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Royal Titans is Out Today! | February 5th

Team up and face the mighty Royal Titans, a brand-new duo boss that will put your combat skills to the test!
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Changelog February 5th


[expand]

Royal Titans
  • The Royal Titans have arrived in the Asgarnia Ice Dungeon! Travel to the north-western section of the dungeon and enter the small cave beside the giant throne to challenge them.


Royal Titans Rewards
  • Twinflame Staff: A 6-tick magical weapon that automatically detects a target’s elemental weakness and casts the appropriate spell. When using Bolt, Blast, or Wave spells from the Standard Spellbook, the staff triggers an echo hit dealing 40% of the original damage.
  • New Prayer Scrolls: Deadeye (+18% Ranged Attack, +18% Ranged Strength, +5% Defence) and Mystic Vigour (+18% Magic Attack, +3% Magic Damage, +5% Defence).
  • Giantsoul Amulet: An untradable amulet that can teleport users to the Royal Titans’ arena, Obor's lair or Bryophyta's lair.
  • Desiccated pages: An untradeable, uncommon drop that converts into Burnt, Soaked, or Soiled Pages at new plinths (50 Runecraft required).
  • The Royal Titans have a pet! Use the sacrifice option to double your pet drop chance.
Royal Titans Discord Banner
  • We have a winner, folks! Check out some of the amazing creative artwork in the blog, and a huge thank you to everyone who submitted their designs!
Other Changes
  • The Leagues Tutor has packed away his gear from the Lumbridge Courtyard but can still be found on the southeast spire of Lumbridge Castle.
  • Fixed issues with the Max Cape teleport display options.
  • Colosseum Totems once again respect the player's attack delay.
  • Ironman accounts (excluding GIM) can now add more specific whitelisted items to their Collection Log Book, including the Swift Blade, Fedora, Partyhat and Specs, Amulet of Rancour and Pharaoh's Sceptre.
  • The Emblem Trader now has a new option to discuss the values of different skulls.
  • Items from Bounty Hunter Supply Crates will now be released into the Inventory in a more varied order: 3 Manta Rays or Anglerfish, 1 Karambwan, 3 Manta Rays or Anglerfish, 1 Karambwan, and finally 2 Manta rays or Anglerfish.
  • The skull icons used in Bounty Hunter to represent risk values will now have golden eyes if a player is skulled.
  • The Bounty Hunter ancient warrior weapon values have been updated to reflect their new charge costs.
  • The sit animation will no longer cause players' heads to stretch when used with the Easter Egg Helm.
  • Fixed typos on Hunter Skill Capes.
  • Fixed an issue where the Strange Old Lockpick degraded erroneously in certain Barrows corridors.
Client and Mobile Updates
  • The HP bar is no longer hidden behind the BH skulls when playing on Mobile and C++.
  • Fixed an issue with the activity adviser not displaying content on some devices.
PvP Rota

The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive

World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using 'Max/Med' loadouts in Ranked Duels and Tournaments this week.
[/expand]
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Royal Titans


The Royal Titans are here! Grab a friend and go toe-to-toe with these gigantic foes, or else their elemental influence could engulf all of Gielinor. Alternatively, if you've got a bit of a hero streak, leave the friend at home and go it alone - but know that Branda and Eldric won't go easy on you!

The Royal Titans is a dual-boss encounter where you'll be tasked with taking on Branda, Queen of Fire and Eldric, King of Frost. Branda is expanding her empire of flame from beneath the Karamjan volcano, but she's on a collision course with Eldric's icy throne. To take them on, you'll want to head to the north-west of the Asgarnia Ice Dungeon and use the small cave next to the giant throne of ice (you can't miss it). Agile players can also use a shortcut just west of the entrance ladder to get there in a pinch.

Get up close to the Royal Titans in this wonderful video, put together by the equally wonderful OnlyTrails!

https://youtu.be/I_Nk-JT5C6w?si=WA8uE7HcnyfTRERl
If you can’t see the video above, click here!

By the way, we’d love to hear your feedback about this style of video. Since the Royal Titans is designed to be a ‘teaching’ boss encounter, we felt comfortable showing off more of the gameplay than we usually would. Are we striking the right balance, or oversharing? Let us know!

This encounter should get you more familiar with gear switching. Rapidly switching between combat styles is a component of many endgame encounters and can feel daunting to learn, so we're building on the success of updates like Scurrius and Perilous Moons to introduce players to another important part of your PvM toolkit.

Having said that, this fight is a definite step up from the likes of Scurrius, so we'd 70+ combat and suitable gear for all three styles, such as the Perilous Moons gear, Black Dragonhide, Mystic Robes, and Abyssal Whip, a Rune Crossbow… or whatever else you’re comfortable with!

Here’s how you can use each combat style against the Titans:
  • Melee: your bread and butter. Both Branda and Eldric are weak to Melee, so whenever you have the chance to get up close and personal, you should take it.
  • Ranged: your time saver. Occasionally, the Titans will step out of Melee range or be inaccessible. You can of course wait them out, but you'd be better off bringing a Ranged switch (even if it's only a weapon and nothing else) to speed up those kills.
  • Magic: your control. Throughout the fight, you'll be bombarded with walls of flame, pillars of ice, and nasty minions matching the Titans' elements. You'll need Magic to manage the arena and keep on top of minions. Elemental Weaknesses come into play here, so make sure to bring the right runes for the job…

You’ll be switching like a pro in no time, and soon you’ll be able to tackle more challenging content like Zulrah, Nex, the Phantom Muspah, or even Raids!

In the arena, you’ll be able to join a friend’s instance in much the same way as you’d enter their Player-Owned House. Right-click the entrance cave, select ‘Join a fight’ and enter your friend’s character name. Afterwards, you’ll be able to click on the last name you entered, but you’ll be able to do multiple kills in one trip.

Note though that no more than two people can take on the Titans at once.
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Royal Titans Rewards


The Royal Titans have more unique rewards than regular loot, and they’re geared towards the player levels we’re targeting. This means they’re unlikely to be significant moneymakers, but the regular loot will certainly stack up as your kill times improve!

Importantly, you can only loot from one of the Titans per trip. If you’re in a duo, you and your friend can loot the same Titan, or different ones.

[h2]Twinflame Staff[/h2]

The Twinflame Staff is a tradeable, one-handed staff. It’s made from a regular battlestaff and two unique components dropped by Eldric and Branda, respectively. Every piece is tradeable.

If your target has an Elemental Weakness, the Twinflame Staff will automatically select the element that they're weak to and let you cast the appropriate spell without navigating your spellbook. The keen-eyed among you may notice that this will be especially useful when fighting the Royal Titans themselves!

More interestingly, this staff is a slow, heavy hitter, firing off spells every 6 ticks (3.6 seconds) instead of the usual 5 ticks (3 seconds). To compensate, we've given it an echo effect where any Bolt, Blast or Wave spell that you cast instead fires off two projectiles. The first hit rolls from 0 to 100% of your maximum hit, as you'd expect. The second hit lands a tick (0.6 seconds) after the first and deals 40% of the first hit's damage, rounded down. This slower attack speed gives the Twinflame Staff a weighty feeling, while resulting in less lost DPS if you happen to miss a tick or two.

