience and willingness to help us test the fix on the Experimental Branch. Thank you so so much for your support!
What happened is that when we updated the Unity Engine to a newer version (as part of our continuous work on optimization), we inherited two issues. One related to the input system and one to the compiler that optimizes the game for different CPU architectures. We patched the input system bug and we partially withdrew from the CPU optimization. You shouldn't really be able to tell the difference in performance, but this will help with the crashing problem for players using specific CPUs.
For other players experiencing crashes, you may need to update the GPU drivers (as a result of the game moving to a new version of the Unity Engine). We've seen many such cases successfully resolved by performing a clean installation of drivers downloaded directly from the manufacturer's site instead of using the express auto-update option. You can download the drivers here:
- NVIDIA GeForce: https://www.nvidia.com/en-us/geforce/drivers/
- AMD: https://www.amd.com/en/support
- Intel: https://www.intel.com/content/www/us/en/download-center/home
We hope this helps and we wish everyone a great weekend!
May the storm be gentle on you,
Eremite Games