AFTERBLAST Release Delayed
Hey
We’ve got some tough news to share: the release we originally aimed for at the end of April is going to be delayed - just a little bit 😦
As many of you know, we’re just a two-person team. What started as a small passion project in our spare time has grown into something much bigger than we ever imagined. For the past year, both of us have been working full-time on the game, pouring our hearts into it every single day.
The response during Steam Next Fest was overwhelming in the best way possible. So many of you played the demo, shared kind words, and added the game to your wishlists and honestly, it meant the world to us. It's been surreal, and above all, incredibly motivating but also that week we realized the game should and can be better.
That’s exactly why we don’t want to rush things or release the game before it’s truly ready. We want it to be something special - something worth your time and support ❤️
We also want to be honest with you: setting a fixed release date earlier was a mistake. We put a lot of pressure on ourselves trying to hit that target as fast as possible, and truthfully, it’s been just too much... On top of everything, we've also faced some unexpected health issues recently, which have slowed us down a bit more than we anticipated.
Thank you so much for your patience, kindness, and support. This community is something really special, and we’re so grateful to have you along for the journey! ❤️
The delay will be as short as possible, we’re almost there!
With love,
Lumino Games
We’ve got some tough news to share: the release we originally aimed for at the end of April is going to be delayed - just a little bit 😦
As many of you know, we’re just a two-person team. What started as a small passion project in our spare time has grown into something much bigger than we ever imagined. For the past year, both of us have been working full-time on the game, pouring our hearts into it every single day.
The response during Steam Next Fest was overwhelming in the best way possible. So many of you played the demo, shared kind words, and added the game to your wishlists and honestly, it meant the world to us. It's been surreal, and above all, incredibly motivating but also that week we realized the game should and can be better.
That’s exactly why we don’t want to rush things or release the game before it’s truly ready. We want it to be something special - something worth your time and support ❤️
We also want to be honest with you: setting a fixed release date earlier was a mistake. We put a lot of pressure on ourselves trying to hit that target as fast as possible, and truthfully, it’s been just too much... On top of everything, we've also faced some unexpected health issues recently, which have slowed us down a bit more than we anticipated.
Thank you so much for your patience, kindness, and support. This community is something really special, and we’re so grateful to have you along for the journey! ❤️
The delay will be as short as possible, we’re almost there!
With love,
Lumino Games