This weapon shines against foes with Elemental Weaknesses, especially if you don’t have a Harmonised Nightmare Staff. When you’re done with the Titans, you might like to take it to Zulrah…

[h2]Deadeye Prayer Scroll[/h2]

Up next is the first of two untradeable Prayer scrolls. Looting Eldric will give you a shot at obtaining the Deadeye Prayer Scroll, which can be used to unlock Deadeye, a new Ranged prayer that overrides Eagle Eye and serves as a bridge between Eagle Eye and Rigour. Deadeye requires Level 62 Prayer, and while active will provide +18% Ranged Attack, +18% Ranged Strength and +5% Defence. You can use this alongside Steel Skin if you're in need of extra Defence, and the table below shows how it stacks up against other Ranged Prayers:

Prayer(s)
Ranged Attack %
Ranged Strength %
Defence %
Prayer Requirement
Drain rate
Account progression unlock timing
Hawk Eye + Rock Skin
10
10
10
26
1 point per 3 seconds
Very early game
Eagle Eye
15
15
0
44
1 point per 3 seconds
Early game
Eagle Eye + Steel Skin
15
15
0 + 15
44
1 point per 1.5 seconds
Early game
Deadeye
18
18
5
62
1 point per 3 seconds
Mid game
Deadeye + Steel Skin
18
18
5 + 15
62
1 point per 1.5 seconds
Mid game
Rigour
20
23
25
74
1 point per 1.5 seconds
Late game


[h2]Mystic Vigour Prayer Scroll[/h2]

By looting Branda, you'll gain a chance to obtain the untradeable Mystic Vigour Prayer Scroll, which you can use to unlock Mystic Vigour. Mystic Vigour overrides Mystic Might and bridges the gap between Mystic Might and Augury. You'll need Level 63 Prayer to activate Mystic Vigour, and while active you'll gain +18% Magic Attack, +3% Magic Damage and +5% Defence. Just like Deadeye, this can be used alongside Steel Skin. Here's another table to show you how Mystic Vigour stacks up:

Prayer(s)
Magic Attack/Defence %
Magic Damage %
Defence %
Prayer Requirement
Drain rate
Account progression unlock timing
Mystic Lore + Rock Skin
10
1
10
26
1 point per 3 seconds
Very early game
Mystic Might
15
2
0
44
1 point per 3 seconds
Early game
Mystic Might + Steel Skin
15
2
15
44
1 point per 1.5 seconds
Early game
Mystic Vigour
18
3
5
63
1 point per 3 seconds
Mid game
Mystic Vigour + Steel Skin
18
3
5 + 15
63
1 point per 1.5 seconds
Mid game
Augury
25
4
25
77
1 point per 1.5 seconds
Late game


[h2]Giantsoul Amulet[/h2]

If you thirst for more giant blood, the Giantsoul Amulet will be a welcome pickup!

This untradeable teleportation amulet can be obtained from both of the Royal Titans. When charged with Big Bones and Law Runes, you can use it to teleport to the Royal Titans’ arena, Obor’s lair, or Bryophyta’s lair. No beanstalk required!

[h2]Desiccated Pages[/h2]

Desiccated Pages are magically imbued pages that have sadly crumbled to dust. Don’t worry though – you can recycle them into Burnt, Soaked, or Soiled Pages instead.

These uncommon, untradeable drops can be obtained from either Titan. If you’re a proper page fan, you can also use the ‘Take Pages’ option to sacrifice any other loot (excluding the pet) and guarantee a bundle of ‘em.

In short, this is a combat-focused way to target-farm Pages. That also means that you can get a bit Tome-happy during the fight, or whenever you’re using your new Twinflame Staff.

To transform your Desiccated Pages, take them to the new plinths in Arceuus, the Ruins of Unkah, and south of Quetzacalli Gorge. You'll need level 50 Runecraft to convert your pages, and you’ll receive a spot of Runecraft XP in the process.

[h2]Pet[/h2]

The Royal Titans have a pet! We’ll let you discover what it looks like for yourselves.

Just like with Araxxor, you’ll be able to forego all loot and double your chances to obtain the pet by using the ‘Sacrifice’ option on either one of the Titans once they’ve been subdued.

[h2]Sum Up[/h2]

To summarize:
  • Head to the north-western portion of the Asgarnia Ice Dungeon to take on the Royal Titans.
  • Don’t forget to bring a friend!
  • Bring decent gear in all three Combat styles and be prepared to switch between them throughout the fight. Branda and Eldric aren't exactly pushovers, so we'd advise at least 70+ in your Combat stats and gear to match.
  • Take on the Titans.
  • Score sick loot like a brand-new Elemental Weakness-focused staff, untradeable Prayers to aid you ahead of unlocking Rigour and Augury, handy teleportation options, pages for your elemental Tomes and a cute pet to show off to your pals!
  • Repeat!

In case you want to team up, we've set up some worlds with the Activity 'Royal Titans'!
  • USE = 573
  • USW = 324
  • EU = 328
  • UK = 567

We'll see you in Asgarnia. Until then, stay frosty!

[h2]Discord Banner Competition Winner[/h2]

Last week, we called upon the most creative minds in the OSRS community to design a Discord banner fit for the Royal Titans, and boy, did you deliver! The Royal Titans Banner Competition, hosted by the OSRS Discord moderators, saw an incredible range of submissions showcasing amazing artistry and passion for the game.

A massive thank you to everyone who participated. The competition was fierce, but after much deliberation, we’re excited to reveal our winner and runners-up!

And the winner is... Phantom!

If you can’t see the image above, click here!

Congratulations! Your incredible artwork has been selected as the official OSRS Discord banner to commemorate the release of the Royal Titans boss encounter. Your design perfectly captures the grandeur and power of these mighty giants, and we’re thrilled to display it on the server for all to see.

Runners-Up

Your artwork stood out as phenomenal entries, and while it just missed out on the top spot, it still deserves recognition. A huge well done!

Amani!
If you can’t see the image above, click here!

Moon!
If you can’t see the image above, click here!

SW!
If you can’t see the image above, click here!

Zike!
If you can’t see the image above, click here!

Please note, this competition was run by the Discord moderators, so while it’s hosted on the official server, it is not directly affiliated with Jagex.
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12th Birthday Event


It’s time to celebrate 12 incredible years of Old School RuneScape! We’ve got a jam-packed lineup of nostalgic fun in the OSRS Discord, and we want you to get involved.

[h2]OSRS Birthday Cake Competition[/h2]

If you can’t see the image above, click here!

Time to equip some baking mitts and make the Lumbridge Cook proud! We're challenging the community to create the most epic OSRS-themed birthday cakes.
  • Competition Dates: 09:00 on February 10th to 21:00 on February 17th (GMT)
  • Where to Submit: Post your entries in the #birthday-cakes channel on Discord or in the pinned Reddit thread under Community Highlights on r/2007scape.

Our judge will narrow it down to three finalists, and the Twitch chat will vote live on stream to decide the ultimate winner!

Prizes include:
  • A RuneScape Kingdoms board game!
  • A RuneScape Cookbook!
  • A year's worth of membership!

[h2]Nostalgic Voting Countdown[/h2]

We'll also be hosting 12 days of OSRS nostalgic voting, starting Sunday, February 9th! Each day, a new question will be posted in the #nostalgic-countdown channel, leading up to our Big Birthday Livestream on February 20th. Join in, cast your vote, and relive some of the most memorable moments in OSRS history.

