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  3. Call to Arms: Panzer Elite - Patch Notes V0.05.02

Call to Arms: Panzer Elite - Patch Notes V0.05.02

[p][/p][p] For more info on content additions & notable changes please see our news post here. [/p][p]V.0.05.02 Content Update - Checkpoints - Panther - New Missions[/p][h2]Content Additions[/h2]
  • [p]Checkpoints/Saves
    - All missions now have saves/checkpoints you can return to if you fail or leave a mission early.
    - This is still experimental and can be toggled on or off in the settings.[/p]
  • [p]New Vehicle: Pz. Kpfw. V "Panther"[/p]
  • [p]New GER Campaign Mission: St. Vith[/p]
  • [p]New Skirmish Game Mode: Testing Grounds
    - No AI Squad (you can still fill empty slots with bots)
    - Up to 10 players[/p]
  • [p]New Skirmish Map: ALG "A-1"
    - Up to 4 capture points[/p]
  • [p]Visible Crew [/p][p] - Crew is now visible in open cab type tanks[/p]
  • [p]HUD Preset Selections
    - On your first launch you will be asked which type of HUD settings you would like (Casual or Immersive)
    - This can be changed any time in Settings -> HUD[/p][p][/p]
[h2]General [/h2]
  • [p]Infantry Grenade Limits
    - Infantry will now properly have a limited number of grenades[/p]
  • [p]Removed Pixelation On Snow Maps
    - Some users reported pixelation on snow based maps, if you still see this please let us know.[/p]
  • [p]Corrected infantry officer model
    - Some missions showed the wrong infantry officer on GER campaign[/p]
  • [p]Limited High Tier Tanks
    - Limited the amount of high tier tanks you can field on the battlefield in a single mission.
    - If a limit is present it will tell you on tank selection. [/p]
  • [p]Fixed GER Crew Models In Hangar[/p]
[p] [/p][h2]HUD/UI [/h2]
  • [p]Fixed Skirmish Lobby Player List
    - Previously the lobby would not extend when a large number of players were in a lobby.[/p]
  • [p]Hangar Tank Icon Changes
    - Locked / Unlocked Tank Icons have been updated.[/p]
  • [p]Campaign Text
    - Campaign text on mission selection screen have been updated.[/p]
  • [p]Hotkey to toggle HUD/UI
    - You can toggle HUD/UI by using the hotkey H (this can be changed in the settings as well) [/p]
  • [p]HUD Preset Selections
    - A continuation of the content addition above, you can change this preset anytime in the settings menu under HUD[/p]
  • [p]Critical Unit Highlight Color Fix
    - If enabled in the HUD settings, the icon above spotted units will now show the same color as they display on the minimap.
    [/p]
[h2]Sounds [/h2]
  • [p]US Hangar Music Added[/p]
  • [p]Radio Filter Changes
    - Based on feedback we have made improvements to the filter on crew alerts[/p]
  • [p]Global Impact Sound Fixed
    - Players could trigger an impact sound by using HEAT rounds which would play a loud noise all players could hear.[/p]
[p] [/p][h2]Settings [/h2]
  • [p]Key binds Reset to default
    - Resetting key binds will only affect the current page, no longer all settings.[/p]
[p] [/p][h2]Tank Gameplay[/h2]
  • [p]Multiple vehicle adjustments for GER / USA
    - Torque, Turret Turn Rate reduced to be more historically accurate [/p]
  • [p]Cannon Recoil Animations Added[/p][p][/p]
[p][/p]

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