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This Week In RuneScape: The Nodon Front

Well now, something looks a bit different around here! We’ve given This Week in RuneScape a bit of a makeover! To navigate our new-look newspost, simply click the drop-down underneath the banners to reveal the juicy details hidden within.

So then, onto the meat of this week’s update: the first front in the epic Elder God Wars Dungeon!



Time has officially run out. The first front of the Elder God Wars Dungeon is here. The Nodon dragonkin have risen from their age-long slumber, and led by the recently enslaved Kerapac, they’re bearing down on Senntisten Cathedral. Only one thing stands between them and the all-important ritual to weaken the Elder Gods’ eggs – you, the World Guardian.

Your primary mode of defence will be fighting the Nodon, a new set of Slayer creatures that require at least 92 Slayer to defeat. Those of you with at least 90 Construction will also get to play around with their powerful siege engines. Destroy them, and you’ll help turn the tide of battle.

Of course, you can’t face this primordial army alone – you’ll have help from Zilyana, Nex, Kree’arra and K’ril Tsutsaroth, each of whom has their own gift to bestow upon their ally.

Perhaps most dauntingly you must also prepare to face off once again against your old foe, Kerapac, in the epic surroundings of Senntisten’s grand colosseum. But this won’t be a repeat of your previous battle – he’s armed with not one, but two Elder artefacts, and along with a suitably beefed up additional arsenal. Let’s just say you’ll need time on your side to get the better of him. There’s also a hard mode version of the fight for those of you seeking a little extra challenge.

Wait… did we miss something? Ah yes – the rewards. Being masters of science and innovation, defeating the Nodon will get you a few sweet upgrades to your own siege weapons, along with a new look for your Dwarf Multicannon.



Besting Kerapac in the colosseum, meanwhile, could lead to you getting your mitts on the legendary Staff of Armadyl, along with a host of other powerful goodies.

Lastly, a little birdie has told us that you may want to bring along your Pontifex Shadow Ring, if you have one. After all, the hidden corners of the city hold all kinds of interesting secrets…

For more information about the Nodon Front, check out our comprehensive newspost. Remember, heroes: we hold!



Summer has arrived in Jagex’s home city of Cambridge, and with it comes RuneScape’s Summer Sale! Now’s your chance to grab some amazing discounts from The Marketplace and Solomon’s General Store.

At The Marketplace you can get up to 20% off fabulous items like the Cunning Thief’s Outfit and the Tztot-Ak Lizard.

Meanwhile, Solomon’s offering massive discounts on some of his most popular items, including half-price Bank Boosters, 66% off Jelly Treats, and 75% off the Dwarven Warsuit Pack – just the thing to clobber those pesky Nodon in style.

So grab your shopping bags and head on down to the store of your choice.



Apple fans, rejoice! You can now install RuneScape via Steam on Mac! Head on over to our Steam store page to start your download.

To coincide with this release, we've freshened up our Steam DLC with a selection of Teatime Packs that'll let you save on RuneScape membership and get your hands on a range of cool cosmetics, including the Bistromancer Outfit and a fancy clockwork penguin pet named Brewster. Aaah – nothing like a lovely cuppa!

For more information on the Teatime DLC packs, check out last week's newspost.



The RuneScape Team will be taking a much-needed break next week. As a result, there will be no game update on August 2nd.

Please bear in mind that Treasure Hunter promotions will continue to rotate, and The Beach will close on August 8th as planned. Game updates will resume, as usual, on – ouch! Hey, what’s this sticking out of the sand? A shuriken? Who left this thing here?!

Well, anyway – game updates will resume, as usual, on August 9th. We’ll see you then!



[h2]Mobile[/h2]

[h3]Improvements[/h3]

  • Improved the spacing between icons on the top-left of the mobile interface.

[h3]Fixes[/h3]

  • The Double XP banner will no longer overlap the Ports interface.
  • Fixed an issue where Ability icons were cut off at the bottom of the screen in the Abilities tab.
  • The ‘+ Keys’ button on the Store no longer redirects to the main menu, and will now open the Purchase Keys screen as expected.