What was the scariest early-game experience? Dying to a dark wizard or getting ambushed by a highwayman? You decide!

[h2]12 Years of Memories[/h2]

While you're at it, take a trip down memory lane with our #12years-of-memories channel. Share your photos, videos, or stories of your most nostalgic RuneScape moments - whether it’s your first 99, an unforgettable PKing battle, or a long-lost adventure with friends.

[h2]OSRS Tattoo Designs[/h2]

Thinking about getting an OSRS-inspired tattoo but need some inspiration? Mods Jerv (Concept Artist) & Skylark (Character Artist) are on the case! We've set up a #Tattoo-Suggestions channel in Discord, where you can drop your ideas. Before the Birthday livestream on February 20th, the Mods will pick some favourites and bring them to life with custom sketches.

Get involved, celebrate with us, and let’s make this birthday one to remember!
[hr][/hr]
Other Changes


  • The Leagues Tutor has packed away his gear from the Lumbridge Courtyard but can still be found on the southeast spire of Lumbridge Castle.
  • Fixed issues with the Max Cape teleport display options.
  • Colosseum Totems once again respect the player's attack delay.
  • Ironman accounts (excluding GIM) can now add more specific whitelisted items to their Collection Log Book, includng the Swift Blade, Fedora, Partyhat and Specs, Amulet of Rancour and Pharaoh's Sceptre.
  • The Emblem Trader now has a new option to discuss the values of different skulls.
  • Items from Bounty Hunter Supply Crates will now be released into the Inventory in a more varied order: 3 Manta Rays or Anglerfish, 1 Karambwan, 3 Manta Rays or Anglerfish, 1 Karambwan, and finally 2 Manta rays or Anglerfish.
  • The skull icons used in Bounty Hunter to represent risk values will now have golden eyes if a player is skulled.
  • The Bounty Hunter ancient warrior weapon values have been updated to reflect their new charge costs.
  • The sit animation will no longer cause players' heads to stretch when used with the Easter Egg Helm.
  • Fixed typos on Hunter Skill Capes.
  • Fixed an issue where the Strange Old Lockpick degraded erroneously in certain Barrows corridors.
Client and Mobile Updates
  • Fixed an issue with the activity adviser not displaying content on some devices.
  • The HP bar is no longer hidden behind the BH skulls when playing on Mobile and C++.

[hr][/hr]
PvP World Rota


The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive

World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using 'Max/Med' loadouts in Ranked Duels and Tournaments this week.
[hr][/hr]
You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Entropi, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Lykos, Mack, Manked, Markos, Maylea, Moogle, Morty, Necro, Nin, Nox, Nylu, Ori, Other, Philomel, Pumpkin, Rach, Redfield, Rice, Roq, Ry, Saiyan, Sarnie, Shogun, Shroom, Sigma, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, TJ, Tsourorf, Tyran, Veda, Vegard, West, Wolfy & Yume

The Old School Team.

Bounty Hunter Changes, Collection Log & Emote Improvements | January 29th



Apologies for the delay in sharing yesterday’s Game Update newspost here, and thanks for your patience! This update brought Bounty Hunter changes alongside improvements to Collection Logs and emotes.
[hr][/hr]
Changelog January 29th


[expand]

Bounty Hunter Changes
  • Made stat changes to items obtained from and useable only within Bounty Hunter to improve balance and build variety.
  • Adjusted the charge costs for specific items: Vesta’s Spear (5 Million), Statius’s Warhammer (10 Million), Morrigan's Throwing Axe (5 Million), Morrigan's Javelin (10 Million), and Zuriel's Staff (5 Million).
  • Removed the ability to bring Phoenix Necklaces into Daimon's Crater.
  • Doubled EP gain rate for players with a minimum of 50,000 risk and active targets.
  • Risk tiers now display coloured skulls based on the amount of GP risked, ranging from Bronze (8 Million).
  • Players can pre-pack two supply crates in the lobby to bring with them to Daimon's Crater.
Collection Log Improvements
  • Streamlined the overview interface.
    • The overview now includes your 12 most recently obtained items and a new ranking system - progression ranks from Bronze (100 collections) to Gilded (% based, but around 1400 collections currently).
  • Head to The Collector in Varrock Museum to claim your Staff of Collection (Ranging from Bronze to Gilded). Right-click the staff to create the accompanying Book.
  • Ironmen accounts (not GIM) can now retroactively log certain whitelisted items obtained before December 2018. This will only include tradeable items that were on the Log from launch.
  • Compete with others on the new Collection Log HiScores!
Emote Improvements
  • Perform emotes by typing "::anyemote" or "!anyemote" in the chat box. For example: !cheer or ::cheer.
  • Right-click and select 'Loop emote' to perform certain animations (currently Dance, Jig, Headbang, Fortis Salute, and Sit Down) continuously.
  • Added a new Sit emote.
Ahrim's Ornament Kit Returns
  • All missing Ahrim's Ornament Kits returns will be processed on February 4th alongside scheduled maintenance.
Other Changes
  • The Raging Echoes Rug can now be built in the League Hall.
  • Players can now create Chromium Ingots after discovering the secret of Chromium Smithing in the Undercity of Lassar.
  • Fixed typos on the Max Cape teleport.
  • Fixed a visual issue with Skotizo's magic attack.
  • It is now possible to click completed Combat Achievement tasks in the chat box to see their description.
  • World hopping should no longer produce an abnormal amount of Forestry events.
  • Increased the rate (50-150s → 40-120s) and radius (20 tiles → 30 tiles) of player eligibility for Forestry events.
  • The new Deposit Lock buttons can now be right-clicked to toggle the locks off and on again more conveniently.
PvP World Rota

The PvP rota has moved to Period B:
  • 560 - (UK) - PvP World
  • 319 - (US) - Bounty Hunter World
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-Play PvP World
  • 580 - (US) - LMS Competitive

World 390 (AUS) for LMS Competitive has been de-activated with this rota.

World 569 (AUS) for Bounty Hunter has been de-activated with this rota.

The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week
[/expand]
[hr][/hr]
Bounty Hunter Changes


Towards the end of 2024, we shared with you some improvements we'd like to make to Bounty Hunter, and today those changes go live!

The aim is to address some common issues with build variety and balance, make some of the lesser-used rewards more worthwhile, and support different approaches to Honour PvP.

Conveniently, Bounty Hunter is confined entirely to Daimon's Crater on specific worlds, which lets us tinker with all kinds of options that would usually affect the rest of the game.

While we've shared all this info before, we'll save you trawling back through the archives and bring you up to speed on everything that's changing today, starting with changes to Bounty Hunter-exclusive gear!

[h2]Weapon and Armour Adjustments[/h2]

Remember, these changes pertain only to items that are obtained from and used within Bounty Hunter. Nothing that you see in this list has any impact on the wider game, so don't start running the numbers on whether or not the Dragon Longsword (bh) is worth using at the Wardens - it's not!

