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Spaceflux v0.1.8 Patch Notes

Spaceflux v0.1.8 Patch Notes
New challenger: Mousetrap (credits to FLONCH for allowing us to use his character)
Dark King Bro skin is now available for everyone
New fractal map: Head Kingdom
Added 2v2 Teams!
Sandbox mode: build your own map! Use M to pick colors from the palette and middle mouse button (right analog stick button on a controller) to place blocks. Works in multiplayer too!
3 new songs: Red Z, Final Flux, The Platonic Shuffle
Persistent lobbies
Option to make maps indestructible (toggle in match settings)
Head Arena has a brand new look
New and improved sniper scope
Added kills-to-win option in match settings
Buffed grenade launcher - larger explosion radius
Taking damage: low-pitched sound vs dealing damage: high-pitched sound
Added jump sound
New map icons
Fixed lag/framerate drop issues in Fractal mode
Added “your kills vs leading opponent kills” to the bottom of HUD
Detonator is now a two-shot kill
Fixed shooting through teleporters bug
Added credits screen
3rd person spectator camera: press V to toggle camera views
Improved sound replication
Killstreak voiceovers
Rotating character select
Periodic psychedelic mode filters (instead of randomized)
Fixed hit scan headshots in fractal mode bug
Increased kamikaze speed in fractal mode
shotgun/rocket jump - fixed fractal propulsion bug
Shotgun decal - fixed fractal bug
Added missing P1/P2 identifiers in split screen
Fixed spawn cubes, go thru ceiling bug
Player health bars now appear in spectator mode
Added launchpads to Tree of Life - Fractal mode
Optimized 2corn
Added 6 Star Hotels pics
Decoys no longer fragment in fractal mode
Updated controls menu
Players stop moving once match is over

Note: Spectator mode is intended for 1v1s. Host must set up a 3 player game, then enter spectator mode (in TAB menu).