Easter 2022 | Weekly Game Update (April 13th)
We’re back! This week, the Easter bunny needs your help (again!), so get ready for a choco-tastic adventure!
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[h2]Easter Event 2022 [/h2]
It’s nearly Easter and our favourite Bunny has once again got himself in a bit of a sticky situation! Is anyone surprised?
This time, he’s decided to deliver chocolate to the increasing number of adventurers hanging out in the desert. There’s just one problem: chocolate and heat are not good bedfellows!
In search of an answer he’s come to Al Kharid, the hottest place he can stand, to seek advice. Unfortunately, giant pink rabbits aren’t exactly commonplace in this neck of the woods, and he’s frightened off their best and brightest! Can YOU, as a slightly less weird-looking adventurer, ask around on his behalf?
Help out, and you’ll be rewarded with two eggciting bits of headgear! One is bursting with spring fashion, and the other, while technically a ring, does land you with something on your head once equipped. Eggstraordinary!
[hr][/hr]
[h2]Revenant Caves Changes [/h2]
We’ve made an important change to the Revenant Caves: the entrances are now all one-way, meaning you can no longer exit the same way you entered.
Instead, there are now two new exits a few tiles away from each entrance. Using these exits will place you neatly on the surface, outside a one-way trapdoor.
Visually, the entrances look the same and all other functionality, including entrance fees, remains the same.
[hr][/hr]
[h2]Poll 76 Changes [/h2]
This week, we’ve made a bunch of changes to Combat Achievements!


[h3]Task Renaming[/h3]
[expand]
[/expand]
[h3]Killcount Requirements[/h3]
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[h2]Guardians of the Rift [/h2]
Before we move on to this week’s changes, a quick PSA. We recently added two more activity worlds for Guardians of the Rift. Unfortunately, the worlds selected are free-to-play and therefore cannot access the minigame. The correct worlds will be available from Monday 18th. Apologies for the delay!
Now, here’s what’s changed this week:
And here's the issues we hotfixed before today's update:
In a future update we plan to let you recolour the Lost Bag and Amulet of the Eye, so hang on to your spare dyes if you'd like to recolour these!
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[h2]Android Beta Client and Steam Client Fixes [/h2]
Android Beta Only
Steam Only
Android Beta & Steam
The iOS Client Closed Beta starts next week! So don't miss out your chance to take part by registering your interest today!
[hr][/hr]
[h2]Deadman Finale Re-Run[/h2]
We recently announced in March's Edition of the Gielinor Gazette that we'll be hosting the Open Beta on April 20th. Unfortunately you'll have to wait an extra day to participate in the Open Beta as we are moving it to Thursday, April 21st. We'll be sharing more details shortly and we are still commited to hosting the final you deserve. Thank you for your continued patience.
[hr][/hr]
[h2]Other Changes [/h2]
[hr][/hr]
[h2]PvP World Rota [/h2]
Our team is now performing maintenance on our world deployment systems. To ensure this work goes smoothly we'll be removing the PvP World Rota for the foreseeable future to reduce the number of world changes. This means all target PvP worlds are now available.
[hr][/hr]
Discuss this update on our official forums, on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdatechannel. For reference on the above content, check out the official Old School Wiki.
Mods Arcane, Archie, Argo, Ash, Ayiza, Banjo, Boko, Brow, Bruno, Curse, Daizong, Dibber, Ditto, Dylan, Ed, Elena, Errol, Fed, Gecko, Grub, Halo, Havik, Hornet, Husky, Jalo, John C, Kandosii, Katies, Kamon, Kieren, Kirby, Kurotou, Lenny, Light, Lottie, Mack, Matheus, Maylea, Markos, Meat, Morty, Nasty, Nin, Nylu, Oasis, Peppers, Regent, Redfield, Roq, Ry, Sarnie, Sigma, Skylark, Soffan, Sova, Squid, Steve W, Tide, Torrance, Veda, Vegard, West & Wolfy
The Old School Team.
[hr][/hr]
[h2]Easter Event 2022 [/h2]
It’s nearly Easter and our favourite Bunny has once again got himself in a bit of a sticky situation! Is anyone surprised?

Easter Bunny hanging around next to a bunch of junk.
This time, he’s decided to deliver chocolate to the increasing number of adventurers hanging out in the desert. There’s just one problem: chocolate and heat are not good bedfellows!
In search of an answer he’s come to Al Kharid, the hottest place he can stand, to seek advice. Unfortunately, giant pink rabbits aren’t exactly commonplace in this neck of the woods, and he’s frightened off their best and brightest! Can YOU, as a slightly less weird-looking adventurer, ask around on his behalf?
Help out, and you’ll be rewarded with two eggciting bits of headgear! One is bursting with spring fashion, and the other, while technically a ring, does land you with something on your head once equipped. Eggstraordinary!

