Obscura: Patch 2.0.1
[p]The Halloween spirits have finally stopped haunting us, along with (hopefully!) most of the bugs you reported. As always, please keep the feedback coming![/p][p][/p][p]All items with (*) were inspired by the community.[/p][p][/p][h3]Bug Fixes[/h3][p][/p][h3]QoL[/h3][p][/p][p]
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[p]* Fixed jittering Katana Bow.[/p]
[p]* Fixed blast hitting enemies multiple times.[/p]
[p]* Fixed ally's bullet time bubble not appearing.[/p]
[p]* Fixed disappearing blessings when continuing a run.[/p]
[p]* Fixed missing boss pedestal when starting an act.[/p]
[p]* Fixed stonefists being affected by concussive blast.[/p]
[p]* Fixed stonefist's bow attachment causing hookshot to trigger when launched.[/p]
[p]* Fixed AOE magic abilities drifting in the wrong direction. - PSVR Only[/p]
[p]* Fixed missing toxic texture for Gluttony's cleaver. - Meta Quest 2/3 Only[/p]
[p]* Fixed grab indicator showing on other player's magic orbs in MP.[/p]
[p]* Fixed Hellsweep difficulty not spawning totems even when Battle Bounty is off in MP.[/p]
[p]Fixed Shotgun not behaving as intended when a weapon is attached.[/p]
[p]* Fixed Sweeper's Broom having the wrong cosmetic icons.[/p]
[p]* Fixed ammo pool counter on the wrist UI when swapping rigs.[/p]
[p]* Conjuration Sensitivity now affects mechanics like concussive blast and magic infusion.[/p]
[p]Added arrow pool for the Bow's chart.[/p]
[p]Polished controls when the player attaches a Bow to a Shotgun that is attached to the Katana's sheath.[/p]