[h2]Burthorpe Path[/h2]

[h3]Improvements[/h3]

  • The breadcrumb trail leading to cave trolls during the Burthorpe Path now behaves similarly to the trails of other wandering NPCs in the area.
  • The default ribbon for desktop players has changed to be more helpful to new players.
    • On the top row, you will find:
      • Activity Tracker
      • Backpack
      • Worn Equipment
      • Skills
      • Magic Book
      • Prayers
      • Familiar
      • Drops
    • And on the bottom row:
      • Hero
      • Customisations
      • Adventures
      • Powers
      • Social
      • Upgrades & Extras
      • RuneMetrics
      • Settings

[h2]Other[/h2]

[h3]Improvements[/h3]

  • Slayer Task streaks can now increase beyond 16,000
  • The correct amount of Slayer Points will now be awarded upon Task completion.

[h3]Fixes[/h3]

  • Tooltips for Bank Preset buttons now appear as expected.
  • The Towel outfit will no longer recolour to your choice of default outfit colours.




[h2]Monday July 26th | 16:00 Game Time | The Nodon Front: Live![/h2]

We always love watching our community dive into the latest bits of content - so in honour of the Elder God Wars Dungeon launch, we thought we'd invite you to do the same! Tune in tonight to watch your favourite J-Mods watching your favourite content creators tackle The Nodon Front in real time, complete with insightful commentary, and a fair bit of banter.

[h2]Next Week’s Livestreams[/h2]

There will be no livestreams during the week beginning August 2nd while the J-Mods take a summer break.



[h2]RuneTube[/h2]

How did the Nodon get so good at siege weaponry, anyway? Well, they probably started by learning Invention! If that’s not motivating enough for you, check out this five-minute explainer from Protoxx, where you’ll learn why Invention is a skill well worth unlocking.

[previewyoutube][/previewyoutube]

[h2]Awesome Art[/h2]

The RuneScape Art Community’s Midsommar Art Fight is in full swing! In this all-out brawl, artists take turns ‘attacking’ each other by drawing their opponents OCs or favourite NPCs. With fantastic artists on both Team Fancy Boots and Team Fighter Boots, it’s anyone’s game. Oi, watch the flower crown!

You can check out all the ‘attacks’ on the RuneScape Art Community Discord or on Twitter - but here are some of our favourites so far.



By Charmchi



By Enkoro



By Prezleek

[h2]Pink Skirts[/h2]

Each week the Pink Skirts put on a selection of fun activities that everyone can join. Here are some of our favourites coming up:

[h3]Helwyr[/h3]

  • Hosted by: Pippyspot & Boss Guild
  • Date/Time: Sat July 31st 2021, 20:00 - 21:00 Game Time
  • World: 88
  • Location: The Heart of Gielinor - Seren Lobby

[h3]Skill 'n' Chill[/h3]

  • Hosted by: Naruto 1001 & JacobDaPleb
  • Date/Time: Sun August 8th 2021, 19:00 - 20:00 Game Time
  • World: 11
  • Location: Lumbridge Crater

If neither of those take your fancy, take a look at the full events schedule here. There’s sure to be something you’ll enjoy!

[h2]Scaper's Screenshots[/h2]

This week's screenshots come from InstaScape! Check 'em out here.



By Elej



By Liefje



By Zoo

[h2]Community Shout-Out[/h2]

This week’s shoutout goes to the Skilling community on Discord!



Are you looking to do some post-99 skilling? Then this is your one-stop shop for training methods, guides, tips and tricks and verified experience per hour rates. Comp can be yours!

[hr][/hr]
- The RuneScape Team

This Week In RuneScape: Prime Gaming & Steam News

This Week in RuneScape, you'll get a sneaky peek at The Nodon Front, the next stage of Elder God Wars. Meanwhile, things are getting Steam-y and, of course, we have the usual array of changes and fixes for you to peruse in the Patch Notes.

[hr][/hr]
Game News


[h2]The Nodon Front: Reveal Trailer[/h2]

Did you miss the big reveal last Friday? We've got you covered - you can catch up on the trailer for the Nodon Front, the first battle of the Elder God Wars, right here. Enjoy!

[previewyoutube][/previewyoutube]

Hungry for more info? Then make your way to the Community tab, where you'll find all the details of our Developer Diary, which goes live tomorrow (July 20th). You'll learn everything you need to know about the Nodon Front, straight from the J-Mods who brought it to life!

