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  3. Here's how Old School Runescape's Sailing skill came to be, as Jagex's 18-year odyssey finally arrives in port

Here's how Old School Runescape's Sailing skill came to be, as Jagex's 18-year odyssey finally arrives in port

It's been just over 20 years since I started playing what is now Old School Runescape. A tremendous amount has changed in that time, as Gielinor's borders have expanded, providing entirely new adventures to embark on in one of the best MMOs. For the first time in its history, its world map has been completely filled in, waving farewell to the last of the black boxes that have punctuated it over the years. Although Gielinor's overworld is, for now at least, a known quantity, there's still a vast ocean of blue tiles to explore. Even back in the day, forum threads were rife with rumors about the possibility of sailing being added as a skill, granting the means to weigh anchor and uncover what the sea has to offer. Two decades, countless memes, official April Fool's jokes, and even a failed poll or two later, and Sailing is finally upon us. Ahead of its launch on November 19, Jagex trio Kieren Charles (design director), Ed Pilkington (principal narrative designer), and Elena Nordmark (senior game designer) pulled back the curtain and took me behind the scenes.


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