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AFTERBLAST - EA Launch Update, December 23, 2025

Hello Blasters!
[p]Last update before Christmas! 😁🎄[/p][p][/p][h2] Fixes:[/h2]
  • [p]Fixed the edge case with the client-side timer being invisible[/p]
  • [p]When dying during a level-up, a VFX (small light effect) remains at the top of the screen[/p]
  • [p]Fixed the crash related to camera shake[/p]
  • [p]Fixed the assignment of crystals (obelisks) in Gate of Survival[/p]
  • [p]Fix: some map/room objectives are not visible to the client[/p][p][/p]
[h2]Changes:[/h2]
  • [p]Does not lose Adrenaline after being hit (only parts of the bar are lost, not the entire bar)[/p]
  • [p]Lower the Main Menu music volume slightly by about 20%[/p]
  • [p]Change the order of the buttons (Upgrade / Select) on the green stone and add an indicator to "Select"[/p]
  • [p]Increased received points in Gate of Survival (for Leaderboards)[/p]
  • [p]Assault Rifle improved bouncing shoot so it doesn't hit same enemy all the time[/p]
  • [p]Hide burn VFX on the player in FPP camera[/p]
[h2] New:[/h2]
  • [p]New flying mob for Gate of Survival (Void Watcher)[/p]
  • [p]Added damage to the player on open maps every 10 meters on the stage (except Stage 6)[/p]
  • [p]Add objectives on open maps: Find Boss Summon Crystal and Defeat All Bosses[/p]
[p][/p][p][/p][p][/p][p]Thank you so much for your every feedback, here or on our Discord! The game has improved a lot!

Next update won't be in 2-3 days as always, because we are changing engine version, it should improve performance, also some crashes that are not our fault should be fixed (it's because of the engine version).

Once again thank you! More to come soon! Stay tuned! 💗[/p]