In the meanwhile, have a read through this post where we've gone over the basics. Notably, you'll need 92 Slayer before you even think about taking on the Nodon - so get training now!

[h2]RuneScape on Steam on Mac![/h2]

Phew, what a mouthful that was. Here's the good news: Mac users will be able to play RuneScape on Steam from July 26th. Stay tuned for more information closer to the time.

[h2]Steam DLC[/h2]

Can you believe it's been over eight months since we launched on Steam? I think we're all due a nice cuppa. And by pure coincidence, that's actually the theme of our next round of DLC bundles!

Swing by the Steam page to get your hands on the Teatime DLC packs, which contain the Bistromancer Outfit and a fancy clockwork penguin pet named Brewster.

Here's what's in the packs:

[h3]Teatime Starter Pack[/h3]

  • 1 Month of Membership
  • Bistromancer's Staff
  • 15 Treasure Hunter Keys

[h3]Teatime Standard Pack[/h3]

  • 3 Months of Membership
  • Bistromancer's Outfit
  • 50 Treasure Hunter Keys
  • RuneScape: The Orchestral Collection

[h3]Teatime Max Pack[/h3]

  • 12 Months of Membership
  • Bistromancer's Staff
  • Bistromancer's Outfit
  • Brewster Pet
  • 100 Bank Spaces
  • 2 Cosmetic Tokens
  • 75 Treasure Hunter Keys
  • Extra Daily Treasure Hunter Keys
  • RuneScape: The Orchestral Collection

The current round of DLC packages will be replaced by the Teatime collection on July 26th - although you'll still be able to purchase certain items using Premier Club Reward Tokens. We'll be adding the Teatime cosmetics to the list of available items in short order.

[h2]Prime Gaming[/h2]

On July 20th (that's tomorrow!) the Prime Gaming rewards will be switched up for the summer! You'll be able to redeem not one, but TWO great drops: 7 Days of RuneScape Membership and Clink, the crab pet, plus an Umbral Chest.

To redeem both drops, just link your RuneScape and Prime Gaming accounts, and get ready to claim them when they go live tomorrow! You'll have until August 24th to get your hands on 'em.

Find out more here.

[hr][/hr]
Patch Notes


[h2]Davendale[/h2]

[h3]Improvements[/h3]

  • Reduced the sensitivity of the rotation of the mobile camera.
    • This is an experimental feature, and we'd love to hear any feedback you have about it.
  • Added an extra movement marker between Davendale's beach and forest to help new players find their way.

[h3]Fixes[/h3]

  • Tapping out of Davendale's dialogue cutscenes will now skip to the end instead of restarting the cutscene.
  • Players will now be reminded how to advance to the next page of dialogue when speaking to an NPC for the first time and during Davendale's first cutscene.
  • Adjusted the minimum and maximum camera zoom values during the Davendale tutorial to prevent players from getting their camera stuck in unwanted angles. Values will return to normal upon arrival in Burthorpe.
  • Villagers will no longer cheer during character creation if the Davendale tutorial was skipped.

[h2]Mobile[/h2]

[h3]Improvements[/h3]

  • Adjusted the brightness of bloom effects inside the Warforge!
  • Increased the area users can tap to send a message on the small chat layout.

[h3]Fixes[/h3]

  • Updated the appearance of the 'Unable to retrieve poll data' error window, visible in the Community tab.
  • The Quest List will no longer over-truncate the longer quest names on mobile.
  • Tapping 'back' on either the Treasure Hunter or Marketplace interfaces should now correctly push you back towards 'Upgrades & Extras'.
  • Fixed an issue that was blocking access to the Quick Action Bar and the Combat Settings on the HUD.
  • Spam-tapping on newly-opened menu interfaces will no longer close them.
  • Users' names and titles will now display correctly on the Home menu.

[h2]User Interface[/h2]

[h3]Improvements[/h3]

  • It is now possible to save different font sizes for the Chat window on PC and mobile.
  • The Group Invitation window now has an 'x' button to close it.

[h3]Fixes[/h3]

  • The Achievement banner will no longer appear if the Chat window is open.

