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0.12.1.2 Changelog

A full Steam new post regarding progress on the island and upcoming updates will be coming soon.

[h2]Changelog[/h2]
New features:
- New island terrain featuring hills, rivers, bridges, and a tunnel
- New line rendering used on roads, runway markings, landmarks, and scenery objects
- New buildings featuring LODs to maintain consistent detail density
- LODs updated for many existing buildings
- New fog rendering
- Bases moved around
- Murasa is now a large airbase
- New scatter system using pre-defined scatter positions (Still EXPERIMENTAL!)
- Faux "HDR" when looking at the sun darkens objects
- Lit windows at night time

Improvements:
- Building shadows made optional
- Map selector handles longer names better
- Arena runs in its own independent scene (back end dev change but hopefully doesn't cause bugs)
- When in arena map, fog is disabled

Bugfixes:
- Fixed typo on instant action Strike not allowed button