Ordinarily we'd use stats images for all of these, but there are far too many for us to go over so we'll save you some mobile data (we know you're reading this at work!) and pop it into a handy list for you all:
  • Dark Bow (bh): Increase Special Attack Energy from 45% to 55%.
  • Barrelchest Anchor (bh): Reduce Attack requirement from 60 to 50. Reduce Attack delay after a successful Special Attack by 2 ticks, meaning your next attack would hit 4 ticks after a successful Special Attack.
  • Dragon Mace (bh): Reduce Special Attack Energy from 25% to 15%.
  • Dragon Longsword (bh): Reduce Special Attack Energy from 25% to 15%.
  • Morrigan's Throwing Axe (bh): Buff Special Attack to have 150% Accuracy. Increase Special Attack damage from 20% - 120% to 50% - 150% of your max hit.
  • Morrigan's Javelin (bh): Buff Special Attack to have 150% Accuracy. The bleed damage from the Special Attack will occur every tick instead of every three ticks. The bleed damage from the Special Attack will be 75% of the initial damage. The bleeding damage will be increased from 5 to 10.
  • Statius's Warhammer (bh): Successful Special Attack hit will reduce the opponents' Defence by 75%, up from 30%.
  • Vesta's Spear (bh): Reduce attack delay after a successful Special Attack by 1 tick, meaning your next attack would hit 4 ticks after a successful Special Attack. Minimum damage for the second hit deals 50% of the initial damage, up from 25%. The maximum damage for the second hit is unchanged.
  • Zuriel's Staff (bh): Reduce Attack requirement from 75 to 30.
  • Morrigan's Armour: Nerfs to defensive capability.
    • Morrigan's Leather Body (bh): Reduce defences from 61 to 35 Stab, 53 to 30 Slash, 66 to 40 Crush, 62 to 37 Ranged.
    • Morrigan's leather chaps (bh): Reduce defences from 35 to 18 Stab, 29 to 15 Slash, 37 to 20 Crush, 35 to 22 Ranged.
    • Corrupted Morrigan's Armour: Nerfs to defensive capability.
    • Corrupted Morrigan's Leather Body (bh): Reduce defences from 27 to 14 Stab, 20 to 10 Slash, 24 to 12 Crush, 28 to 15 Ranged.
    • Corrupted Morrigan's Leather Chaps (bh): Reduce defences from 18 to 9 Stab, 15 to 7 Slash, 16 to 8 Crush, 19 to 11 Ranged.
  • Vesta's Armour: Nerfs to defensive capability so that Statius stands out as the tankier choice.
    • Vesta's Chainbody (bh): Reduce defences from 74 to 55 Stab, 81 to 59 Slash, 89 to 62 Crush, 95 to 85 Ranged.
    • Vesta's Plateskirt (bh): Reduce defences from 55 to 39 Stab, 64 to 42 Slash, 67 to 45 Crush, 71 to 59 Ranged.
    • Corrupted Vesta's Armour: Nerfs to defensive capability so that Corrupted Statius stands out as the tankier choice.
    • Corrupted Vesta's Chainbody (bh): Reduce defences from 25 to 18 Stab, 32 to 21 Slash, 34 to 23 Crush, 30 to 21 Ranged.
    • Corrupted Vesta's Plateskirt (bh): Reduce defences from 22 to 14 Stab, 20 to 11 Slash, 18 to 16 Crush, 22 to 15 Ranged.
  • Corrupted Statius Armour: Nerfs to some defensive capabilities as it's a little too tanky for its level range.
    • Corrupted Statius's Platebody (bh): Reduce defences from 50 to 35 Stab, 46 to 31 Slash, 44 to 29 Crush, 45 to 33 Ranged.
    • Corrupted Statius's Full Helm (bh): Reduce defences from 17 to 10 Stab, 20 to 13 Slash, 14 to 8 Crush, 18 to 11 Ranged.
  • Zuriel's Armour and Corrupted Zuriel's Armour - Adjust 15% special magical attack accuracy when full set is worn to a flat 25% accuracy bonus for magical attacks (spells and special attacks).
  • Zuriel's Hood (bh): Increase Magic bonus from 8 to 18.
  • Corrupted Zuriel's Hood (bh): Increase Magic bonus from 5 to 12.
  • Zuriel's Robe Top (bh): Increase Magic bonus from 35 to 58.
  • Corrupted Zuriel's Robe Top (bh): Increase Magic bonus from 25 to 46.
  • Zuriel's Robe Bottom (bh): Increase Magic bonus from 25 to 46.
  • Corrupted Zuriel's Robe Bottom (bh): Increase Magic bonus from 18 to 32.

These new stats should address imbalances between builds and add a bit more appeal to some historically overlooked unlocks. Let the meta shakeups begin!

… in one moment. First, we want to highlight some further changes to the charge costs of some of the Bounty Hunter items, which should better reflect their strength and popularity. While risking 50,000,000 GP for a Vesta's Longsword feels fair, risking the same amount for Statius's Warhammer just means that most people don't bother bringing their Warhammer out. Here are the new charge costs of five different weapons:
  • Vesta's Spear (bh): 5 million GP
  • Statius's Warhammer (bh): 10 million GP
  • Morrigan's Throwing Axe (bh): 5 million GP
  • Morrigan's Javelin (bh): 10 million GP
  • Zuriel's Staff (bh): 5 million GP


If you've already paid to charge some of these, we've added a message in-game to let you know that you're all the 1,000,000th visitor to Daimon's Crater and are eligible for a refund, which you can obtain by chatting to the Emblem Trader inside the lobby - don't spend it all at once!

[h2]Systems and Other Changes[/h2]

New stats aside, we’ve also made some changes to the underlying systems in Bounty Hunter to make this minigame a bit more enjoyable for everyone.

Up first, it's time to hang up those Phoenix Necklaces. The trusty Phoenix Necklace is fantastic to help stave off death in multi-combat PvP but can lead to some anti-fun play patterns in the 1v1 Honour PvP that occurs inside Bounty Hunter. Used correctly, they're able to make players - in lower brackets especially - effectively immortal. We believe fights would be more enjoyable without them, so we're throwing them out.

Next up, we’re doubling the rate at which players gain EP in the Crater when they have a target and a minimum risk of 50,000 GP. This won’t drastically increase your reward output, and we have high confidence in our anti-griefing systems. Remember though – we have zero tolerance for boosting in Bounty Hunter.

We also felt that Daimon’s Crater could use a splash of colour, so we’re bringing back the iconic Bounty Hunter skulls! These let you easily determine another players' risked GP and let you see whether or not a cheeky target might have sneakily pulled out a new Special Attack weapon at the Bank, or dumped a bunch of their risked GP on the sly. We’re also disabling trading inside the crater to prevent players swapping risk to another account before starting a fight! Here's how it works:
  • If you're risking less than 200,000 GP, you'll have a bronze skull.
  • If you're risking between 200,000 and 800,000 GP, you'll have a silver skull.
  • If you're risking between 800,000 GP and 2 million GP, you'll have a green skull.
  • If you're risking between 2 million and 8 million GP, you'll have a blue skull.
  • If you're risking more than 8 million GP, you'll have a red skull.


Rounding us off is perhaps the most significant of all of these changes: Supply Crates!

If you can’t see the image above, click here!

Not to be confused with Bounty Crates, Supply Crates are something you'll be able to put together in the lobby by stuffing 8 Blighted Manta Rays or Anglerfish, 1 Blighted Super Restore, 2 Blighted Karambwan and 1,000 GP into a crate. You can use noted items to make a bunch of crates, but you'll only be able to bring two into the crater with you. You'll be able to open these helpful care packages while in combat inside the crater to extend fights.