[h2]Other[/h2]

[h3]Improvements[/h3]

  • Graphically updated the Seren Crystal, Dark Crystal, Iorwerth Warrior and Iorwerth Elite Warrior cosmetic outfits.
  • You will now receive a warning message when attempting to use a Dwarven Tool in resource mode on a divine location while the 'Shared Knowledge' buff is active. Previously, the buffs would wipe each other out and players would lose both benefits while still consuming tool charges.
  • The Membership Upgrade button has been removed from the PC version of the game.
  • Slaying cows in the paddock will now contribute to the Burthorpe Path task ''Til the Cows Come Home'.

[h3]Fixes[/h3]

  • Made graphical fixes to the Cadarn and Hefin Ranger Outfits.
  • Special Attack energy will no longer be decreased by 5% when leaving combat while in Legacy Combat mode.
  • Players will now receive the correct cosmetic tokens when skilling at The Beach. All incorrect tokens will be swapped out upon login.
  • The Minimap will no longer refresh at every stage of Tutorial Island.
  • Exiting to the lobby within a Clan Citadel will no longer log players out.
  • Summoning Focus components can now be traded individually.
  • Pets will no longer randomly disappear after teleporting from The Shadow Reef.
  • Agoroth will now appear on schedule after killing all four tentacles during his boss fight.
  • The Gnomeball referee has had a stern talking to about stealing players' personal Gnomeballs and will now correctly return them after they leave the pitch.
  • Players are now able to equip weapons after teleporting from the Gnomeball field.
  • The set effect for Linza the Disgraced's Equipment will now trigger correctly.
  • Using Quickchat phrases in Clan Chat will no longer cause crashes.
  • Fixed an issue where incorrect chat phrased were being sent in non-local Chat windows.
  • Getting a new Slayer Task from Sumona will no longer cause unexpected logouts.
  • Hotfixed: Inactive stackable Scrimshaws can no longer be combined with active ones for free additional time.
  • The 'Cease' ability no longer causes the player character to forget their main target, which was causing unintended effects.
  • The 'Cease' ability buff is now correctly removed after attacking again.
  • The 'Last Selected Achievement' feature will now account for in-focus Meta Achievements, and will keep them expanded.
  • Fixed a graphical issue with the Softpunk Hairstyle.

[hr][/hr]
Community


[h2]YouTube Premiere[/h2]

[h3]Tuesday July 20th | 16:00 Game Time | The Nodon Front Developer Diary[/h3]

Excited for Elder God Wars? Then you won't want to miss this short video all about the first stage of this epic saga, featuring never-before-seen footage and commentary from the J-Mods themselves.

[h2]J-Mod Livestreams[/h2]

[h3]Wednesday July 21st | 16:00 Game Time | Discord Lore Stream[/h3]

Our J-Mods are trying out Discord's Stages feature! Head to the Official Discord to see this special livestream where they'll be talking about the lore behind Elder God Wars. Best of all, you'll be able to ask questions live from the audience - so don't miss out!

[h2]Cracking Creations[/h2]

[h3]RuneTube[/h3]

Ever wondered how far you could get on just one Bond? Well, Laser Shark has a new series dedicated to finding out! You can watch episode one of

Elder God Wars Dungeon: The Nodon Front

[previewyoutube][/previewyoutube]

War is upon us.

The Elder Gods have commenced their assault on Senntisten Cathedral. Gods, mortals, and everything in between plus, of course, you - the World Guardian - must stand together against the most powerful entities in the universe. It's a battle for the very fate of Gielinor.

This is the epic first stage of the Elder God Wars Dungeon, which opens front-by-front over the rest of the year! Each front will offer a unique theme, making this a richer dungeon experience for every player, from hardcore bossing pros to budding PvMers.

In The Nodon Front, Jas sends the enslaved Kerapac - along with an army of siege-weapon bearing Nodon Dragonkin - to rain fire upon the Cathedral. This brutal battle elevates the traditional God Wars Dungeon experience, with high-end Slayer Mobs, a final showdown against Kerapac and a wealth of legendary rewards!

[h2]The Army[/h2]

The Nodon Dragonkin, awakened from their slumber under Anachronia, are laying siege to Senntisten.



