Phosani's Nightmare

[h2]Hotfixes and Changes - June 30th[/h2]
[expand]
Issue Raised
Current Progress
11:52 BST We've received reports of the Corporeal Beast is currently summoning multiple dark energy cores.
12:20 BST [FIXED] The Corporeal Beast will now spawn the correct amount of cores
12:18 BST We've received reports of players spawning into empty rooms whilst facing Phosani's Nightmare.
12:36 BST [FIXED] The team has deployed a hotfix to tackle this issue. We will continue to monitor Phosani's Nightmare and update you here acordingly.
13:30 BST We've received reports of the rifts that appear during the Phosanis Nightmare encounter are stacking on top of each other, causing much more damage than intended.
14:30 BST [FIXED] A hotfix has been deployed which should stop rifts spawning on top of each other. We will continue to monitor Phosani's Nightmare and update you here acordingly.
[/expand]
Phosani’s Nightmare is even more of a scream this week with a daunting new challenge level, plus, we’ve made tons of tweaks as part of the Equipment Rebalance and New Client Feature projects! Read on for parasitic eggs, banana hats and much more! All will be explained…
[hr][/hr]
[h2]Phosani's Nightmare [/h2]
Phosani's Nightmare is back and stronger than ever! This new challenge will test only the bravest warriors as you face off against the toughest version of the boss – all by yourself. Naturally, you'll need to complete The Nightmare at least once before you can take on this terrifying new iteration.

If you think you’re hard enough, journey past the slumbering creature to find Sister Senga and the Pool of Nightmares. Senga will give you some insight into what's happening in this area of the Sanctuary, and upon drinking from the Pool, you'll begin your fight against the toughest Nightmare ever! Hardcore Iron players beware – this will be an unsafe death for you.

If you’d rather sit back and let someone else take the pain while you gloat from the sidelines – good news! By right-clicking on the Poll of Nightmares, you’ll be able to spectate. Yeah, watch other players eat it from the safety of your own cowardice, go on…
There's also a tablet that will record both the personal and global kill counts, death counts and best times. How will you fare?
[h3]Rewards[/h3]
The Parasitic Egg is similar to Metamorphic Dust and can be used on Little Nightmare to transform it into a Parasite version of itself. Gross!

The Slepey Tablet lets you upgrade Drakan's Medallion so you can teleport inside the Sisterhood Sanctuary.
The quantity of regular drops has been increased to match the difficulty of the challenge, and some less desirable drops have been replaced.
Unique drop rates have been updated to match the fight length and difficulty increase – they’re slightly more common to compensate.
[hr][/hr]
[h2]Equipment Rebalance: Ranged Meta [/h2]
[h3]Bow of Faerdhinen [/h3]

The newest bow from the Elven region requires 75 Ranged and 70 Agility to wield, and has the same attack range as the Crystal Bow. The Bow will work best with a full set of Crystal Armour.
The Bow of Faerdhinen’s stats are:
- Ranged accuracy 128
- Ranged strength 106
- Attack speed 5 (4 using the Rapid Attack style)
It will consume one charge per attack. You’ll be able to tell when it's out of charge by its altered appearance.
Like the Blade of Saeldor, the Bow can be corrupted – by paying 2,000 Crystal Shards you can give it unlimited charges. You'll then be able to change its colour (more info on that in the Poll 75 section below)!
[h3]Enhanced Crystal Weapon Seed [/h3]
To incorporate this fancy new Bow, we've elected to change the way that receiving the Blade of Saeldor works. Instead of the Blade itself, you'll now be able to obtain a Seed from either version of the Gauntlet. The drop rate remains 1/2000 for the regular Gauntlet and 1/400 for the Corrupted Gauntlet.
With this Seed, players can head to a Crystal Singing Bowl and turn it into either the Blade of Saeldor or the new Bow of Faerdhinen, for an additional cost of 100 Crystal Shards. This can only be done with 82 Crafting and 82 Smithing, and will reward players with 5,000 XP in each skill once the Seed is transformed. If you lack the requirements to change the Seed yourself, you can speak to any NPC near a Crystal Singing Bowl and pay 150 Crystal Shards, but you won’t get an XP reward (this will still result in either weapon gaining 10,000 charges).
Changed your mind? By paying 250 Crystal Shards, you can transform the weapon back to its original form. The Collection Log has been updated to include the Enhanced Crystal Weapon Seed, replacing the Blade of Saeldor.
[h3]Crystal Armour[/h3]
The following changes have been made to the Crystal Armour’s pieces:
(Green = Buff, Red = Nerf)

Please note that the Set Bonus for individual pieces of the Crystal Armour doesn't appear on the Equipment Stats Interface when wearing parts of the set as oppose to the full set. This will be fixed with next week's game update.
[h3]Toxic Blowpipe[/h3]
The Toxic Blowpipe accuracy has been reduced to 30.
The Toxic Blowpipe strength has been reduced to 20.
The Ranged strengths of Darts used with the Blowpipe have changed as follows (and apply to all variants):
- Bronze to +1
- Iron to +2
- Steel to +3
- Black to +6
- Mithril to +9
- Adamant to +17
- Rune to +26
- Dragon to +35
The accuracy of all darts has been reduced to +0.
[h3]Amethyst Darts [/h3]
These new Darts will require 50 Ranged to equip (now reflected in the Skill Guide) and have poisoned, poisoned+ and poisoned++ variants. You can remove poison using a Cleaning Cloth. The Darts will have an Accuracy of +0 and a Strength of +28.
You are also able to make Amethyst Darts. Up to 8 Dart Tips can be created by using a Chisel on each gem (with 89 Crafting), which will award the player 60 Crafting XP per Amethyst. These Tips can be fletched into a full Dart using Feathers along with 90 Fletching. You’ll gain 21 Fletching XP per dart created.
You can also craft Amethysts into Bolt Tips (83 Crafting), Arrowtips (85 Crafting) and Javelin Heads (87 Crafting), which will all grant 60 Crafting XP per Amethyst.
[h3]Shayzien Armour [/h3]
The Shayzien Platebody has been renamed the Shayzien Body. In order to allow the Shayzien Armour to better function as Ranged Armour, we’ve given all of the pieces Ranged accuracy but lowered the Melee defences of the Shayzien Body