AFTERBLAST - EA Launch Update, January 12, 2026
Hello Blasters!
[p]Welcome to new list of improvements! These are still small ones buut the big changes are coming very soon! 🔥[/p][p][/p][h2] Fixes:[/h2]- [p]Fixed enemies targeting players in different rooms[/p]
- [p]Fixed perks not appearing as collected in the Codex immediately after leveling up[/p]
- [p]Fixed damage progression for the Stone Plague passive.[/p]
- [p]Fixed Poison Vial evolution: damage logic, missing visuals on 5th boss in Dungeons[/p]
- [p]Fixed chest spawn locations on Brother and Snake Boss to prevent clipping[/p]
- [p]Fixed Core Upgrade stone visibility in Dungeons[/p]
- [p]Corrected descriptions for Blue Stone upgrades (#3 and #6)[/p][p][/p]
- [p]Reduced Blue Crystal Tree upgrade costs for later stages (#10-12: 10%; #13-15: 20%; #16-18: 30%)[/p]
- [p]Limited the duration of orbs spawned by the Scroll passive[/p]
- [p]Added a visual indicator above the Purple Stone in Dungeons[/p]
- [p]Weapon Mods - possibility to drop the DICE after killing the boss where you can get upgrade for all your weapons, like:[/p][p]1) projectile speed [/p][p]2) projectile size [/p][p]3) projectile/trace amount [/p][p]4) projectile/trace bounce [/p][p]5) projectile/trace ricochet [/p][p]6) projectile/trace pierce[/p]