This new horde of Slayer creatures are made up of Guards (Melee), Hunters (Ranged) and Artificers (Magic) alongside the even more deadly Engineering variant. Given their powerful and savvy nature, only a highly experienced Slayer (92+) can hope to defeat them.

Alongside their brutish warriors, the Nodon have brought almighty Siege Weapons to break the Cathedral's defences. Destroying these machines will be vital to the Cathedral's survival - but players experienced in Construction (90+) may just be able to turn their own weapons against them!

You won't be battling alone, either. Having set aside their differences to tackle a greater threat, some of the original God Wars Generals - Zilyana, Nex, Kree'arra and K'ril - have joined the fray. Each of them can gift you a temporary bonus ability to help you resist the onslaught.

As you smash through the fearsome Nodon armies, you could be lucky enough to find special upgrade kits based on the Nodon's Siege Cannon technology. Each of these three kits can be used on your Dwarf Multicannon, Kinetic Cyclone or Oldak Coil to amp up their damage. The Dwarf multicannon also comes with an impressive new look!



[h2]The General - Kerapac, The Bound[/h2]



Kerapac - once saviour of his race, now slave to those he once fought - awaits you for an epic showdown within the Grand Colosseum of Senntisten. He can accommodate 1-3 players for both Normal and Hard Mode, but we recommend taking him on solo for both.

With two Elder Artifacts in his possession, The Needle and The Staff of Armadyl, Kerapac makes a formidable foe. To defeat him, you'll need to manipulate time itself.

This fight is a step up in difficulty from any of the previous four God Wars 2 Generals, featuring three phases (plus an extra fourth phase on Hard Mode). We're saying no more for now - you'll just have to survive his onslaught to tell the tale...

[h2]The Rewards[/h2]

The plus side of battling someone with access to legendary equipment is that you're in for some incredibly powerful drops - including the first EVER Tier 95 weapon!

[h3]Ability Codex: Greater Concentrated Blast[/h3]

Upgrade Concentrated Blast to a more powerful variant!



[h3]Greater Concentrated Blast[/h3]

Blast the target with beams of concentrated energy.

  • 70%-290% total ability damage over 1.8s in 3 hits (up from 48%-246% over 2.4s)
  • For every hit channelled, gain 5% critical strike chance on your next ability

[h3]Tier 95 Weapon: Staff of Armadyl[/h3]

Exclusively for those who can master Kerapac's Hard Mode, one of the most powerful rewards in RuneScape awaits - the legendary Staff of Armadyl!



This Staff has a hugely significant history within the world of Gielinor, and we're not going to reveal how to wield it for yourself - that's for you to discover! For now, here's a preview of its unique special attack:

Special Attack: Instability - Launch an unstable blast at your target for 50-200% weapon damage. Each time you land a critical strike against your opponent in the next 30 seconds, your staff will fire an extra spell.

Merge this special attack with the Greater Concentrated Blast ability and the Essence of Finality Amulet and you'll have a power output that even the Gods will dread!

[h3]Kerapac's Wrist Wraps[/h3]

This set of Tier 85 Magic Gloves enhances the Combust ability.

Wear these gloves and, for six seconds after using the Dragonbreath ability, the Combust ability will deal 25% more damage - and deal it instantly.

[h3]Scripture of Jas[/h3]

The Elder God Wars Dungeon will introduce brand-new God Books based on each of the Elder Gods. These God Books offer improved stats over Illuminated God Books, and each come with a unique effect. In the Nodon Front, the book is the Scripture of Jas, which offers:

  • +5 Prayer bonus
  • +8 to all styles
  • Special Ability - Time Rift: For 10 seconds, all damage from abilities is added up, then 20% of damage is fired off against your current target!

The Book itself can only be acquired as a drop from Kerapac, but Pages can be dropped by any enemies on the Nodon Front.
*Note: Elder God Books cannot be illuminated.

[h3]Other Rewards[/h3]

While these are the main rewards available with the Nodon Front, there are a few more secrets to be discovered. Let's just say that it may be worth packing your Pontifex Shadow Ring...

[h2]Free Death Week[/h2]

For each front we release, you can benefit from free death reclaims and free Ring of Death charges when engaging in combat activities.

[h2]Let Battle Commence![/h2]

The Nodon Front arrives on Monday July 26th. Make sure you're ready for the fight ahead with our Prepare For War guide. We'll see you down there in the ruins - good luck...