The aim here is to give prospective Bounty Hunters a better shot at killing their opponent and have more opportunities to do so before needing to bank. The nature of Bounty Hunter's Honour PvP means you're looking for that perfect window of opportunity: a flawlessly timed Vengeance, an opponent caught drinking a potion, a lightning-fast combo... you get the picture. If you're fighting a build that has higher DPS (for example, a Pure vs. a Zerker) then you'll often find yourself eating the entire time and leaving before getting the chance to at least try and kill your opponent, which isn't much fun for either of you!

Supply Crates mean you’ll spend less time returning to the lobby, and more time actually fighting. Combined with the EP changes above, we reckon this will improve the Bounty Hunter experience and considerably reduce downtime.

We’ll be keeping an eye out on your feedback about these changes, but for now, just go enjoy them!
[hr][/hr]
Collection Log Updates


You might recall that back in May, we introduced some “absolutely cloggers” updates aimed at making your Collection Log journey smoother, more satisfying, and more fun to track. Well, good news - we’ve just added a fresh batch of updates, so let’s dive right in and take a closer look at what’s been added.

[h2]A fresh new look[/h2]

Let’s kick things off with the revamped Collection Log overview! We’ve given the interface a complete makeover to make tracking your progress smoother and more enjoyable. Everything is now neatly organized into a single, streamlined summary.

If you can’t see the image above, click here!

This fresh layout will make it a breeze to navigate your log, so you can stay focused on the important stuff: collecting. With all your progress in one place, you can effortlessly track your achievements and see how close you are to snagging those elusive items.

[h2]The ranking system[/h2]

We know hunting down those Collection Logs can be grind. To help you stay on track, we’ve added a ranking system based on how many collections you’ve logged.

Here’s what you’re working towards:
  • Bronze Rank: 100 collections
  • Iron Rank: 300 collections
  • Steel Rank: 500 collections
  • Black Rank: 700 collections
  • Mithril Rank: 900 collections
  • Adamant Rank: 1,000 collections
  • Rune Rank: 1,100 collections
  • Dragon Rank: 1,200 collections
  • Gilded Rank: Percentage based, 90% of total log slots rounded down to the nearest 25 (around 1,400 collections currently)

Additionally, along the bottom of your interface, you can now see the 12 most recent items added to your log - perfect for keeping track of your freshest loot at a glance.

To truly make the experience your own, the new interface is also resizable and movable. Plus, it stays open during other in-game actions, so you can track your progress seamlessly while skilling, fighting bosses, or engaging in other activities.

[h2]Cosmetic rewards[/h2]

When you hit certain milestones in your Collection Log, head over to The Collector in the Varrock Museum to claim your Staff of Collection. Reach new ranks, and you’ll earn a staff that matches the tier you’ve unlocked. The best part? You can Right-Click your staff to create an equipable corresponding book. Show off your Collection Log achievements in style!

If you can’t see the image above, click here!
[h2]Historical Clogs for Ironmen[/h2]

No, we’re not introducing charming wooden shoes to the game – but for Ironman players, this is just as good! You can now add historically gained items to your Collection Log.

We understand how frustrating it’s been that the Collection Log didn’t track items earned before its introduction in December 2018 - especially for those who’ve already completed the grind and don’t want to start over. But worry no more! If you’ve obtained these items as an Ironman, you can now retroactively fill in those slots by simply using the items on your Collection Log book.

So, how does it work?
  • This feature applies to a specific list of whitelisted, tradeable items that were part of the log when it launched.
  • Alternative or upgraded versions of certain items (e.g., Zaryte Crossbow instead of the Armadyl Crossbow used to craft it) can also be added.
  • Simply use the eligible item on your Collection Log book, and it’ll be recorded as part of your achievements.
  • Please note that Group Ironman accounts are not eligible for this feature since that game mode was introduced after the Collection Log.

Now you can finally display proof of your accomplishments - the Ironman way!

[h2]Collection Log HiScores[/h2]

Not only will you be able to flaunt your shiny new staff and book, but you’ll also have the chance to climb the ranks on our brand-new Collection Log HiScores board. Get collecting and see how far you can get!

If you can’t see the image above, click here!
[hr][/hr]
Emote Improvements


[h2]Chat-triggered Emotes[/h2]

Ever wanted to show off your favourite emotes without navigating the emote menu? Now you can!

You can trigger emotes directly from the chat box. Just type "::" or "!" followed by the emote name. For example: "::cheer" or "!cheer" will make your character cheer. Yay!

[h2]Emote looping[/h2]

Get ready to groove because emote looping is here! You can now keep certain emotes like Dance, Jig, Headbang, Fortis Salute, and Sit Down going indefinitely, letting you show off your moves for as long as you like.

To loop an emote:
  1. Right-click the emote in the emote menu
  2. Select the Loop Emote option


Your character will continue performing the emote on repeat until you move or perform another action. So, grab those dancing shoes and let the endless celebrations begin!

If you can’t see the image above, click here!

[h2]Sit emote[/h2]

Need a break from all that adventuring? Take a seat - literally! A new sit emote has been added to your emote menu. This Sit emote will loop by default, making it perfect for chilling at the bank or around the campfire.

If you can’t see the image above, click here!

Now get out there and emote your heart out!
[hr][/hr]
Ahrim's Ornament Kit Returns


We’re happy to announce that players who purchased the Ahrim's Ornament Kit back when it incorrectly gave 3 kits instead of 4 will soon have their missing 4th kit returned!! All returns will be processed on February 4th, alongside other scheduled maintenance.

By aligning the returns with this maintenance, we can ensure that the process is completed smoothly and safely - without the risk of disrupting gameplay or accidentally booting anyone offline.

Thank you for your patience, and we appreciate your understanding as we work to return these items securely!
[hr][/hr]
Royal Titans Discord Banner Competition


Calling all artists and creative minds! To celebrate the upcoming release of the Royal Titans boss encounter, the OSRS Discord mods are hosting an exciting banner design competition!

The winning submission will become the official Discord banner on the OSRS server, helping us commemorate the release of these two epic giants in style.

How to enter:
  • Create an original Discord banner that embodies the spirit of the Royal Titans!
    • Banner dimensions: 960 x 540.
    • Aspect ratio: 16:9.
  • Submit your design in the dedicated thread in the Server Events channel in our Discord server.
    • If you don’t have permission to post images, feel free to DM one of the mods, and they’ll submit it for you.
    • All entries must be submitted by February 2nd 2025.
    • One entry per person.

Need inspiration? Check out the Royal Titans blog for lore, visuals, and more: Royal Titans - First Look and Rewards.

If you can’t see the image above, click here!

Let your creativity shine – show us some masterpieces worthy of the Titans!

Please note, this competition is being run by the Discord moderators, so while it’s hosted in the official server, it is not directly affiliated with Jagex.
[hr][/hr]
Other Changes


  • The Raging Echoes Rug can now be built in the League Hall.
  • Players can now create Chromium Ingots after discovering the secret of Chromium Smithing in the Undercity of Lassar.
  • Fixed typos on the Max Cape teleport.
  • Fixed a visual issue with Skotizo's magic attack.
  • It is now possible to click completed Combat Achievement tasks in the chat box to see their description.
  • World hopping should no longer produce an abnormal amount of Forestry events.
  • Increased the rate (50-150s → 40-120s) and radius (20 tiles → 30 tiles) of player eligibility for Forestry events.
    • Please note that this isn't a 'final' Forestry change and we remain open to further adjusting timers, eligibility or unique rates in line with feedback following on from today's update.
  • The new Deposit Lock buttons can now be right-clicked to toggle the locks off and on again more conveniently.