An Eggcellent new piece of FashionScape.
[hr][/hr]
[h2]Revenant Caves Changes [/h2]
We’ve made an important change to the Revenant Caves: the entrances are now all one-way, meaning you can no longer exit the same way you entered.

One of the Rev Caves entrances & new exit.
Instead, there are now two new exits a few tiles away from each entrance. Using these exits will place you neatly on the surface, outside a one-way trapdoor.

Collapsed rubble now surrounds the entrance and new stairs have appeared.
Visually, the entrances look the same and all other functionality, including entrance fees, remains the same.
[hr][/hr]
[h2]Poll 76 Changes [/h2]
This week, we’ve made a bunch of changes to Combat Achievements!


[h3]Task Renaming[/h3]
[expand]
- Alchemical Master became Alchemical Veteran
- Alchemical Grandmaster became Alchemical Master
- Gauntlet Adept became Gauntlet Veteran
- Mimic Adept became Mimic Veteran
- Nightmare Champion became Nightmare Adept
- Nightmare Adept became Nightmare Veteran
- Nightmare Veteran became Nightmare Master
- Phosani's Champion became Phosani's Veteran
- Phosani's Adept became Phosani's Master
- Phosani's Veteran became Phosani's Grandmaster
- Skotizo Adept became Skotizo Champion
- Skotizo Veteran became Skotizo Adept
- Thermonuclear Adept became Thermonuclear Veteran
[/expand]
[h3]Killcount Requirements[/h3]
Task Title
Old Count
New Count
Abyssal Adept
100
20
Abyssal Veteran
250
50
Alchemical Veteran
150
75
Alchemical Master
250
150
Barrows Champion
50
25
Callisto Adept
50
10
Callisto Veteran
100
20
Cerberus Veteran
150
75
Cerberus Master
250
150
Chaos Elemental Adept
50
10
Chaos Elemental Veteran
150
25
Chaos Fanatic Adept
50
25
Chambers of Xeric: CM Master
50
10
Chambers of Xeric: CM Grandmaster
150
25
Chambers of Xeric Veteran
75
25
Chambers of Xeric Master
150
75
Chambers of Xeric Grandmaster
250
150
Corporeal Beast Veteran
50
25
Corporeal Beast Master
150
50
Corrupted Gauntlet Veteran
10
5
Corrupted Gauntlet Master
50
10
Corrupted Gauntlet Grandmaster
150
50
Commander Zilyana Veteran
250
100
Crazy Archaeologist Adept
50
25
Dagannoth Prime Champion
50
10
Dagannoth Prime Adept
150
25
Dagannoth Rex Champion
50
10
Dagannoth Rex Adept
150
25
Dagannoth Supreme Champion
50
10
Dagannoth Supreme Adept
150
25
Deranged Archaeologist Champion
50
25
Fight Caves Master
10
5
Gauntlet Veteran
10
5
Gauntlet Master
100
20
General Graardor Veteran
250
100
Giant Mole Champion
50
25
Grotesque Guardians Adept
100
25
Grotesque Guardians Veteran
250
50
Hespori Adept
10
5
Inferno Grandmaster
10
5
K'ril Tsutsaroth Veteran
250
100
Kalphite Queen Adept
50
25
Kalphite Queen Veteran
250
50
King Black Dragon Champion
50
25
Kree'arra Veteran
250
100
Kraken Adept
100
20
Nex Master
100
25
Nightmare Veteran
100
25
Nightmare Master
250
50
Phosani's Master
25
5
Phosani's Grandmaster
100
25
Sarachnis Champion
50
25
Scorpia Adept
50
10
Scorpia Veteran
150
25
Skotizo Adept
10
5
Tempoross Novice
10
5
Tempoross Champion
50
10
Theatre of Blood: HM Grandmaster
100
50
Theatre of Blood Veteran
75
25
Theatre of Blood Master
150
75
Theatre of Blood Grandmaster
250
150
Thermonuclear Veteran
100
20
Venenatis Adept
50
10
Venenatis Veteran
100
20
Vet'ion Adept
50
10
Vet'eran
100
20
Vorkath Master
250
100
Wintertodt Novice
10
5
Wintertodt Champion
50
10
Zalcano Veteran
150
25
Zulrah Adept
100
25
Zulrah Veteran
150
75
Zulrah Master
250
150
[hr][/hr]
[h2]Guardians of the Rift [/h2]
Before we move on to this week’s changes, a quick PSA. We recently added two more activity worlds for Guardians of the Rift. Unfortunately, the worlds selected are free-to-play and therefore cannot access the minigame. The correct worlds will be available from Monday 18th. Apologies for the delay!
Now, here’s what’s changed this week:
- Players will now gain Polyelemental Guardian Stones when crafting Combination Runes during Guardians of the Rift. They will award 3 Elemental Contribution Points instead of the 2 awarded by an Elemental Guardian Stone.
- The Raiments of the Eye will no longer provide additional Guardian Stones while crafting Combination Runes.
- Players may now sell their excess Abyssal Lanterns and Dyes for 100 Abyssal Pearls and 50 Abyssal Pearls, respectively.
- Increased points awarded for building the first barrier and repairing a cell tile.