[hr][/hr]
- The RuneScape Team

This Week In RuneScape: Ninja Strike 24 - Combat Bonanza & The Beach

We're off on holiday this week with a fun-filled trip to The Beach! In other news, the Ninjas have been whacking, hacking, and thwacking their way through a Combat Bonanza strike, and one of our classic Treasure Hunter Promos has received a summertime mix-up.

[hr][/hr]
Game News


[h2]Ninja Strike 24: Combat Bonanza![/h2]

Wham! Bam! Kapow! Ninja Strike 24 covers all things combat, all over Gielinor!

But first, no adventure would be complete without a trip to the Bank - and with five new free Bank presets, it's going to be a whole lot quicker to get your fighting gear in order. Yes, you heard that right - members will have 15 shiny Bank presets waiting for them when they log in after today's update. Enjoy!

But wait, there's more! We'd like to introduce you to 'Cease', an exciting new ability that lets you pause combat momentarily with just one click - for those times when hitting that big monster might be less than beneficial to you and your teammates! Cease lasts for up to six seconds, and will:

  • Pause Revolution
  • Pause auto-retaliate
  • Pause familiar auto-attacks
  • Cancel a queued ability or special attack
  • Immediately end an active channelled ability
  • Cancel a charging Detonate ability

When the effect ends:

  • Revolution will begin again
  • Auto-retaliate will re-activate if it was turned on previously
  • Familiars will resume auto-attacking

Speaking of time, we've also introduced a Boss Instance Timer that'll make it easier than ever to track boss runs. You can turn it on or off via the Information Windows settings menu, under 'Boss Instance Timer', and move it around in Edit Layout mode.

You'll also find that Scrimshaws of the same type and tier can now be combined for a maximum of 24 hours, and you'll now be able to customise how you view perks on your equipment. Be sure to check the Patch Notes to see everything that's changed!

[h2]The Beach 2021[/h2]



It's back! Gielinor's premier vacation destination has returned to the Lumbridge Crater, along with bucketloads of fun activities to try and summertime cosmetics to collect.

The Beach will stick around from now until August 8th, at which point the citizens of Lumbridge will get tired of people dragging sand through the castle and demand that we return their Crater to its former glory.

If you've never been to The Beach before, or if you just want to take a peek at what's changed since last year, check out last week's announcement newspost for all the details.

We'll see you there!

Now, who's up for cocktails?

[h2]Phoenix Lamps[/h2]

Starting tomorrow, this Treasure Hunter Promotion will be filled with snazzy new cocktails, as well as the usual selection of goodies.

Here's a few of our favourites!

A Hole in One will increase the XP you gain from the Dungeoneering Hole activity by 10%, and will let you complete up to 60 floors, or 75 actions, before having to take a break.

The Palmer Farmer will grant you 300% more XP from picking palm trees, and means they'll no longer deplete when you do so.

[h2]Prepare For War[/h2]

The battle cry of a thousand Dragonkin erupts over the city of Senntisten. This is it. The first assault of the Elder Gods - and Gielinor's last stand. Time is not on your side.

We'll reveal details about the first front soon, but today, we'll cover your preparations for this world-shattering battle. Ready? Head to our blog here to get the details.

Once you're battle-ready, don't miss our Reveal Trailer premiere dropping this Friday July 16th at 16:00 Game Time on our YouTube channel.

[hr][/hr]
Patch Notes


[h2]Ninja Strike 24: Combat Bonanza![/h2]

[h3]Bank Presets[/h3]

  • Five new free Bank presets are now available to all members, bringing the total number of presets to 15.
    • Preset titles 11-15 have been added accordingly.