[hr][/hr]
PvP World Rota


The PvP rota has moved to Period B:
  • 560 - (UK) - PvP World
  • 319 - (US) - Bounty Hunter World
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-Play PvP World
  • 580 - (US) - LMS Competitive

World 390 (AUS) for LMS Competitive has been de-activated with this rota.

World 569 (AUS) for Bounty Hunter has been de-activated with this rota.

The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week.
[hr][/hr]
You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Entropi, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Lykos, Mack, Manked, Markos, Maylea, Moogle, Morty, Necro, Nin, Nox, Nylu, Ori, Other, Philomel, Pumpkin, Rach, Redfield, Rice, Roq, Ry, Saiyan, Sarnie, Shogun, Shroom, Sigma, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, TJ, Tsourorf, Tyran, Veda, Vegard, West, Wolfy & Yume

The Old School Team.

Bank QoL & Mini-menu Improvements | January 22nd



Today we have a couple of projects from Game Jam V, including Mini Menu Improvements and Bank QoL!
[hr][/hr]
PSA: Before we get started, please note that the Friends List and Friends Chat may be unavailable for a few minutes following today’s update. We expect this to be resolved very quickly, but content that relies on these systems (such as the Chambers of Xeric) will be impacted for a short while.
[hr][/hr]
Changelog January 22nd


[expand]

Game Jam updates
  • Customizable Mini Menu improvements let you hover to view all teleport options for smoother escapes.
  • The new Inventory to Bank Locking feature prevents accidental banking of essential items, making trips easier and more efficient.


Leagues V Ends and Bug Fixes
  • Leagues V has concluded! Check out the League Firsts board in Lumbridge Castle Courtyard.
  • Restored the stats of the Virtus Mask. Additionally, it will no longer appear as “The Batman" floating head in the chat box.
  • Added functionality to remove the Raging Echoes scrolls from PoH furniture.
  • Added Echo Venator Bow Ornament Kit and Echo Spirit Tree Scroll to be marketable via the GE.
  • Added a rotation option for PoH Spirit Trees, accessed by using a spade on the tree.
  • Raging Echoes Relic Hunter sets are now storable on the PoH Armour Stand.
  • The Virtus Ornament kit outfit is now storable in the magic wardrobe.
  • Fixed a bug where the Goblin Decorations would not change the appearance of specific PoH items.
  • The Venator Bow has a new projectile that more closely matches the one in the concept art.
  • Players are now redirected to the Spirit Tree in their PoH when using the Fairy Ring teleports, instead of being teleported to the Fairy Ring, due to the Raging Echo override.
  • Ahrim's Ornament Kit can now be used on an Ahrim's Staff, and purchasing Ahrim's Kits from the Reward Shop will now provide four kits rather than three to match this. For those who bought a set of kits from the reward shop before this update, an extra kit will be added to your Bank at some time post-update, as this is a manual process.
Other changes
  • Updated side panel tabs to match players' side panel transparency settings.
  • Further changes to Chambers of Xeric points have been made to prevent megascale boosting: Personal points are no longer capped at 131,071 during the raid, while regular loot reward rolls are still capped at 131,071 points.
  • Guildmaster Jane now speaks fewer lines of dialogue when she rewards you for completing a contract and offers you another one.
  • Fixed the non-functional options for equipping Trailblazer Tools from the Bank menu.
  • Updated the menu ordering for certain items, including Drakan's Medallion and Pharaoh's Sceptre, to prioritize key actions over the 'Use' option.


Client and Mobile Updates

On Monday, January 20th we rolled out our latest mobile and client update, version 228.2, so the following change is already live in-game. In case you missed it:
  • Fixed Minimenus sometimes inadvertently showing right-click menu options when left-clicking.
PvP Rota

The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive

World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using 'Zerker' loadouts in Ranked Duels and Tournaments this week.
[/expand]
[hr][/hr]
Game Jam Updates


Back in September we unveiled our talented J-Mods’ latest Game Jam projects! You can read all about them here. After an overwhelmingly positive poll, we're delighted to announce that Mini Menu Improvements and the Bank Deposit Refresh are now officially part of the game!

These changes are all about streamlining your gameplay and making life in Gielinor that little bit easier.

[h2]Mini Menu Improvements[/h2]

Hold onto your capes, folks – it's time to say “Hello!” to the shiny new Mini Menu teleport options!

We’ve all been there – you’re having trouble in a boss fight, it’s time to gracefully bow out, but you’re too busy dealing with a giant teleport menu! Annoying, right? Well, not any more!

Now, you can simply hover over your minimenu to see all your teleport options in a neat little submenu. With a couple of clicks you can travel anywhere you please! If you prefer the classic feel, you can always select the old ‘rub’ or ‘teleport’ options to access the traditional menu.

If you can’t see the image above, click here!

We’re pretty sure you’ll love the new system, but we want to hear from YOU! Share your thoughts on the Old School RuneScape Discord, Reddit, or X – we’re watching and waiting to hear how it feels in action.

[h2]Bank QoL[/h2]

Once you’ve teleported to the Bank, you’ll be glad to see that we have another update which makes restocking your gear a breeze!

In both the Bank screen and the Deposit Box menu, you can now lock individual slots.

If you can’t see the image above, click here!

Locking a slot means that when you hit the Deposit-All button, your locked items won’t be accidentally banked. Never again will you arrive at your Slayer Task to find that those all-important supplies are sat twiddling their thumbs next to your massive stacks of loot.

Remember, the menu locks the SLOT, not the ITEM. If you’ve rearranged your Inventory after locking your slots, you can right-click to ‘Unlock’ them again. They’re off by default and take the place of the usual ‘Examine’ option. Visit the new Deposit Lock Settings menu to toggle them on.

This is opened from the Bank's settings menu:

If you can’t see the image above, click here!

We’ve also revamped the Deposit Box layout to align with your inventory, making it easier and more intuitive to locate your items at a glance.

If you can’t see the image above, click here!

Additionally, if you’re tired of the deposit box asking how many items to deposit whenever you use items on it, you can now enable a setting to skip the item quantity check and always deposit everything in one go.

Lastly, we’ve moved the ‘Deposit Worn Items’ button further away to prevent misclicks.

We hope this delivers a smoother, hassle-free banking experience! Give it a try and share your thoughts - we’d love to hear from you!
[hr][/hr]
Leagues V Concludes


Just like that, Leagues V has come to an epic close! From the moment those buffs started shaking up gameplay to the jaw-dropping leaderboard races, it’s been a journey to remember. The speedruns, the echo boss takedowns, the grand skilling streaks... Leagues V truly brought out the best in everyone.

But now, as we hang up our Leagues boots, let's take a moment to reflect on the fierce competition, the creativity, and of course, the community spirit that made this event such a legendary experience. Head over to Lumbridge Courtyard and check out the League Firsts Board!