- Weaker Guardian Cells can now be upgraded at more powerful altars without having to destroy the weaker Cell.
- Swapped the options on the Deposit Pool so that ‘Deposit Runes’ is now the default left-click option. Maybe keep your entity swapper off for this one!
- Confirm-on-destroy options have been added to Guardian Fragments and all types of Guardian Stones.
- Guardians of the Rift completions have been added to the HiScores.
- The Abyssal Lantern no longer attaches to the Robe Bottoms of the Eye on male characters. Fire hazard averted!
- Wizard Traiborn will now have two dialogue options for players working on Demon Slayer and Temple of the Eye at the same time.
- Fixed a graphical issue that made portals look active at the start of a game.
And here's the issues we hotfixed before today's update:
- The Ring of the Elements may now only be uncharged at a Bank area.
- Players can no longer receive any other Essence Pouches while in possession of a Colossal Pouch. Upon your next login, any extra Pouches will be removed if you have a Colossal Pouch.
- Players with reduced Agility levels can no longer get trapped in side areas of the Temple of the Eye.
In a future update we plan to let you recolour the Lost Bag and Amulet of the Eye, so hang on to your spare dyes if you'd like to recolour these!
[hr][/hr]
[h2]Android Beta Client and Steam Client Fixes [/h2]
Android Beta Only
- Fixed various login issues, including failure to connect to Google when making a new account via Google log-in.
- Fixed an issue that caused the World Map not to pan correctly.
- Fixed a crash on Huawei devices when opening from the Home Screen.
- Fixed an issue causing the app to become unresponsive when using certain gesture controls.
- Fixed an issue causing zoom to stop working when the Minimap was collapsed.
- Fixed a UI issue in the World Switcher menu.
- Fixed an issue that caused the app to become unresponsive when in split-screen mode.
Steam Only
- A red X should now appear when clicking on NPC's/Players with ‘Always Right Click’ enabled.
Android Beta & Steam
- The PvP option ‘Right Click for Clanmates’ should now work as expected.
- Fixed an issue with camera shake effects.
- Fixed a transparency issue appearing in various places.
The iOS Client Closed Beta starts next week! So don't miss out your chance to take part by registering your interest today!
[hr][/hr]
[h2]Deadman Finale Re-Run[/h2]
We recently announced in March's Edition of the Gielinor Gazette that we'll be hosting the Open Beta on April 20th. Unfortunately you'll have to wait an extra day to participate in the Open Beta as we are moving it to Thursday, April 21st. We'll be sharing more details shortly and we are still commited to hosting the final you deserve. Thank you for your continued patience.
[hr][/hr]
[h2]Other Changes [/h2]
- Equipping the Dragonhunter Crossbow and Crystal Platelegs will no longer cause stretching.
- The ‘Chop’ option on the dead trees adjacent to the Death Altar’s exit portal no longer obstruct its ‘Use’ option.
- Bosses now spawn with reduced delays in endurance fights in the Nightmare Zone.
- The ‘Back to Bank’ button on the Group Storage screen is now removed properly when not required.
- Using artefacts on the Pyramid Plunder Mummy will now prompt relevant dialogue.
- Nex now consistently spawns a Blood Reaver in duo scale.
- Fixed an animation glitch with the Home Teleport.
- Grammar fixes.
[hr][/hr]
[h2]PvP World Rota [/h2]
Our team is now performing maintenance on our world deployment systems. To ensure this work goes smoothly we'll be removing the PvP World Rota for the foreseeable future to reduce the number of world changes. This means all target PvP worlds are now available.
[hr][/hr]
Discuss this update on our official forums, on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdatechannel. For reference on the above content, check out the official Old School Wiki.
Mods Arcane, Archie, Argo, Ash, Ayiza, Banjo, Boko, Brow, Bruno, Curse, Daizong, Dibber, Ditto, Dylan, Ed, Elena, Errol, Fed, Gecko, Grub, Halo, Havik, Hornet, Husky, Jalo, John C, Kandosii, Katies, Kamon, Kieren, Kirby, Kurotou, Lenny, Light, Lottie, Mack, Matheus, Maylea, Markos, Meat, Morty, Nasty, Nin, Nylu, Oasis, Peppers, Regent, Redfield, Roq, Ry, Sarnie, Sigma, Skylark, Soffan, Sova, Squid, Steve W, Tide, Torrance, Veda, Vegard, West & Wolfy
The Old School Team.