[h3]Bosses[/h3]

  • Added a boss instance timer.
    • The timer includes a button which opens the Boss Collection Log for the enemy you're currently facing.
    • The timer can be moved from its default position using Edit Layout mode.
    • To turn the timer on or off, navigate to the Information Windows settings menu, which can be found under Gameplay Settings.
    • Important note: With this update, you'll see that the timer will show 59 minutes and X seconds (depending when the instance started) instead of the full 60 minutes. This doesn't change the amount of time you have - this is just the first time that exact minutes and seconds remaining have been displayed visually.
  • Added new graphics for the boss kill timer.
  • Achieving a new best kill time will now show how you've improved compared to your previous best.
  • Phase number and enrage percentage are now displayed under the bosses' health bar for both Araxxor and Araxxi.
    • The now redundant enrage buff icon has been removed.
  • After each boss kill, players will receive a message stating their current kill count. Another message has been added for milestone kill counts.
  • The terminology used for the entrances to boss fights is now more consistent and will be labelled either 'instanced encounter' or 'uninstanced encounter'.
    • The term 'custom encounter' has been removed.
    • Messaging has been added to various places informing Ironmen that they may only enter an instanced encounter.

[h3]Combat QoL[/h3]

  • Added the 'Cease' combat ability.
    • The ability will last for six seconds, or until the player attacks again, and will:
      • Pause Revolution
      • Pause auto-retaliate
      • Pause familiar auto-attacks
      • Cancel a queued ability or special attack
      • Immediately end an active channelled ability
      • Cancel a charging Detonate ability
    • When the effect ends:
      • Revolution will begin again
      • Auto-retaliate will re-activate if it was turned on previously
      • Familiars will resume auto-attacking
  • Added the ability to customise how perks on equipment are viewed.
    • Augmented items and Gizmo Shells can now display both perk icons and text, only icons, or only text.
    • This setting is found under the 'Invention' menu under the Skills & Experience section of the Gameplay Settings.
  • Skills are now listed in alphabetical order in the Settings.
  • Scrimshaws of the same type and tier can now be combined to increase their longevity, up to a maximum of 24 hours in one Scrimshaw.
    • If the total is over 24 hours, you will receive a new Scrimshaw with the remainder.
    • Used and combined Scrimshaws can also be divided, which splits them down into new ones. Scrimshaws created in this fashion will be full and may be traded, if applicable.
  • Weapon tooltips now display attack range.
  • Desktop users are now able to see the value of a dropped item stack and a list of individual items in the stack.
    • This setting can be toggled on and off in the Item Drops section of the Gameplay Settings.
  • Players may now collect as many Salve Shards from the Haunted Mines as they desire.
  • The text descriptions of attack options in the Gameplay Settings are now more descriptive.


[h2]Mobile[/h2]

[h3]Improvements[/h3]

  • Added additional information about performance impact when adjusting the advanced graphics option on mobile.

[h3]Fixes[/h3]

  • Fixed an issue that could cause the Revolution bar on mobile to not draw correctly.
  • Changes have been made to that users can access the chat window on mobile so they may chat while their player character is transmogrified/transformed.

[h2]Davendale[/h2]

[h3]Fixes[/h3]

  • On the Davendale tutorial, when levelling up either Attack and Fishing the first level up camera pans highlighting unlocked content now occur if the player has completed the sandbox goal by following the alternate path.
  • Fixed an issue on the Davendale tutorial where the player would become stuck in combat by the onscreen level up tutorial.

[h2]Other[/h2]

[h3]Improvements[/h3]

  • Upgrades and extras 'help' information has been updated to provide info regarding the 'marketplace'.

[h3]Fixes[/h3]

  • Stalling Wrack and Ruin will no longer prevent the ability from reverting to wrack.
  • Prevented a crash that could occur when destroying skilling outs with other related items in the inventory
  • Users logging in to an account with an invalid slayer task with now have their slayer task removed.
  • Players that were unable to progress their slayer task will now be able to claim a new task on login.
  • Fixed an issue that was preventing Vannaka from allowing users to adjust their Varrock teleport.


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Community


[h2]Elder God Wars Content Reveal[/h2]

[h3]Friday July 16th | 16:00 Game Time | Reveal Trailer Premiere[/h3]

Join us as we reveal the first front of the Elder God Wars Dungeon! The trailer debuts live on Friday July 16th at 16:00 Game Time at YouTube.com/RuneScape.

[h2]J-Mod Livestreams[/h2]

[h3]Tuesday July 13th | 16:00 Game Time | The Beach Skill & Chill[/h3]

Grab a spot at The Beach on World 84 and join us for some sun-soaked Skill and Chilling!