If you can’t see the image above, click here!

Congratulations to all the legends below:
  • First Kill of TzKal-Zuk: DV8
  • First unlock of a Tier 8 Relic: SoloMission
  • First unlock of a 5th area: Insanewolfy
  • First to achieve a level 99: Okke
  • First to achieve a total level of 2277: Jcw
  • First to complete solo TOA (expert): Rin Natsume
  • First to complete solo TOB: Widega
  • First to complete solo COX: Farmer McRee
  • First to fully complete a combat mastery path: Chriskies
  • First to kill an Echo Boss: frag s

[h2]Leagues V Reward Feedback[/h2]

We’ve been listening to your feedback on a few quirks with the Leagues reward kits, so let’s dive into some of the details and clear up any confusion!

Building Rugs and Curtains

So, you’ve been trying to place those fancy rugs and curtains from the Leagues kit, but something’s a bit... off? While other rewards (like the Nexus portal) let you just ‘Use’ the kit on your furniture, the rugs and curtains require a little more work.

So here’s the deal:

To place your new decor, you’ll need to right-click an empty hotspot, select ‘Build’, and pop into the Build menu. This system is consistent with how things worked for items of the same kind (think: Deadman Rug), but we're sorry if this threw you for a loop!

If you can’t see the image above, click here!

We’d love to hear whether this system works for you or if you’d prefer a different approach in future.

Reward kits Affecting Multiple vs. Single Items

Another head-scratcher has been how some rewards, like the Leagues V Spirit Tree Scroll, only affect one piece of furniture, while rewards in past Leagues let you slap the kit on everything of that type in your PoH.

So why the change?

Well, we wanted to give you more flexibility with your customization. When League VI rolls around we don’t want you to be stuck choosing just one style for your entire PoH. Imagine mixing and matching your Leagues V and League VI Portal Kits to create the perfect setup – now that’s what we call customisation!

We know it’s a shift, but we believe this will give you way more control over your PoH designs in the long run. As always, we appreciate your feedback and patience as we continue to refine and improve these systems. Keep those ideas coming – we’re listening!

And with that, another Leagues adventure wraps up... until next time!

[h2]Leagues V Reward bug fixes[/h2]

  • Restored the stats of the Virtus Mask. Additionally, it will no longer appear as “The Batman" floating head in the chat box.
  • Added functionality to remove the Raging Echoes scrolls from PoH furniture.
  • Added an Echo Venator Bow Ornament Kit and Echo Spirit Tree Scroll, both tradeable on the GE.
  • Added a rotation option for PoH Spirit Trees, accessed by using a spade on the tree.
  • Raging Echoes Relic Hunter sets are now storable on the PoH Armour Stand.
  • The Ornamented Virtus outfit is now storable in the Magic Wardrobe.
  • Fixed a bug where the Goblin Decorations would not change the appearance of specific PoH items.
  • The Venator Bow has a new projectile that more closely matches the one in the concept art.
  • Players are now redirected to the Spirit Tree in their PoH when using the Fairy Ring teleports, instead of being teleported to the Fairy Ring, due to the Raging Echo override.
  • Ahrim's Ornament Kit can now be used on an Ahrim's Staff, and purchasing Ahrim's Kits from the Reward Shop will now provide four kits rather than three to match this. For those who bought a set of kits from the reward shop before this update, an extra kit will be added to your Bank at some time post-update, as this is a manual process.

[hr][/hr]
Client and Mobile Updates


On Monday, January 20th we rolled out our latest mobile and client update, version 228.2, so the following change is already live in-game. In case you missed it:
  • Fixed Minimenus sometimes inadvertently showing right-click menu options when left-clicking.

[hr][/hr]
Other Changes


  • Updated side panel tabs to match players' side panel transparency settings.
  • Further changes to Chambers of Xeric points have been made to prevent megascale boosting: Personal points are no longer capped at 131,071 during the raid, while regular loot reward rolls are still capped at 131,071 points.
  • Guildmaster Jane now speaks fewer lines of dialogue when she rewards you for completing a contract and offers you another one.
  • Fixed the non-functional options for equipping Trailblazer Tools from the Bank menu.
  • Updated the menu ordering for certain items, including Drakan's Medallion and Pharaoh's Sceptre, to prioritize key actions over the 'Use' option.

[hr][/hr]
PvP World Rota


The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive

World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been de-activated with this rota.

The PvP Arena is using 'Zerker' loadouts in Ranked Duels and Tournaments this week.
[hr][/hr]
You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Entropi, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Lykos, Mack, Manked, Markos, Maylea, Moogle, Morty, Necro, Nin, Nox, Nylu, Ori, Other, Philomel, Pumpkin, Rach, Redfield, Regent, Rice, Roq, Ry, Saiyan, Sarnie, Shogun, Shroom, Sigma, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, TJ, Tsourorf, Tyran, Veda, Vegard, West, Wolfy & Yume

The Old School Team.

Leagues V: Raging Echoes Rewards Are Here! | January 15th



Leagues V Rewards Shop is now live! Which rewards are you getting?
[hr][/hr]
Changelog January 15th


[expand]

Leagues V: Raging Echoes Rewards
  • Rewards are live! Head over to the Leagues Tutor in Lumbridge Castle Courtyard to pick up your rewards.
  • There's only one more week left to enjoy Leagues V: Raging Echoes. Get those Points while you can!
UI Changes
  • Added a Minimap subsection to the Interface tab in the Settings Menu, making it easier than ever for you to find and adjust your Minimap settings!
  • The arrows in the HiScores Panels now dynamically update depending on whether the section is expanded or collapsed.
Trouble Brewing Adjustments
  • Tweaked XP rates for more balanced gameplay.
  • Bug fix: All boilers now grant Firemaking XP when lit.
Other Changes
  • Slayer Helmets now act as warm items at the Wintertodt, thanks to their Earmuff properties.
  • Realigned the Araxyte Slayer Helmet's Inventory icon.
  • Players' armour no longer occasionally remains invisible after using the Makeover services.
PvP Rota

The PvP rota has moved to Period B:
  • 560 - (UK) - PvP World
  • 319 - (US) - Bounty Hunter World
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-Play PvP World
  • 580 - (US) - LMS Competitive

World 390 (AUS) for LMS Competitive has been de-activated with this rota.

World 569 (AUS) for Bounty Hunter has been de-activated with this rota.

The PvP Arena is using 'Max/Med' loadouts in Ranked Duels and Tournaments this week.
[/expand]
[hr][/hr]
Leagues V: Raging Echoes Rewards


PSA: As Leagues V draws to a close, make sure to log into your account before Leagues V wraps up next week! This ensures your League points are successfully transferred to the main game.

If you’re having trouble getting your League Points to transfer, opening up the Relics or Area interface should force them to register.

Leagues V: Raging Echoes rewards are officially live!

After weeks of fighting epic battles, completing jaw-dropping feats, and racking up those hard-earned League Points, it’s finally time to claim your just rewards. We gave you all the juicy details in our previous blog here, but here’s a quick refresher on some of the most coveted prizes.

[h2]PoH Spirit Tree[/h2]

Want to give your Player-Owned House that next-level upgrade? The Raging Echoes PoH Spirit Tree is a showstopper that celebrates your love for Leagues and ensures every visitor can appreciate your grind.

