AFTERBLAST - EA Launch Update, January 16, 2026
Hello Blasters!
[p]Something new for you! Now you will be able to easier create builds with held weapons ๐[/p][p][/p][h2] Fixes:[/h2]- [p]Fixed an issue where progression was not displaying correctly for the following items: Sphere Companion, Pearl Necklace, Four Leaf Clove[/p]
- [p]Perk Descriptions: Updated to explicitly state the duration of effect[/p]
- [p]Fixed a bug where opening multiple Usable chests while having a full inventory (and subsequently closing/re-opening the windows) caused items to be pulled to the player and swap unexpectedly[/p][p][/p]
- [p]Changed how rarity bonuses work. Previously, they only applied when equipped. Now equipped grants 100% of the bonus, and 50% of the bonus when not equipped[/p]
- [p]Adjusted the positions of the windows during Passive evolution for better alignment.[/p]
- [p]Added tiers to rarity bonuses, allowing each specific bonus to have its own distinct rarity level[/p]
- [p]Added Poison Damage and Burn Damage effects to the pool of rarity bonuses[/p]
Have great day, week and BLAST in the game! ๐[/p]