Tyrannis April 22 Hotfix
Hey everyone, Chris Here:
This one should be quick, but Tyrannis' performance should be greatly improved.
Basically, Tyrannis only has to render a single large sprite for borders instead of potentially hundreds to thousands of small sprites.
This should reduce lag by a lot, but if there are problems, just let me know.
-Chris Lawrence
The one guy at cGh ONE
[h2]
Social Media:[/h2]
Twitter: @cGh_ONE
[h2]Social Media Platforms Run By Sane People:[/h2]
Instagram: @cghone
YouTube: cGh ONE
Web: https://cghone.com/
This one should be quick, but Tyrannis' performance should be greatly improved.
Basically, Tyrannis only has to render a single large sprite for borders instead of potentially hundreds to thousands of small sprites.
This should reduce lag by a lot, but if there are problems, just let me know.
-Chris Lawrence
The one guy at cGh ONE
[h2]
Social Media:[/h2]
Twitter: @cGh_ONE
[h2]Social Media Platforms Run By Sane People:[/h2]
Instagram: @cghone
YouTube: cGh ONE
Web: https://cghone.com/