If you can’t see the image above, click here!

[h2]Death Animation[/h2]

Why settle for an ordinary exit when you can leave the battlefield in style? The Death Animation transforms your final moments into a legendary spectacle, adding a dramatic flair to every defeat - whether in PvP, boss fights, or risky adventures.



If you can’t see the gif above, click here!

[h2]Ahrim the Blighted's Equipment Ornament Kit[/h2]

For the fashion-conscious ‘Scaper, the Ahrim the Blighted’s Equipment Ornament Kit offers a new look for one of the most iconic gear sets in the game. The kit covers you for all three items in the set, as does the accompanying Virtus Ornament Kit.

If you can’t see the image above, click here!

This is only a small peek at the rewards on offer – there are plenty more to unlock! From the Raging Echoes Relic Hunter Outfit to new trophies and a treasure trove of other League-themed goodies, there’s something functional, fantastic, or flex-worthy for everyone. Claim your rewards from the Leagues Tutor in Lumbridge Castle Courtyard and let all of Gielinor see your glory!

Reward point changes

We’ve heard your concerns about the reward costs feeling a bit steep, so we’ve had a word with the Leagues Tutor about adjusting their prices.
  • Echo Ahrim's Ornament Kit: 8,000 → 6,000
  • Echo Virtus Ornament Kit: 10,000 → 8,000
  • Raging Echoes Death Scroll: 3,000 → 2,000
  • Raging Echoes Nexus Scroll: 5,000 → 4,000

With these changes, we hope it’ll feel more rewarding to spend those points and snag the items you’ve been working so hard for. The other rewards will be priced the same as ever:
  • Raging Echoes Banner: 500
  • Echo Home Teleport Scroll: 1,000
  • Raging Echoes NPC Contact Scroll: 5,000
  • Echo Venator Bow Ornament Kit: 10,000
  • Raging Echoes Relic Hunter Outfits: (T1)1,000, (T2) 5,000 and (T3) 20,000
  • Raging Echoes Spirit Tree Scroll: 6,000
  • Raging Echoes Rug: 500
  • Raging Echoes Curtains: 500
  • Raging Echoes Scrying Pool Scroll: 3,000
  • Raging Echoes Portal Scroll: 1,000

We’ve broken down the cost of some items into individual components to give you greater flexibility. For example, a complete Portal Room was initially priced at 6,000 League Points but can now be purchased as a separate Scrying Pool and three Portals. This way, you can pick and choose what works best for you!

Discord HiScores

Curious how the competition is shaping up? Here’s a peek at the Leagues V leaderboard!

If you can’t see the image above, click here!


With only a week left to make your mark, now’s the perfect time to push for glory. Join in on the fun and aim for the top in the #Leagues-leaderboard Discord channel.

There will be no changes to Leagues V this week, but we’ve carefully noted down all your feedback for future Leagues. We know how much you’ve enjoyed diving into Raging Echoes, especially during the Christmas break, but that period is also a holiday for most of the J-Mods. With limited staff available to monitor or resolve issues, we typically refrain from making updates during this period. This break not only allows our team to step back and recharge, it also ensures the game remains stable.

Now that we're into the New Year, the team are looking forward to working on all the exciting stuff we have planned for 2025. We truly appreciate your enthusiasm and the support you've shown this League, and we hope you enjoy making the most of the final week!
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UI Changes


[h2]Minimap Subsection in the Settings Menu[/h2]

We’ve given the Interface section of the Settings Menu a bit of a tidy-up! Previously, all Minimap-related settings were scattered throughout the Interface section. Now, we've added a dedicated Minimap subsection there, making it easier than ever for you to find and adjust your Minimap settings! Below, you can see how the new Minimap subsection looks on both the Official Client and mobile.


Minimenu Subsection on desktop.
If you can’t see the image above, click here!


Minimenu Subsection on mobile.
If you can’t see the images above, click here and here!


[h2]HiScores Panel Arrows Get a Dynamic Update[/h2]

In other UI news, we've also made a small tweak to the HiScores Panel arrows. Up until now, the arrows for different sections of the panel remained unchanged, regardless of whether a section was expanded or collapsed. You'll now find that these arrows dynamically update depending on the section state, making navigation clearer.

If you can’t see the image above, click here!
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Trouble Brewing XP Adjustments and Bug Fixes


Trouble Brewing is a minigame all about brewing big batches of booze, but since some changes we made last May, it seems some of you (especially Iron accounts) have been fermenting a little too much XP! Honest Jimmy’s been keeping tabs, and he reckons you’ve had more than your fill, so we’re slightly scaling down XP rates for a few actions in the minigame to keep things balanced. Here's what’s on tap now:
  • Boiler Pressure now awards 25 Strength XP for increasing the pressure.
  • Lighting Logs grant 100 Firemaking XP when lit in the Boiler.
  • Collecting a Bitternut gives 50 Hunter XP, with an extra 200 Cooking XP when you deposit it into the Hopper.
  • Fletching Scrapey Bark now earns 50 Fletching XP, and depositing it into the Hopper rewards 100 Cooking XP.
  • Catching Sweetgrubs now gives 40 Hunter XP, with 100 Cooking XP for dropping them into the Hopper.
  • Adding your team’s water to the Hopper earns 100 Cooking XP.

Oh, and we’ve also patched up a bug that meant only one of the three boilers on each side gave Firemaking XP when lit. Now, all boilers will reward your fiery efforts as intended.

Thanks for bearing with us as we balance things out - sometimes it takes a little while to spot these quirks, but we appreciate your patience and feedback. Now get back to brewing and make Jimmy proud!
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Other Changes


We’ve also managed to squeeze in some additional changes:
  • Slayer Helmets now act as warm items at the Wintertodt, thanks to their Earmuff properties.
  • The Araxyte Slayer Helmet's Inventory icon has been realigned.
  • Players' armour no longer occasionally remains invisible after using the Makeover services.

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PvP World Rota


The PvP rota has moved to Period B:
  • 560 - (UK) - PvP World
  • 319 - (US) - Bounty Hunter World
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-Play PvP World
  • 580 - (US) - LMS Competitive

World 390 (AUS) for LMS Competitive has been de-activated with this rota.

World 569 (AUS) for Bounty Hunter has been de-activated with this rota.

The PvP Arena is using 'Max/Med' loadouts in Ranked Duels and Tournaments this week.
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You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Entropi, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Lykos, Mack, Manked, Markos, Maylea, Moogle, Morty, Necro, Nin, Nox, Nylu, Ori, Other, Philomel, Pumpkin, Rach, Redfield, Regent, Rice, Roq, Ry, Saiyan, Sarnie, Shogun, Shroom, Sigma, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, TJ, Tsourorf, Tyran, Veda, Vegard, West, Wolfy & Yume

The Old School Team.

Old meets new as classic MMO players worship a famous Vtuber via gifts of bones so she can max out the Prayer skill




Every time an Old School RuneScape story crops up, there's a period of acclimatisation where I struggle to work out exactly what the players are doing and why. I'm not unfamiliar with the game, having played it way back in the day, but RuneScape at the extremes can be a pretty wild place, a world where players suddenly break the dam on a 16 year-old minigame by overwhelming guards en masse, or some thrillseeker risks a 370-hour no-hit account to get a fancy cape (to be fair, it does have flames)...
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