[h3]Wednesday July 14th | 16:00 Game Time | JvM Part 3[/h3]

Mod Hooli and Mod Spear are back to take in some tougher content on their PvM Learner's journey - and this time, they'll be joined by a special guest coach!

[h2]Cracking Creations[/h2]

[h3]Awesome Art[/h3]



This birds-eye view of wintery Ghorrock has us longing for a snowy adventure, even while we're relaxing in the summer sun! Great job, Enkoro!

[h3]'Scaper Screenshots[/h3]

This week's screenshots come from Myzr on the FashionScape community, who's getting ready for The Beach event with an array of colourful summer attire!





[h2]Community Corner[/h2]

[h3]Pink Skirts Event[/h3]

This week the Pink Skirts are challenging the Dagannoth Kings - and you're invited! Join Pippyspot and Boss Guild this Saturday, July 17th, from 20:00 - 21:00 Game Time at the Dagannoth King Lair on World 88. Have fun!

[h3]Community Shout-Out[/h3]

This week's community shout-out goes to FashionScape! If you find yourself pining for the snazzy outfits in our Scaper's Screenshot section, then this is the place to go for all your in-game fashion needs.

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- The RuneScape Team

Elder God Wars: Prepare For War

The battle cry of a thousand Dragonkin erupts over the city of Senntisten. This is it. The first assault of the Elder Gods - and Gielinor's last stand. Time is not on your side.

This pivotal moment in Gielinor's history is our next God Wars Dungeon experience. It's set to be our most diverse God Wars Dungeon yet, delivered over four epic fronts beginning later this month!

We'll reveal details about the first front soon, but today we'll cover your preparations for this world-shattering battle. Ready?

[h2]Skills[/h2]

Jas has rallied a powerful army to spearhead an assault on the Cathedral. Only adventurers with significant slaying experience stand a chance! You'll need at least 92 Slayer to take on these merciless minions.

If you're looking for a crash-course in levelling Slayer, head to the RS Wiki to optimise your training!

We also recommend you bring Tier 80 gear or higher, with at least level 80 in all stats for your chosen combat style - though it's not a requirement.

One more thing - rumour has it this first army is bearing siege machines of some kind, hoping to break down the Cathedral's defences with brute force. While you'll still need to be combat-ready, having level 90 in Construction may also open up some unique opportunities (if you haven't already, this is a great time to try the Construction Contracts added last November!).

[h2]The Story[/h2]

The Elder God Wars Dungeon is a pivotal moment in a saga that's been building throughout the Sixth Age.

While no specific quests are required to access this first front or the City of Senntisten, the battle is best experienced as part of the wider Elder God Wars saga. Here's our quick guide to catching up with the story so far:

Minimum

This is the minimum we recommend to follow the story of the Elder God Wars:

  • Elder God Wars Quest Series:
    • Azzanadra's Quest
    • Battle of the Monolith (miniquest)
    • City of Senntisten
  • Other Quests:
    • The Needle Skips
    • Desperate Times
    • Desperate Measures
Recommended

For the lore-loving player, completing the following quests is the best way to have all the context for the events in this first front:

  • Elder Gods Quest Series:
    • Fate of the Gods
    • Heart of Stone
    • The Light Within
    • Children of Mah
    • Sliske's Endgame
    • The Needle Skips
    • Desperate Times
    • Desperate Measures
  • Elder God Wars Quest Series:
    • Azzanadra's Quest
    • Battle of the Monolith (Mini-Quest)
    • City of Senntisten

[h2]Useful Items[/h2]

WARNING: This section contains tiny spoilers for the Elder God Wars Quest Series.

When heading into a momentous battle, the well-prepared soldier will of course need food, potions, and maybe just a little spare cash. On top of the usual combat necessities, there are a few specific items worth picking up before you venture into the first front:

Shard of Erebus

Earned by completing the Battle of the Monolith miniquest.

Pontifex Observation / Shadow Ring

This mysterious ring is first acquired in Azzanadra's quest (Observation) and can be further upgraded after the City of Senntisten quest (Shadow).

[h2]See The Reveal[/h2]

Now that you're battle-ready, join us for a first look at this new front! The reveal trailer debuts on Friday July 16th at 16:00 Game Time on our YouTube channel.

Get ready, World Guardian. The fight for Gielinor is about to begin...